Characters

Legendary Super Saiyan Broly

SPARKING
GRN
collections
Tags
Stats
star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border
Power
9.2K
Health
24.14K
Strike ATK
2.28K
Strike DEF
1.58K
Blast ATK
2.14K
Blast DEF
1.54K
Power
59.6K
Health
110.92K
Strike ATK
10.46K
Strike DEF
7.24K
Blast ATK
9.82K
Blast DEF
7.1K
Power
110.15K
Health
197.95K
Strike ATK
18.67K
Strike DEF
12.92K
Blast ATK
17.52K
Blast DEF
12.66K
Power
177.55K
Health
313.98K
Strike ATK
29.61K
Strike DEF
20.49K
Blast ATK
27.79K
Blast DEF
20.08K
Power
261.8K
Health
459.03K
Strike ATK
43.28K
Strike DEF
29.95K
Blast ATK
40.63K
Blast DEF
29.36K
Power
346.06K
Health
604.07K
Strike ATK
56.96K
Strike DEF
39.42K
Blast ATK
53.47K
Blast DEF
38.64K
Power
514.56K
Health
894.17K
Strike ATK
84.32K
Strike DEF
58.34K
Blast ATK
79.15K
Blast DEF
57.2K
Power
851.58K
Health
1.47M
Strike ATK
139.02K
Strike DEF
96.2K
Blast ATK
130.5K
Blast DEF
94.31K
Slice
100
Pierce
96
Impact
100
Explode
104
Vanish
2000
Ki Restore
2428
Critical
1437
Main Ability
It's Pointless!
Draw a Special Move Arts Card next. -15 to own Special Move Arts cost for 25 timer counts. +40% to Strike damage inflicted for 25 timer counts. Requirements: 20 timer counts must elapse.
It's Pointless!
Draw a Special Move Arts Card next. -15 to own Special Move Arts cost for 25 timer counts. +40% to damage inflicted for 25 timer counts. Requirements: 20 timer counts must elapse.
Unique Ability
It's Futile!
Draw a Special Arts Card next when this character enters the battlefield (activates twice).
Gigantic Throw
Reduces damage received by 50% until combo ends when changing cover. Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (Available during assists). Inflicts all enemies with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts when activated. +5 to own substitution count when activated. [Arts with Pursuit] Special Move Arts
It's Futile!
Applies the following effects to self when this character enters the battlefield: Draw a Special Arts Card next (activates twice). +20% to damage inflicted (cannot be stacked).
Gigantic Throw
Reduces damage received by 50% until combo ends when changing cover. Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (activates during assists). Inflicts all enemies with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts when activated. +2 to own substitution count when activated. [Comboable Arts] Special Move Arts
Monstrous Return (Unlocks at Adept)
The following effects occur every time when faced with an enemy: Restores own Ki by 15. +15% to Strike damage inflicted for 15 timer counts.
Invincible Evil (Unlocks at Powerful)
+20% to damage inflicted against "Tag: Saiyan" or "Tag: Hybrid Saiyan" (cannot be cancelled).
  • Applies the following effects to self if own remaining health is 75% or below after enemy attack is over (activates once):
Restores health by 20% and Ki by 50. Cancels Attribute Downgrades and Abnormal Conditions. +20% to damage inflicted (cannot be cancelled).
Strike
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Strike
Strike (Impact)
Show Levels
LV Power Crit Cost
1 100 300 20
2 105 300 20
3 110 300 20
4 115 400 20
5 120 400 19
6 122 400 19
7 124 400 19
8 126 400 19
9 128 400 19
10 130 400 18
Shot
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Blast
Blast (Impact)
Show Levels
LV Power Crit Cost
1 100 300 30
2 105 300 30
3 110 300 30
4 115 400 30
5 120 400 29
6 122 400 29
7 124 400 29
8 126 400 29
9 128 400 29
10 130 400 28
Special Move
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Eraser Cannon Can Teach
Deals massive Explode damage. +15% to damage inflicted for 15 timer counts upon activation.
Show Levels
LV Power Crit Cost
1 270 300 50
2 290 300 50
3 295 300 50
4 300 300 50
5 305 300 49
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Eraser Cannon Can Teach
Deals massive Explode damage. +20% to damage inflicted for 20 timer counts upon activation.
Show Levels
LV Power Crit Cost
1 270 300 50
2 290 300 50
3 295 300 50
4 300 300 50
5 305 300 49
Special Skill
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Barrier
Nullifies enemy attacks, excluding certain moves like Rising Rush. Shock wave released when Barrier ends knocks back enemy to long range on hit. Applies the following Attribute Upgrades to self when this character uses a Special Arts. Reduces next damage sustained by 20% (cannot be cancelled, cannot be stacked). +50% to next Special Move Arts damage (cannot be cancelled, cannot be stacked). [Arts with Pursuit] Special Move Arts
Show Levels
LV Power Crit Cost
1 100 100 15
2 100 100 14
3 100 100 13
4 100 100 12
5 100 100 11
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Barrier
Nullifies enemy attacks, excluding certain moves like Rising Rush. Releases a Shock wave when Barrier ends. Knocks back enemy to long range on hit. The following effects occur when this character uses a Special Arts: Reduces next damage sustained by 20% (cannot be cancelled, cannot be stacked). This applies until enemy combo is finished. +50% to the next Special Move damage inflicted (cannot be cancelled, cannot be stacked). [Comboable Arts] Special Move Arts
Show Levels
LV Power Crit Cost
1 100 100 10
2 100 100 9
3 100 100 8
4 100 100 7
5 100 100 6
Art Cards Held
Zenkai Ability
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +15% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +20% to base Blast Defense.
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +20% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +25% to base Blast Defense.
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +30% to base Strike Attack. +30% to base Blast Attack. +35% to base Strike Defense. +35% to base Blast Defense.
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +35% to base Strike Attack. +35% to base Blast Attack. +40% to base Strike Defense. +40% to base Blast Defense.
Z Ability Boost Panels
health
+51428
strike atk
+4441
blast atk
+4336
strike def
+3680
blast def
+3604
critical
+142
strike art lv
+2
blast art lv
+2
health
+58136
strike atk
+5019
blast atk
+4895
strike def
+4157
blast def
+4077
critical
+172
strike art lv
+1
blast art lv
+1
health
+70372
strike atk
+6081
blast atk
+5931
strike def
+5040
blast def
+4945
critical
+258
strike art lv
+2
blast art lv
+2
health
+83372
strike atk
+7207
blast atk
+7027
strike def
+5972
blast def
+5855
critical
+286
strike art lv
+1
blast art lv
+1
health
+95712
strike atk
+8272
blast atk
+8068
strike def
+6856
blast def
+6723
critical
+316
strike art lv
+1
blast art lv
+1
health
+114030
strike atk
+9856
blast atk
+9612
strike def
+8171
blast def
+8009
critical
+330
strike art lv
+1
blast art lv
+1
health
+131054
strike atk
+11328
blast atk
+11047
strike def
+9386
blast def
+9204
critical
+338
strike art lv
+1
blast art lv
+1
Tag Based Equipment How to Obtain
DBL12-01S