Characters

Tamagami Number Three

SPARKING
PUR
Tags
Stats
star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border star star_border
Power
10.05K
Health
25.56K
Strike ATK
2.49K
Strike DEF
1.74K
Blast ATK
2.31K
Blast DEF
1.76K
Power
62.38K
Health
117.46K
Strike ATK
11.44K
Strike DEF
8K
Blast ATK
10.61K
Blast DEF
8.07K
Power
114.87K
Health
209.61K
Strike ATK
20.42K
Strike DEF
14.27K
Blast ATK
18.93K
Blast DEF
14.41K
Power
184.85K
Health
332.48K
Strike ATK
32.39K
Strike DEF
22.63K
Blast ATK
30.03K
Blast DEF
22.86K
Power
272.33K
Health
486.08K
Strike ATK
47.35K
Strike DEF
33.09K
Blast ATK
43.9K
Blast DEF
33.41K
Power
359.8K
Health
639.67K
Strike ATK
62.32K
Strike DEF
43.54K
Blast ATK
57.77K
Blast DEF
43.97K
Power
534.76K
Health
946.85K
Strike ATK
92.24K
Strike DEF
64.45K
Blast ATK
85.51K
Blast DEF
65.09K
Power
884.67K
Health
1.56M
Strike ATK
152.09K
Strike DEF
106.27K
Blast ATK
141K
Blast DEF
107.32K
Slice
100
Pierce
100
Impact
100
Explode
100
Vanish
2000
Ki Restore
2166
Critical
1312
Main Ability
Tamagami of the Third Demon World
Destroys all of your own cards and draws the Ultimate Arts Card "Hammer Heat Crusher" next. Restores own health by 25% and Ki by 50. Cancels own Attribute Downgrades and Abnormal Conditions. Applies the following effects to self based on the number of Arts Cards destroyed:
  • 0 Cards: +40% to Ultimate damage inflicted for 15 timer counts and +40% to Critical Rate for 15 timer counts.
  • 1 Card: +30% to Ultimate damage inflicted for 15 timer counts and +30% to Critical Rate for 15 timer counts.
  • 2 Cards: +20% to Ultimate damage inflicted for 15 timer counts and +20% to Critical Rate for 15 timer counts.
Requirements: 25 timer counts must elapse.
Tamagami of the Third Demon World
・Destroy entire hand, then draw Ultimate Arts next ・Health +25% ・Ki +50 ・Cancel Attribute Downgrades/Abnormal Conditions
  • Also, based on cards destroyed:
  • [0]
  • ・Ultimate damage +40% (15 counts) (uncancellable)
  • ・Critical Rate +40% (15 counts) (uncancellable)
  • [1]
  • ・Ultimate damage +30% (15 counts) (uncancellable)
  • ・Critical Rate +30% (15 counts) (uncancellable)
  • [2]
  • ・Ultimate damage +20% (15 counts) (uncancellable)
  • ・Critical Rate +20% (15 counts) (uncancellable)
*Requirement: 25 timer counts elapsed
Unique Ability
Blazing Battle in the Third Demon World
The following effects occur when battle starts: +110% to damage inflicted (cannot be cancelled). +30% to Strike damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Reduces Impact & Slice damage received by 10% (cannot be cancelled). +30% to damage inflicted by allied "Tag: DAIMA" or "Tag: Weapon Wielder" (cannot be cancelled). The following effects occur when this character enters the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Reduces enemy Ki by 30. Randomly destroys 1 enemy card. Seals enemy's Special Arts. The sealed Arts cannot be used for 5 timer counts. Seals enemy's Rising Rush for 5 timer counts. Seals all enemies' Main Abilities for 5 timer counts. Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts. The following effects occur when enemy switches characters while this character is on the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Restores own health by 5% and Ki by 10. +10% to damage inflicted (cannot be cancelled) (activates seven times). -1 to own Arts costs (cannot be cancelled) (activates seven times). Shortens allies' substitution counts by 2. Increases own Dragon Balls by 1 when this character is defeated. If there is a "Tag: DAIMA" or "Tag: Weapon Wielder" battle member other than this character in the party, cancels enemy Buff Effects when they activate a Special Move Arts, Ultimate Arts, or Awakened Arts while this character is not defeated (activates three times).
Warrior Guarding a Demon World Dragon Ball
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Applies the following effects to self every time a Strike or Special Move Arts Card is drawn while this character is on the battlefield: Restores health by 3% and Ki by 20. Restores Vanishing Gauge by 15%. +15% to damage inflicted for 10 timer counts. The following effects occur if own remaining health is 50% or below after being hit by an enemy's Arts attack while this character is on the battlefield: Randomly destroys 1 of your own Cards and draws a Special Arts Card next (activates once). Restores own health by 30% (activates three times). Cancels own Attribute Downgrades. Reduces enemy Ki by 50 (activates once). Inflicts all enemies with Attribute Downgrade "+5 to all Arts costs" for 10 timer counts. Inflicts all enemies with 2 substitution counts (activates seven times). Applies the following effects to self after gaining 3 or more Dragon Balls while this character is not defeated (activates once): +70% to damage inflicted (cannot be cancelled). +70% to Ki Recovery (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). Nullifies unfavorable Element factors for damage sustained (cannot be cancelled). Applies Buff Effect "Nullifies enemy's 'Reduce Dragon Balls' effects" for 50 timer counts (cannot be cancelled). The following effects occur when an ally activates Rising Rush (activates once): Increases own Dragon Balls by 2. *Effect activates even if this character is defeated. +15% to ally Critical Rate (cannot be cancelled). *Effect activates even if this character is defeated. Inflicts all enemies with Attribute Downgrade "-50% to Health Restoration" for 50 timer counts. *Effect activates even if this character is defeated.
Starter Ability
・Damage +130% ・Strike damage +30% ・Damage Guard +120% ・Damage Guard against Impact/Slice +10% ・Ally DAIMA or Weapon Wielder damage +30% *All uncancellable
Blazing Battle in the Third Demon World
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Destroy 1 enemy card ・Enemy Ki -30 ・Seal enemy Special Arts (5 counts) ・Seal enemy Rising Rush (5 counts) ・Seal all enemy Main Abilities (5 counts) ・All enemy Draw Speed -1 (10 counts) ▼When on Battlefield and Enemy Switches ・Draw 1 card if hand has 3 or fewer ・Health +5% ・Ki +10 ・Damage +10% (uncancellable) (7 times) ・All Arts costs -1 (uncancellable) (7 times) ・Ally sub counts -2 ▼When Defeated ・Dragon Balls +1 ・All enemy Arts costs +5 (20 counts) ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts ・Sub counts -3 Also, if at least 1 other ally battle member is DAIMA or Weapon Wielder (3 times): ・Cancel enemy Buff Effects
Special Cover Change
[Effective Against] [Comboable Into]
Warrior Guarding a Demon World Dragon Ball
▼On Strike/Special Move Arts Draw ・Health +3% ・Ki +20 ・Vanishing Gauge +15% ・Damage +20% (10 counts) ▼When Hit by Enemy Arts, If Health Is 50% or Lower ・Destroy 1 card, then draw Special Arts next (1 time) ・Health +30% (3 times) ・Cancel Attribute Downgrades ・Enemy Ki -50 (1 time) ・All enemy Arts costs +5 (10 counts) ・All enemy sub counts +2 (7 times) ▼When Not Defeated, With 3 or More Dragon Balls (1 Time) ・Damage +70% (uncancellable) ・Ki Recovery +70% (uncancellable) ・Draw Speed +1 (uncancellable) ・Protect Dragon Balls (50 counts) (uncancellable) ・Nullify damage received Element disadvantage (uncancellable) ・Ally Rising Rush damage +30% (50 counts) (uncancellable) ▼On Ally Rising Rush Activation (1 Time) ・Dragon Balls +2 ・Ally Critical Rate +15% (uncancellable) ・All enemy Health Restoration -50% (50 counts)
Offense and Defense of the Strong
▼On Strike/Blast Arts Hit in High Area ・Enemy Dragon Balls -1 (10% chance) ▼On Strike/Blast Arts Hit in Low Area ・Dragon Balls +1 (5% chance)
Hammer of the Guardian
▼On Area Change Attack Activation ・Draw 1 card if hand has 3 or fewer ・Damage +50% (3 counts)
Strike
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Strike (Special Move Arts Seal)
Strike (Impact) Seals enemy's Special Move Arts on hit. The sealed Arts cannot be used for 5 timer counts. *Blast Armor when charging forward.
Show Levels
LV Power Crit Cost
1 100 300 20
2 105 300 20
3 110 300 20
4 115 400 20
5 120 400 19
6 122 400 19
7 124 400 19
8 126 400 19
9 128 400 19
10 130 400 18
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Strike (Special Move Arts Seal)
Strike (Impact) On hit, seal enemy Special Move Arts (5 counts) *Blast Armor when charging forward
Show Levels
LV Power Crit Cost
1 100 300 15
2 105 300 15
3 110 300 15
4 115 400 15
5 120 400 14
6 122 400 14
7 124 400 14
8 126 400 14
9 128 400 14
10 130 400 13
Shot
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Blast
Blast (Impact)
Show Levels
LV Power Crit Cost
1 100 300 30
2 105 300 30
3 110 300 30
4 115 400 30
5 120 400 29
6 122 400 29
7 124 400 29
8 126 400 29
9 128 400 29
10 130 400 28
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Blast
Blast (Impact)
Show Levels
LV Power Crit Cost
1 100 300 25
2 105 300 25
3 110 300 25
4 115 400 25
5 120 400 24
6 122 400 24
7 124 400 24
8 126 400 24
9 128 400 24
10 130 400 23
Special Move
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Rising Hammer
Deals massive Impact damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Destroys all cards and randomly draws 4 new ones. Applies Attribute Upgrade "Shortens substitution count by 5" for 15 timer counts (cannot be stacked). The following effects occur on hit: Nullifies own unfavorable Element factors for 15 timer counts. Inflicts enemy with Forced Switching. *Blast Armor when charging forward.
Show Levels
LV Power Crit Cost
1 270 300 50
2 290 300 50
3 295 300 50
4 300 300 50
5 305 300 49
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Rising Hammer
Massive Damage (Impact) ▼On Activation ・Destroy entire hand, then draw 4 cards ・Special Move damage +50% (3 counts) ・Sub counts on switch -5 (15 counts) (non-stacking) ▼On Hit ・Nullify Element disadvantages (15 counts) ・Force enemy switch *Blast Armor when charging forward
Show Levels
LV Power Crit Cost
1 270 300 50
2 290 300 50
3 295 300 50
4 300 300 50
5 305 300 49
Special Skill
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Guardian Essence
Randomly destroys 3 of your own cards and randomly draws 3 new ones. Restores own health by 10% and Ki by 50. +30% to damage inflicted for 10 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts. Destroys 1 of your enemy's Special Arts Cards.
Show Levels
LV Power Crit Cost
1 100 100 15
2 100 100 14
3 100 100 13
4 100 100 12
5 100 100 11
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Guardian Essence
・Destroy 3 cards, then draw 3 cards ・Health +10% ・Ki +50 ・Damage +30% (10 counts) ・Nullify Special Cover Changes (10 counts) ・Destroy 1 enemy Special Arts
Show Levels
LV Power Crit Cost
1 100 100 15
2 100 100 14
3 100 100 13
4 100 100 12
5 100 100 11
Ultimate Skill
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Hammer Heat Crusher
Deals massive Explode damage. Applies the following effects to self upon activation: Destroys all cards and randomly draws 4 new ones. +50% to Ultimate damage inflicted for 3 timer counts. Applies the following effects to enemy on hit: Destroys all cards. Inflicts Attribute Downgrade "-50% to Health Restoration" for 15 timer counts. Inflicts Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts. *Blast Armor when charging forward.
Show Levels
LV Power Crit Cost
1 355 300 20
2 380 300 20
3 385 300 20
4 390 300 20
5 395 300 19
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Hammer Heat Crusher
Massive Damage (Explode) ▼On Activation ・Destroy entire hand, then draw 4 cards ・Ultimate damage +50% (3 counts) ▼On Hit ・Destroy entire enemy hand ・All enemy Health Restoration -50% (15 counts) ・All enemy Draw Speed -1 (15 counts) *Blast Armor when charging forward
Show Levels
LV Power Crit Cost
1 355 300 20
2 380 300 20
3 385 300 20
4 390 300 20
5 395 300 19
Art Cards Held
Zenkai Ability
If & DAIMA ・Base Strike Attack +15% ・Base Blast Attack +15% ・Base Strike Defense +20% ・Base Blast Defense +20%
If & DAIMA ・Base Strike Attack +20% ・Base Blast Attack +20% ・Base Strike Defense +25% ・Base Blast Defense +25%
If & DAIMA ・Base Strike Attack +30% ・Base Blast Attack +30% ・Base Strike Defense +35% ・Base Blast Defense +35%
If & DAIMA ・Base Strike Attack +35% ・Base Blast Attack +35% ・Base Strike Defense +40% ・Base Blast Defense +40%
Z Ability
If DAIMA ・Base Strike Defense +22% ・Base Blast Defense +22%
If DAIMA or Weapon Wielder ・Base Strike Defense +26% ・Base Blast Defense +26%
If DAIMA or Weapon Wielder ・Base Strike Defense +30% ・Base Blast Defense +30% If DAIMA ・Base Blast Attack +15%
If DAIMA or Weapon Wielder ・Base Strike Defense +35% ・Base Blast Defense +35% If DAIMA ・Base Blast Attack +18%
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Tag Based Equipment How to Obtain
DBL78-04S