Characters

Majin Kuu

SPARKING
YEL
Tags
Stats
star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border
Power
9.98K
Health
24.29K
Strike ATK
2.37K
Strike DEF
1.76K
Blast ATK
2.39K
Blast DEF
1.78K
Power
62.82K
Health
111.64K
Strike ATK
10.89K
Strike DEF
8.09K
Blast ATK
11K
Blast DEF
8.17K
Power
115.82K
Health
199.23K
Strike ATK
19.43K
Strike DEF
14.44K
Blast ATK
19.63K
Blast DEF
14.59K
Power
186.49K
Health
316.02K
Strike ATK
30.82K
Strike DEF
22.91K
Blast ATK
31.13K
Blast DEF
23.14K
Power
274.83K
Health
462K
Strike ATK
45.06K
Strike DEF
33.49K
Blast ATK
45.51K
Blast DEF
33.83K
Power
363.16K
Health
607.98K
Strike ATK
59.29K
Strike DEF
44.07K
Blast ATK
59.89K
Blast DEF
44.52K
Power
539.83K
Health
899.95K
Strike ATK
87.77K
Strike DEF
65.24K
Blast ATK
88.65K
Blast DEF
65.89K
Power
893.18K
Health
1.48M
Strike ATK
144.72K
Strike DEF
107.57K
Blast ATK
146.17K
Blast DEF
108.65K
Slice
100
Pierce
100
Impact
100
Explode
100
Vanish
2000
Ki Restore
2333
Critical
1410
Main Ability
Heh, heh, heh... Brace yourself!
Randomly destroys 2 of your own cards and draws a Special Arts Card & the Ultimate Arts Card "Wild Rush". Restores own health by 30% and Ki by 50. Cancels allies' Attribute Downgrades and Abnormal Conditions. Reduces enemy's Dragon Balls by 2. Seals enemy's Strike Arts. The sealed Arts cannot be used for 5 timer counts. Requirements: 25 timer counts must elapse.
Unique Ability
ABILITY-NAME-91391
ABILITY-DETAIL-91391
ABILITY-NAME-91398
ABILITY-DETAIL-91398
Newly Created Majin
The following effects occur when battle starts: +190% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Reduces Impact damage received by 15% (cannot be cancelled). +60% to own Ki Recovery (cannot be cancelled). Increases own Arts Card Draw Speed by 1 level (cannot be cancelled). -6 to own Arts costs (cannot be cancelled). +30% to damage inflicted by allies (cannot be cancelled). +20% to damage inflicted by allied "Tag: DAIMA" (cannot be cancelled). The following effects occur when this character enters the battlefield if there is a "Tag: DAIMA" other than this character is a battle member in the party: +50% to damage inflicted (cannot be cancelled) (activates once). +20% chance to inflict Faint upon landing a Special Move Arts hit (cannot be cancelled) (activates once). +30% chance to inflict Faint upon landing an Ultimate Arts hit (cannot be cancelled) (activates once). Randomly destroys 1 enemy card. Reduces enemy Ki by 30. Applies the following effects to self every time when faced with an enemy: Randomly draws 1 new card when you have 3 or fewer cards. Restores Ki by 30. Nullifies unfavorable Element factors for damage sustained for 5 timer counts. Applies the following effects to enemy when changing cover (activates twice): Randomly destroys 2 cards. Reduces Ki by 50.
Intellectual Assist
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists). [Comboable Arts] Special Move Arts The following effects occur when this character is switched to standby: Randomly draws 1 new card when you have 3 or fewer cards. Restores ally health by 15% and Ki by 30. Cancels allies' Attribute Downgrades and Abnormal Conditions. The following effects occur every time this character uses an Arts Card when the enemy is inflicted with an Abnormal Condition: +50% to damage inflicted for 2 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 3 timer counts. Seals enemy's Special & Special Move Arts. The sealed Arts cannot be used for 3 timer counts. The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield: +50% to own Health Restoration for 5 timer counts (cannot be stacked). Shortens allies' substitution counts by 2 (activates once). Activation count resets after character switch. Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 3 timer counts. Inflicts all enemies with Attribute Downgrade "+5 to all Arts costs" for 5 timer counts. Seals all enemies' Main Abilities for 5 timer counts (activates once). Activation count resets after character switch. Additional 20% chance to inflict enemy with Paralyze if their health is 50% or above.
Strike
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Strike (Paralyze)
Strike (Impact) 30% chance to inflict Paralyze on hit.
Show Levels
LV Power Crit Cost
1 100 300 20
2 105 300 20
3 110 300 20
4 115 400 20
5 120 400 19
6 122 400 19
7 124 400 19
8 126 400 19
9 128 400 19
10 130 400 18
Shot
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Blast (Bleed)
Blast (Impact) 70% chance to inflict Bleed on hit.
Show Levels
LV Power Crit Cost
1 100 300 30
2 105 300 30
3 110 300 30
4 115 400 30
5 120 400 29
6 122 400 29
7 124 400 29
8 126 400 29
9 128 400 29
10 130 400 28
Special Move
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Active Rain
Deals massive Explode damage. Applies the following effects to self upon activation: Restores Ki by 30. +30% to Special Move damage inflicted for 3 timer counts. Draw a Special Arts Card next on hit (activates three times). *Blast Armor when charging forward.
Show Levels
LV Power Crit Cost
1 270 300 50
2 290 300 50
3 295 300 50
4 300 300 50
5 305 300 49
Special Skill
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Wild Move
Randomly draws 1 new card. Restores own health by 10% and Ki by 50. Restores own Vanishing Gauge by 100% (activates five times). Applies Attribute Upgrade "Shortens substitution count by 3" to self for 20 timer counts (cannot be stacked). The following effects also occur if enemy health is 50% or above: Increases own Arts Card Draw Speed by 1 level for 10 timer counts (cannot be stacked). Reduces enemy Ki by 40. Inflicts all enemies with 2 substitution counts.
Show Levels
LV Power Crit Cost
1 100 100 20
2 100 100 19
3 100 100 18
4 100 100 17
5 100 100 16
Ultimate Skill
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Wild Rush
Deals massive Impact damage. Applies the following effects to self upon activation: Restores health by 10% and Ki by 30. +50% to Ultimate damage inflicted for 3 timer counts. +30% to Critical Rate (cannot be cancelled). Shortens allies' substitution counts by 5 on hit. *Blast Armor when charging forward.
Show Levels
LV Power Crit Cost
1 355 300 20
2 380 300 20
3 385 300 20
4 390 300 20
5 395 300 19
Art Cards Held
Tournament of Power Ability
Newly Created Majin
[Start of battle / Self] ・+60% to damage inflicted (cannot be cancelled). ・-20% to damage received (cannot be cancelled). ・+20% to Ki Recovery (cannot be cancelled). [Start of battle / Per allied "Tag: DAIMA" / Self] ・+5% to Special Move damage inflicted (cannot be cancelled). ・+5% to Ki Recovery (cannot be cancelled). ・+5% to Special Move Gauge. [Start of battle / Allied "Tag: DAIMA"] ・+15% to damage inflicted (cannot be cancelled). ・+15% to Ki Recovery (cannot be cancelled). ・+15% to Special Move Gauge. [End of turn / Own health is 50% or below / Allies in range] ・Restores health by 3% (activates once). ・+5% to Special Move Gauge (activates once).
Intellectual Assist
[Before receiving a Blast Arts attack / Health is 30% or lower / Allies in range] ・Performs a cover change and nullifies attack (activates once). [On hit / Target has "Abnormal Condition: Can't Attack" / Self] ・+50% to damage inflicted (instant). [Start of 1st turn / Activate Special Action / Enemy] ・Inflicts "Can't Attack" for 1 turn. [On Special Move or Ultimate Arts hit / Enemy] ・Inflicts "Can't Attack" for 1 turn.
Z Ability
+22% to "Tag: DAIMA" base Strike & Blast Defense during battle.
+26% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense during battle.
+30% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense and +15% to "Tag: DAIMA" base Strike Defense during battle.
+35% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense and +18% to "Tag: DAIMA" base Strike Defense during battle.
Beast Gohan
Majin Vegeta
Turles
Ultra Instinct -Sign- Goku
Super Janemba
Buu: Kid
Super Vegito
Super Saiyan God SS Kaioken Goku
Super Gogeta
Cyborg Tao
Majin Duu
Super Saiyan 4 Goku
Majin Kuu
Super Saiyan 3 Vegeta
2nd Form Cell
Fused with Kami Piccolo
Android #18
Super Saiyan Gohan & Trunks (Youth)
Super Saiyan God SS Goku
Tamagami Number Three
Super Saiyan Goku (Mini)
Videl
Perfect Form & Final Form Cell & Frieza
Goku Black
Glorio
Goku (Mini)
Goku (Mini)
Majin Buu (Good): Hercule (Assist)
Rasin: Lakasei (Assist)
Goku
Boujack
Super Saiyan Goku
God of Destruction Beerus
Bulma (Youth)
Android #18
Vegeta & Goku
Super Saiyan God SS Goku & Vegeta
Yamcha
Goku
Super Baby 2
Broly: Fury
1st Form Cell
Rage Shenron
Pan: Trunks & Giru (Assist)
Goku
God of Destruction Beerus
Goku & Bardock
Gotenks
Golden Frieza
Super Saiyan Gohan (Youth)
Master Roshi
Android #8
Super Saiyan Goku
Recoome & Guldo
Jeice & Burter
Goku
Gamma 1 & Gamma 2
Android #13
Ultimate Gohan
Jiren
Goku & Final Form Frieza
Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta
Super Saiyan 2 Trunks (Adult)
Master Roshi
Zahha
Super Saiyan Broly: Full Power
Zamasu
Super Saiyan 2 & Super Saiyan God SS Trunks (Adult) & Vegeta
Android #17
Super #17
Goku Black
Metal Cooler
Beast Gohan
Perfect Form Cell
Tien
Hero Tapion
Krillin
Super Saiyan Vegeta
Gamma 2
Super Saiyan Trunks (Teen)
Super Saiyan God SS Vegeta
God of Destruction Beerus
Final Form Frieza
Bardock
Super Saiyan Trunks (Adult)
Super Saiyan Rosé Goku Black
Super Saiyan Goku
Super Saiyan 2 Caulifla: Kale (Assist)
Super Saiyan God SS Evolved Vegeta
Majuub
Super Saiyan 3 Goku
Final Form Frieza: Full Power
Super Saiyan 3 Goku
Super Saiyan 2 Goku
Super Saiyan Goku
Android #17
Android #18
Super Saiyan 4 Goku
Super Saiyan God SS Goku
Super Saiyan Broly
Vegeta
Buu: Kid
Super Saiyan Gohan
Super Saiyan Broly: Full Power
Vegeta
Goten (Kid)
Toppo
Turles
Gotenks Absorbed Buu: Super
Gohan (Adult)
Super Saiyan Trunks (Adult) (Rage)
Super Saiyan God SS Vegito
Vegito
Basil
Android #21
Super Baby 2
Super Saiyan Vegeta
Super Saiyan God SS Gogeta
Broly: Cheelai (Assist)
Eis Shenron
Syn Shenron
Nuova Shenron
Vegeta
Bardock
God of Destruction Champa
Piccolo
Goku
Super Saiyan Gohan (Youth)
Hit
Super Saiyan God SS Goku
Android #13
Goku
Final Form Frieza: Full Power
Super Saiyan God SS Goku
Fused with Kami Piccolo
Super Saiyan Goku
Super Saiyan Gohan (Teen)
Super Saiyan 3 Gotenks
Gogeta
Perfect Cell
Super Namekian Lord Slug
Super Saiyan God Vegeta
Rozie
Videl
Bulma (Youth)
Ribrianne
Trunks (Youth)
Final Form Cooler
Boujack
Nappa
Super Saiyan Bardock
Super Saiyan 2 Goku
King of the Demon Realm Dabura
Super Saiyan Trunks (Kid)
Goku Black
Goku
Super Saiyan 2 Trunks (Adult)
Super Saiyan Gohan
Android #18
Fused with Kami Piccolo
Super Vegeta
1st Form Frieza
Legendary Super Saiyan Broly
Demon King Piccolo
Super Saiyan Vegeta
Goku (Youth)
Super Saiyan Goku
Android #18
Krillin
Super Saiyan Goku
Pan
Pikkon
Final Form Frieza
Goku
Gohan (Kid)
Super Saiyan Gohan (Teen)
Metal Cooler
God of Destruction Champa
Super Saiyan Kale (Berserk)
Omega Shenron
Android #18
Final Form Cooler
Toppo
Fasha
Super Saiyan 2 Gohan (Youth)
Kyukonman
Kaiwareman
Jiren
Monrei
Nabana
Orlen
Zangya
Super Saiyan Rosé Goku Black
Baby Vegeta
Goku Black
Master Roshi
Broly
Final Form Frieza
Full Power Boujack
Ribrianne
Gokua
Syn Shenron
Goku (Youth)
Kale
Shugesh
Android #14
Hyper Meta-Rilldo
2nd Form Frieza
Legendary Super Saiyan Broly
Gohan (Kid)
Recoome
Burter
God of Destruction Beerus
Chilled
Super Janemba
Zangya
Bulma (Youth)
Super Namekian Lord Slug
Super Saiyan Vegeta
Majin Buu: Pure Evil
Vegeta
Cell Jr.
Majin Buu: Good
Android #16
Goten (Kid)
Trunks (Kid)
Cooler
2nd Form Cell
Zarbon
Raditz
Bardock
1st Form Frieza
1st Form Cell
Trunks (Teen)
Android #20
Final Form Frost
1st Form Frieza
Fused with Nail Piccolo
Tien
Goku
Mercenary Tao
World Champion Hercule
2nd Form Cell
Krillin
Turles
Master Roshi
Cabba
Yamcha
Android #19
Final Form Frost
Tien
Burter
Guldo
Vegeta
Nappa
Saibaman
Raditz
Goku
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Tag Based Equipment How to Obtain
DBL81-03S