[Start of battle / Self]
・+70% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+15% to Critical Rate (cannot be cancelled).
- [Start of turn / According to number of allies remaining / Self]
- 6 allies: +30% to Critical damage inflicted for 1 turn.
- 5 allies: +20% to Critical damage inflicted for 1 turn.
- 4 allies or less: +15% to Critical damage inflicted for 1 turn.
[End of turn / Allies in range]
・Restores health by 2% (activates twice).
・+10% to damage inflicted for 1 turn.