Characters

Goku

SPARKING
BLU
collections
Tags
Stats
star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border
Power
9.07K
Health
22.56K
Strike ATK
2.17K
Strike DEF
1.42K
Blast ATK
2.49K
Blast DEF
1.44K
Power
58.46K
Health
103.66K
Strike ATK
9.95K
Strike DEF
6.54K
Blast ATK
11.44K
Blast DEF
6.6K
Power
107.99K
Health
184.99K
Strike ATK
17.76K
Strike DEF
11.67K
Blast ATK
20.41K
Blast DEF
11.79K
Power
174.03K
Health
293.44K
Strike ATK
28.17K
Strike DEF
18.51K
Blast ATK
32.37K
Blast DEF
18.7K
Power
256.58K
Health
428.99K
Strike ATK
41.18K
Strike DEF
27.06K
Blast ATK
47.33K
Blast DEF
27.33K
Power
339.14K
Health
564.54K
Strike ATK
54.2K
Strike DEF
35.61K
Blast ATK
62.28K
Blast DEF
35.97K
Power
504.24K
Health
835.65K
Strike ATK
80.23K
Strike DEF
52.72K
Blast ATK
92.19K
Blast DEF
53.24K
Power
834.45K
Health
1.38M
Strike ATK
132.28K
Strike DEF
86.92K
Blast ATK
152K
Blast DEF
87.79K
Slice
96
Pierce
100
Impact
102
Explode
102
Vanish
2000
Ki Restore
2336
Critical
1336
Main Ability
Y-You'll Pay...
Transform into "Super Saiyan". Restores own Ki by 40. +30% to damage inflicted. Requirements: 15 timer counts must elapse.
You've Really Made Me Mad!
Draw a Special Move Arts Card next. -10 to own Strike & Blast Arts cost for 60 timer counts. +40% to own Ki Recovery for 60 timer counts. Requirements: 10 timer counts must elapse.
Unique Ability
Pride: Inflicted Damage UP
Damage inflicted increases according to the number of timer counts elapsed with current character (up to 50%). 5 counts: +30% to damage inflicted. 10 counts: +50% to damage inflicted. Effect resets after character switch or transformation.
Not so Fast
Reduces damage received by 40% for 5 timer counts when this character enters the battlefield. Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step. Restores own health by 50% when 2 allies are defeated.
Let's Settle This Now!
+50% to Blast damage inflicted when 2 allies are defeated. Damage inflicted increases according to the number of timer counts elapsed with current character (up to 70%). 5 counts: +40% to damage inflicted. 10 counts: +70% to damage inflicted. Effect resets after character switch.
You Can Never Destroy What I Am...
Reduces damage received by 40% for 5 timer counts when this character enters the battlefield. Restores own Ki by 25 when this character evades enemy attack with a Vanishing Step. Restores own health by 50% and -15 to own Special Move Arts cost (cannot be cancelled) when 2 allies are defeated.
Strike
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Strike
Strike (Impact)
Show Levels
LV Power Crit Cost
1 100 300 20
2 105 300 20
3 110 300 20
4 115 400 20
5 120 400 19
6 122 400 19
7 124 400 19
8 126 400 19
9 128 400 19
10 130 400 18
Shot
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Blast
Blast (Impact)
Show Levels
LV Power Crit Cost
1 100 300 30
2 105 300 30
3 110 300 30
4 115 400 30
5 120 400 29
6 122 400 29
7 124 400 29
8 126 400 29
9 128 400 29
10 130 400 28
Special
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Kamehameha
Deals major Impact damage. +15% to Special Move damage inflicted for 15 timer counts upon activation.
Show Levels
LV Power Crit Cost
1 240 300 50
2 260 300 50
3 265 300 50
4 270 300 50
5 275 300 49
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Angry Kamehameha
Deals massive Impact damage. +15% to Special Move damage inflicted for 15 timer counts upon activation. Counter will activate upon enemy's Arts attacks while in fighting pose, excluding certain moves. +50% to Special Move damage inflicted for 3 timer counts once the counter is activated. Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts once the counter is activated.
Show Levels
LV Power Crit Cost
1 270 300 50
2 290 300 50
3 295 300 50
4 300 300 50
5 305 300 49
Extra
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Giant Swing
+15% to damage inflicted for 15 timer counts upon activation. Restores own Vanishing Gauge by 40% upon activation. Inflicts Forced Switching on hit.
Show Levels
LV Power Crit Cost
1 100 100 10
2 100 100 9
3 100 100 8
4 100 100 7
5 100 100 6
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Giant Swing
+15% to damage inflicted for 15 timer counts upon activation. Restores own Vanishing Gauge by 40% upon activation. Inflicts Forced Switching on hit. Inflicts enemy with Attribute Downgrade "+15% to Impact Damage Received" for 30 timer counts on hit.
Show Levels
LV Power Crit Cost
1 100 100 10
2 100 100 9
3 100 100 8
4 100 100 7
5 100 100 6
Art Cards Held
Boost Panels
health
+21320
strike atk
+1828
blast atk
+1828
strike def
+1524
blast def
+1524
critical
+154
strike art lv
+1
blast art lv
+1
health
+22832
strike atk
+1962
blast atk
+1962
strike def
+1634
blast def
+1634
critical
+184
strike art lv
+1
blast art lv
+1
health
+33804
strike atk
+2905
blast atk
+2905
strike def
+2419
blast def
+2419
critical
+276
strike art lv
+1
blast art lv
+1
health
+42356
strike atk
+3642
blast atk
+3642
strike def
+3031
blast def
+3031
critical
+308
strike art lv
+1
blast art lv
+1
health
+53424
strike atk
+4596
blast atk
+4596
strike def
+3829
blast def
+3829
critical
+338
strike art lv
+0
blast art lv
+0
health
+68768
strike atk
+5920
blast atk
+5920
strike def
+4927
blast def
+4927
critical
+354
strike art lv
+0
blast art lv
+0
health
+79372
strike atk
+6829
blast atk
+6829
strike def
+5688
blast def
+5688
critical
+364
strike art lv
+0
blast art lv
+0
health
+321876
strike atk
+27682
blast atk
+27682
strike def
+23052
blast def
+23052
critical
+1978
strike art lv
+4
blast art lv
+4
Z Ability
+19% to "Tag: Saiyan" base Blast Attack during battle.
+21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
+30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
+35% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
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Tag Based Equipment How to Obtain
DBL15-05S