News

"ZENKAI AWAKENING - Super Saiyan 3 Goku (DBL17-05S) -" Now On!

03/03/2021 12:00 AM (CST) ~ 04/16/2021 01:00 AM (CDT)
Super Saiyan 3 Goku is now available for Zenkai Awakening!

Event Period

03/03/2021 12:00 AM (CST) ~ 04/16/2021 01:00 AM (CDT)
This Summon exclusively drops Awakening Z Power for the specified character!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!

Character Info

Check how much stronger he'll become with Zenkai Awakening!
Super Saiyan 3 Goku
Super Saiyan 3 Goku
Battle Style
Ranged Type
Episode
Majin Buu Saga (Z)
Character Tag
Son Family
Saiyan
Super Saiyan 3
Special Move
Super Kamehameha
Deals major Impact damage.
Reduces enemy Ki by 40 on hit.
Super Kamehameha
Deals massive Impact damage.
Reduces enemy Ki by 40 on hit.
Main Ability
Good luck, Kakarot...
Draw the Ultimate Arts Card "Super Spirit Bomb" next.
Restores own health by 30% and Ki by 20.
Nullifies own unfavorable Element Factors for 3 timer counts.
Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 30 timer counts.
Requirements: 25 timer counts must elapse.
Good luck, Kakarot...
Draw the Ultimate Arts Card "Super Spirit Bomb" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 10 timer counts.
Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 30 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Super Spirit Bomb
Deals massive Explode damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Super Spirit Bomb
Deals massive Explode damage.
Applies the following effects to self upon activation:
+60% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Special Skill
Instant Transmission: Rear Attack
Counter will activate upon enemy's Blast Arts attack while in fighting pose.
Restores own Ki by 30 and randomly destroys 2 enemy cards when countered successfully.
[Comboable Arts]
Special Move Arts
Instant Transmission: Rear Attack
Counter will activate upon enemy's Blast Arts attacks while in fighting pose.
Restores own Ki by 50 and randomly destroys 2 enemy cards once the counter is activated.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts
Z Ability
Z Ability I
+17% to "Tag: Saiyan" base Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+28% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Fate Rests on this Battle
+40% to damage inflicted when battle begins (cannot be cancelled).
Applies the following effects to self once 40 timer counts have elapsed from battle start:
-5 to Strike & Blast Arts costs (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Thank you, Dragon Balls!
Receive zero damage when changing cover for the first time (Available during assists).
+3 to own substitution count when activated.
While this character is on the battlefield, the following effects are applied to self when enemy switches characters:
+20% to damage inflicted for 15 timer counts.
+10% to Ultimate damage inflicted (cannot be cancelled).
Gain one Dragon Ball (activates once).
Fate Rests on this Battle
+40% to damage inflicted when battle starts (cannot be cancelled).
Applies the following effects to self once 30 timer counts have elapsed from battle start:
-5 to Strike & Blast Arts costs (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Thank you, Dragon Balls!
Receive zero damage when changing cover for the first time (Available during assists).
+2 to own substitution count when activated.
While this character is on the battlefield, applies the following effects to self when enemy switches characters:
+20% to damage inflicted for 15 timer counts.
+10% to Ultimate damage inflicted (cannot be cancelled).
Gain one Dragon Ball (activates once).
Resolve for the Final Battle Get with Adept Class Awakening Panel
Applies the following effects to self from battle start for 30 timer counts:
Reduces damage received by 20%.
+50% to Ki Recovery.
Nullifies Attribute Downgrades and Abnormal Conditions.
Full Force Get with Powerful Class Awakening Panel
Applies the following effects to self per "Tag: Saiyan" battle member in the party other than this character when this character enters the battlefield:
Restores Ki by 10.
+20% to damage inflicted for 15 timer counts.
+15% to Health Restoration for 15 timer counts.
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals massive damage.
Ultimate Skill
Super Spirit Bomb
Deals massive damage.
Super Spirit Bomb
Deals massive damage.
[Tournament of Power] Abilities
Good luck, Kakarot...
[Start of battle / Self]
+40% to damage inflicted (cannot be cancelled).
[Start of turn / Self]
・+60 to Ki Recovery for 1 turn.
-15% to damage received for 1 turn.
[Start of 2nd turn / Self]
+25% to damage inflicted (cannot be cancelled).
Fate Rests on this Battle
[Before receiving a Strike, Blast, or Special Move Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Before receiving a Blast Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Enemy]
・Inflicts Attribute Downgrade "+20% to damage received" for 2 turns.
・Inflicts Attribute Downgrade "-20 to Ki Recovery" for 2 turns.
[Start of turn / Self]
+10% to Special Move damage inflicted.
+10% to Ultimate damage inflicted.
Good luck, Kakarot...
[Start of battle / Self]
+40% to damage inflicted (cannot be cancelled).
[Start of turn / Self]
・+70 to Ki Recovery for 1 turn.
-15% to damage received for 1 turn.
[Start of 2nd turn / Self]
+35% to damage inflicted (cannot be cancelled).
Fate Rests on this Battle
[Before receiving a Strike, Blast, or Special Move Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Before receiving a Blast Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Enemy]
・Inflicts Attribute Downgrade "+20% to damage received" for 2 turns.
・Inflicts Attribute Downgrade "-20 to Ki Recovery" for 2 turns.
[Start of turn / Self]
+20% to Special Move damage inflicted.
+20% to Ultimate damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+17% to "Tag: Saiyan" base Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Saiyan" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+28% to "Tag: Saiyan" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL17-05S
DBL17-05S
Get Awakening Z Power from the ZENKAI Ultra Space-Time Rush!
You'll be able to trade ZENKAI Rush Medals for Super Saiyan 3 Goku Awakening Z Power soon!
Play the ZENKAI Ultra Space-Time Rush now and collect ZENKAI Rush Medals!
Important Notes
  • You can switch between Regular Stats and "Tournament of Power" Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
    Tournament of Power stats are exclusive to the Tournament of Power.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • The max amount of a character's Awakening Z Power you can hold is 7,000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team