News

"Legends Return - Super Saiyan 3 Goku -" Returns!

03/03/2021 12:00 AM (CST) ~ 04/02/2021 01:00 AM (CDT)
LEGENDS LIMITED Super Saiyan 3 Goku is back in a Step-Up Summon!
This time, LEGENDS LIMITED characters Super Saiyan 2 Gohan (Youth) and Vegeta are also available!
Featuring a different lineup than last time!

Event Period

03/03/2021 12:00 AM (CST) ~ 04/02/2021 01:00 AM (CDT)
*The Event period may be subject to change depending on maintenance duration.

Step-Up Contents

Every time you use the Step-Up Summon, you'll go up a step!
Plus! Step 4 is a SPARKING guaranteed Single Summon where Super Saiyan 3 Goku (DBL17-05S)'s drop rate is 5%!
Step 1
× 300 3x
Comes with 3 LEGENDS Tickets!
Step 2
× 500 5x
Comes with 5 LEGENDS Tickets!
Step 3
× 1,000 10x
Comes with 10 LEGENDS Tickets!
Step 4
× 100 Single
Plus, Super Saiyan 3 Goku (DBL17-05S)'s drop rate is 5%!
*You will return to Step 1 after Step 4.

Featured Characters

Super Saiyan 3 Goku
Super Saiyan 3 Goku
Battle Style
Ranged Type
Episode
Majin Buu Saga (Z)
Character Tag
Son Family
Saiyan
Super Saiyan 3
Special Move
Super Kamehameha
Deals major Impact damage.
Reduces enemy Ki by 40 on hit.
Super Kamehameha
Deals massive Impact damage.
Reduces enemy Ki by 40 on hit.
Main Ability
Good luck, Kakarot...
Draw the Ultimate Arts Card "Super Spirit Bomb" next.
Restores own health by 30% and Ki by 20.
Nullifies own unfavorable Element Factors for 3 timer counts.
Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 30 timer counts.
Requirements: 25 timer counts must elapse.
Good luck, Kakarot...
Draw the Ultimate Arts Card "Super Spirit Bomb" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 10 timer counts.
Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 30 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Super Spirit Bomb
Deals massive Explode damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Super Spirit Bomb
Deals massive Explode damage.
Applies the following effects to self upon activation:
+60% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Special Skill
Instant Transmission: Rear Attack
Counter will activate upon enemy's Blast Arts attack while in fighting pose.
Restores own Ki by 30 and randomly destroys 2 enemy cards when countered successfully.
[Comboable Arts]
Special Move Arts
Instant Transmission: Rear Attack
Counter will activate upon enemy's Blast Arts attacks while in fighting pose.
Restores own Ki by 50 and randomly destroys 2 enemy cards once the counter is activated.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts
Z Ability
Z Ability I
+17% to "Tag: Saiyan" base Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+28% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Fate Rests on this Battle
+40% to damage inflicted when battle begins (cannot be cancelled).
Applies the following effects to self once 40 timer counts have elapsed from battle start:
-5 to Strike & Blast Arts costs (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Thank you, Dragon Balls!
Receive zero damage when changing cover for the first time (Available during assists).
+3 to own substitution count when activated.
While this character is on the battlefield, the following effects are applied to self when enemy switches characters:
+20% to damage inflicted for 15 timer counts.
+10% to Ultimate damage inflicted (cannot be cancelled).
Gain one Dragon Ball (activates once).
Fate Rests on this Battle
+40% to damage inflicted when battle starts (cannot be cancelled).
Applies the following effects to self once 30 timer counts have elapsed from battle start:
-5 to Strike & Blast Arts costs (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Thank you, Dragon Balls!
Receive zero damage when changing cover for the first time (Available during assists).
+2 to own substitution count when activated.
While this character is on the battlefield, applies the following effects to self when enemy switches characters:
+20% to damage inflicted for 15 timer counts.
+10% to Ultimate damage inflicted (cannot be cancelled).
Gain one Dragon Ball (activates once).
Resolve for the Final Battle Get with Adept Class Awakening Panel
Applies the following effects to self from battle start for 30 timer counts:
Reduces damage received by 20%.
+50% to Ki Recovery.
Nullifies Attribute Downgrades and Abnormal Conditions.
Full Force Get with Powerful Class Awakening Panel
Applies the following effects to self per "Tag: Saiyan" battle member in the party other than this character when this character enters the battlefield:
Restores Ki by 10.
+20% to damage inflicted for 15 timer counts.
+15% to Health Restoration for 15 timer counts.
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals massive damage.
Ultimate Skill
Super Spirit Bomb
Deals massive damage.
Super Spirit Bomb
Deals massive damage.
[Tournament of Power] Abilities
Good luck, Kakarot...
[Start of battle / Self]
+40% to damage inflicted (cannot be cancelled).
[Start of turn / Self]
・+60 to Ki Recovery for 1 turn.
-15% to damage received for 1 turn.
[Start of 2nd turn / Self]
+25% to damage inflicted (cannot be cancelled).
Fate Rests on this Battle
[Before receiving a Strike, Blast, or Special Move Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Before receiving a Blast Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Enemy]
・Inflicts Attribute Downgrade "+20% to damage received" for 2 turns.
・Inflicts Attribute Downgrade "-20 to Ki Recovery" for 2 turns.
[Start of turn / Self]
+10% to Special Move damage inflicted.
+10% to Ultimate damage inflicted.
Good luck, Kakarot...
[Start of battle / Self]
+40% to damage inflicted (cannot be cancelled).
[Start of turn / Self]
・+70 to Ki Recovery for 1 turn.
-15% to damage received for 1 turn.
[Start of 2nd turn / Self]
+35% to damage inflicted (cannot be cancelled).
Fate Rests on this Battle
[Before receiving a Strike, Blast, or Special Move Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Before receiving a Blast Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Enemy]
・Inflicts Attribute Downgrade "+20% to damage received" for 2 turns.
・Inflicts Attribute Downgrade "-20 to Ki Recovery" for 2 turns.
[Start of turn / Self]
+20% to Special Move damage inflicted.
+20% to Ultimate damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+17% to "Tag: Saiyan" base Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Saiyan" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+28% to "Tag: Saiyan" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Saiyan" base Strike & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL17-05S
DBL17-05S
Vegeta
Vegeta
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Vegeta Family
Saiyan
Special Move
Double Galick Cannon
Deals massive Impact damage.
Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts upon activation.
*Blast Armor when charging forward.
Main Ability
Realized Evil Spirit
Transform into "Majin Vegeta".
Restores own health by 30%.
Cancels own Attribute Downgrades.
Requirements: 15 timer counts must elapse.
Special Skill
Switch-Break
The following effects occur on hit:
Destroys all of your enemy's cards.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 20 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Z Ability
Z Ability I
+22% to "Tag: Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+24% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Unique Ability
Long-Awaited Showdown
+40% to damage inflicted against "Character: Goku" (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
+50% to damage inflicted for 20 timer counts.
Reduces damage received by 30% for 20 timer counts.
Additional +30% to damage inflicted for 20 timer counts if your opponent does not have a remaining "Character: Goku" battle member.
Indispensable Pride
Applies Buff Effect "Nullify Abnormal Conditions up to 3 times" to self when battle starts.
Applies the following effects to self every time an enemy uses a Strike, Blast, or Special Move Arts attack while this character is on the battlefield:
+20% to damage inflicted for 20 timer counts.
Reduces damage received by 10% for 5 timer counts.
Special Move
Double Galick Cannon
Deals massive damage.
[Tournament of Power] Abilities
Unyielding Decision
[On hit / Target is "Character: Goku" / Self]
+25% to damage inflicted (instant).
[Start of turn / Self]
+40% to damage inflicted for 1 turn.
-30% to damage received for 1 turn.
[Start of 2nd turn / Transform / Self]
+30% to Strike damage inflicted (cannot be cancelled).
Clashing Pride
[Start of 3rd turn / Activate Special Action / Multi-target]
+50% to own next Special Move damage inflicted.
・Inflicts enemy with Attribute Downgrade "+30% to damage received".
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+24% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
DBL26-06S
DBL26-06S
Majin Vegeta
Majin Vegeta
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Vegeta Family
Saiyan
Super Saiyan 2
Special Move
Pride-Staked Assault
Deals massive Impact damage.
Applies the following effects to self upon activation:
+30% to damage inflicted against "Tag: Regeneration" for 3 timer counts.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Main Ability
Farewell, Prideful Warrior
Draw a Special Move Arts Card next.
Restores own Ki by 50.
+100% to damage inflicted by the next Special Move Arts Card used (cannot be cancelled).
Gain Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Special Skill
The way I was before!
Applies the following effects to self upon activation:
Randomly draw 1 card.
Restores own Ki by 30.
+20% to damage inflicted for 15 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Z Ability
Z Ability I
+22% to "Tag: Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+24% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Unique Ability
Unyielding Decision
+40% to damage inflicted against "Character: Goku" (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 40.
+50% to damage inflicted (cannot be stacked).
Reduces damage received by 30% (cannot be stacked).
Additional +30% to damage inflicted for 20 timer counts if your opponent does not have a remaining "Character: Goku" battle member.
Clashing Pride
+30% to Strike damage inflicted after transforming.
Applies the following effects to self every time an enemy uses a Strike, Blast, or Special Move Arts attack while this character is on the battlefield:
+20% to damage inflicted for 20 timer counts.
Reduces damage received by 10% for 5 timer counts.
Special Move
Pride-Staked Assault
Deals massive damage.
[Tournament of Power] Abilities
Unyielding Decision
[On hit / Target is "Character: Goku" / Self]
+25% to damage inflicted (instant).
[Start of turn / Self]
+40% to damage inflicted for 1 turn.
-30% to damage received for 1 turn.
[Start of 2nd turn / Transform / Self]
+30% to Strike damage inflicted (cannot be cancelled).
Clashing Pride
[Start of 3rd turn / Activate Special Action / Multi-target]
+50% to own next Special Move damage inflicted.
・Inflicts enemy with Attribute Downgrade "+30% to damage received".
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+24% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
DBL26-06S
DBL26-06S
Super Saiyan 2 Gohan (Youth)
Super Saiyan 2 Gohan (Youth)
Battle Style
Ranged Type
Episode
Cell Saga (Z)
Character Tag
Son Family
Hybrid Saiyan
Super Saiyan 2
Special Move
Super Kamehameha
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts on hit.
Super Kamehameha
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts on hit.
Main Ability
Believe in yourself, Gohan!
Draw the Ultimate Arts Card "Father-Son Kamehameha" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 20 timer counts if there is a defeated battle member.
Requirements: 25 timer counts must elapse.
Believe in yourself, Gohan!
Draw the Ultimate Arts Card "Father-Son Kamehameha" next.
Restores own health by 40% and Ki by 70.
Nullifies own unfavorable Element factors for 20 timer counts if there is a defeated battle member.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Father-Son Kamehameha
Deals massive Impact damage.
+25% to damage inflicted for 20 timer counts upon activation.
*Blast Armor when charging forward.
Father-Son Kamehameha
Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to damage inflicted for 20 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Special Skill
Unleashed Rage
Cancels own Attribute Downgrades.
The following effects occur based on own remaining health:
Health is 50% or more: +20% to Blast damage inflicted for 20 timer counts.
Health is below 50%: +35% to Blast damage inflicted for 20 timer counts.
Unleashed Rage
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur based on own remaining health:
Health is 50% or more: +30% to Blast damage inflicted for 20 timer counts.
Health is below 50%: +45% to Blast damage inflicted for 20 timer counts.
Z Ability
Z Ability I
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
I'll give it my best!
The following effects occur per defeated battle member:
+30% to damage inflicted.
+20% to own Ki Recovery.
+100% to Ultimate damage inflicted if allied "Character: Goku" is defeated.
Turn Regret into Power
-5 to own Blast Arts cost (cannot be cancelled).
Reduces damage received from "Tag: Regeneration" by 20% (cannot be cancelled).
+15% to damage inflicted for 15 timer counts every time this character uses a Blast Arts Card.
Reduces damage received by 40% until combo ends when changing cover.
+25% to Blast damage inflicted for 20 timer counts when activated.
I'll give it my best!
The following effects occur per defeated battle member:
+40% to damage inflicted.
+30% to own Ki Recovery.
+100% to Ultimate damage inflicted if an allied "Tag: Son Family" is defeated.
Turn Regret into Power
-5 to own Blast Arts cost (cannot be cancelled).
Reduces damage received from "Tag: Regeneration" by 20% (cannot be cancelled).
+20% to damage inflicted for 20 timer counts every time this character uses a Blast Arts.
Reduces damage received by 40% until combo ends when changing cover.
+30% to Blast damage inflicted for 20 timer counts when activated.
Inherited Power Get with Adept Class Awakening Panel
+30% to Blast damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Applies the following effects to allies per "Tag: Hybrid Saiyan" or "Tag: Son Family" battle member other than this character when this character enters the battlefield:
+30% to Ki Recovery for 20 timer counts.
+20% to Blast damage inflicted for 20 timer counts.
Let your power explode! Get with Powerful Class Awakening Panel
Applies the following effects to self when two allied characters are defeated:
Restores health by 20%.
+30% to damage inflicted (cannot be cancelled).
Cancels own Attribute Downgrades and Abnormal Conditions.
Applies the following effects to self every time when faced with an enemy:
Restores Ki by 40.
+25% to damage inflicted for 20 timer counts.
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals massive damage.
Ultimate Skill
Father-Son Kamehameha
Deals massive damage.
Father-Son Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
I'll give it my best!
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[Start of turn / Self]
+30% to Blast damage inflicted for 1 turn.
[Start of turn / Per defeated ally / Self]
+10% to damage inflicted for 1 turn.
・+15 to Ki Recovery for 1 turn.
Believe in yourself, Gohan!
[On receiving an attack / Enemy is "Tag: Regeneration" / Self]
-20% to damage received (instant).
[If an allied "Character: Goku" is defeated / Self]
+20% to Ultimate damage inflicted (cannot be cancelled).
・Upgrades Special Move Arts.
I'll give it my best!
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[Start of turn / Self]
+50% to Blast damage inflicted for 1 turn.
[Start of turn / Per defeated ally / Self]
+10% to damage inflicted for 1 turn (cannot be cancelled).
・+15 to Ki Recovery for 1 turn (cannot be cancelled).
Believe in yourself, Gohan!
[On receiving an attack / Enemy is "Tag: Regeneration" / Self]
-20% to damage received (instant).
[If an allied "Tag: Son Family" is defeated / Self]
+30% to Ultimate damage inflicted (cannot be cancelled).
・Upgrades Special Move Arts.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL10-06S
DBL10-06S
Vegito
Vegito
Battle Style
Ranged Type
Episode
Majin Buu Saga (Z)
Character Tag
Saiyan
Potara
Fusion Warrior
Special Move
Big Bang Attack
Deals major Explode damage.
+25% to Special Move damage inflicted for 3 timer counts upon activation.
Main Ability
Would you like a demonstration?
Transform into "Super Vegito".
Destroys all of your own cards and randomly draws four new ones.
Requirements: 15 timer counts must elapse.
Special Skill
Pressure Sign
Restores own health by 10% and Ki by 20.
+20% to damage inflicted (activates once).
Reduces damage received by 10% (activates once).
Z Ability
Z Ability I
+19% to "Tag: Fusion Warrior" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Fusion Warrior" base Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+25% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
Unique Ability
Unparalleled Ultimate Warrior
Applies the following effects to self from battle start until transformation:
+50% to Blast damage inflicted (cannot be cancelled).
Reduces damage received by 20%.
Absolute Composure
The following effects occur after enemy attack is over (activates once):
Randomly destroys 1 of your Arts Cards and draws a Special Arts Card next.
Reduces enemy's Dragon Balls by 1.
Special Move
Big Bang Attack
Deals major damage.
[Tournament of Power] Abilities
Unparalleled Ultimate Warrior
[End of 1st turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
・+60 to Ki Recovery (cannot be cancelled).
[On Strike or Blast Arts attack / Self]
+15% to damage inflicted for 1 turn.
+15% to Special Move Gauge charge rate for 1 turn.
Absolute Composure
[Start of 1st turn / Activate Special Action / Self]
+30% to damage inflicted for 1 turn.
-20% to damage received.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Fusion Warrior" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Fusion Warrior" base Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+25% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
DBL22-08S
DBL22-08S
Super Vegito
Super Vegito
Battle Style
Ranged Type
Episode
Majin Buu Saga (Z)
Character Tag
Saiyan
Super Saiyan
Potara
Fusion Warrior
Special Move
Spirit Sword Rush
Deals massive Slice damage.
+40% to Special Move damage inflicted for 3 timer counts upon activation.
*Blast Armor while charging forward.
Main Ability
This is Super Vegito!!
Draw a Special Move Arts Card next.
Restores own Ki by 50.
Restores own Vanishing Gauge by 100%.
Requirements: 5 timer counts must elapse.
Special Skill
Erasing Strike
Applies the following effects to self upon activation:
Restores Ki by 50.
+20% to damage inflicted for 10 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Z Ability
Z Ability I
+19% to "Tag: Fusion Warrior" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Fusion Warrior" base Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+25% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
Unique Ability
Golden Ultimate Warrior
Applies the following effects to self after transformation:
+50% to damage inflicted (cannot be cancelled).
Reduces damage received by 50% for 10 timer counts.
+100% to Ki Recovery for 20 timer counts.
Absolute Radiance
Applies the following effects to self every time this character uses a Strike or Blast Arts:
+10% to Special Move damage inflicted for 15 timer counts.
-5 to Special Move Arts cost for 15 timer counts.
Applies the following effects to self when this character evades an enemy attack with a Vanishing Step:
Restores Ki by 20.
Increases Arts Card Draw Speed by 1 level for 5 timer counts.
Special Move
Spirit Sword Rush
Deals massive damage.
[Tournament of Power] Abilities
Unparalleled Ultimate Warrior
[End of 1st turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
・+60 to Ki Recovery (cannot be cancelled).
[On Strike or Blast Arts attack / Self]
+15% to damage inflicted for 1 turn.
+15% to Special Move Gauge charge rate for 1 turn.
Absolute Composure
[Start of 1st turn / Activate Special Action / Self]
+30% to damage inflicted for 1 turn.
-20% to damage received.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Fusion Warrior" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Fusion Warrior" base Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+25% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
DBL22-08S
DBL22-08S
Goten (Kid)
Goten (Kid)
Battle Style
Support Type
Episode
Majin Buu Saga (Z)
Character Tag
Son Family
Hybrid Saiyan
Kids
Special Move
Kamekameha
Deals major Impact damage.
Randomly destroys 2 enemy cards on hit.
Main Ability
Extraordinary Transformation
Transform into "Super Saiyan".
Transformation lasts for 40 timer counts.
Restores own Ki by 40.
Requirements: 10 timer counts must elapse.
Special Skill
I'm super pumped!!
+20% to Strike damage inflicted for 15 timer counts.
+10% to damage inflicted by allies other than this character for 10 timer counts.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
Unique Ability
Overflowing Talent
Reduces damage received by 30% for 15 timer counts when this character enters the battlefield.
Applies the following effects to allied "Tag: Hybrid Saiyan" or "Tag: Son Family" when this character is switched to standby:
Restores Ki by 30.
+20% to damage inflicted for 20 timer counts.
Gain Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 20 timer counts.
Promising New Generation
Reduces damage received by 30% from battle start for 15 timer counts.
Applies the following effects to allied "Tag: Hybrid Saiyan" or "Tag: Son Family" when battle starts:
+15% to damage inflicted.
+50% to Ki Recovery (cannot be cancelled).
Special Move
Kamekameha
Deals major damage.
[Tournament of Power] Abilities
Blooming Talent
[Start of 1st turn / Transform (lasts 3 turns) / Multi-target]
+50% to own damage inflicted for 3 turns (cannot be cancelled).
・+50 to own Ki Recovery for 3 turns (cannot be cancelled).
+20% to damage inflicted by allies in range.
Lessons from Gohan
[Start of 2nd turn / Activate Special Action / Self]
+20% to next Special Move damage inflicted.
+100% to Special Move Gauge.
[End of 2nd turn / Self]
・Restores health by 10%.
+20% to damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
DBL27-02S
DBL27-02S
Super Saiyan Goten (Kid)
Super Saiyan Goten (Kid)
Battle Style
Support Type
Episode
Majin Buu Saga (Z)
Character Tag
Son Family
Hybrid Saiyan
Super Saiyan
Kids
Special Move
Super Goten Attack
Deals massive Impact damage.
Reduces enemy Ki by 50 on hit.
Main Ability
Oh yeah? We'll see about that!
Draw a Special Arts Card next.
Restores own Ki by 50.
Increases own Arts Card Draw Speed by 2 levels for 10 timer counts.
Requirements: 10 timer counts must elapse.
Special Skill
Unrelenting Barrage
Applies the following effects to self upon activation:
+20% to damage inflicted for 15 timer counts.
Reduces damage received by 20% for 20 timer counts (cannot be stacked).
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
*Blast Armor when charging forward.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
Unique Ability
Blooming Talent
Applies the following effects to self until transformation ends:
+70% to damage inflicted (cannot be cancelled).
Reduces damage received by 30% (cannot be cancelled).
Applies the following effects to allied "Tag: Hybrid Saiyan" or "Tag: Son Family" when this character is switched to standby:
Restores Ki by 30.
+20% to damage inflicted for 20 timer counts.
Gain Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 20 timer counts.
Lessons from Gohan
Applies the following effects to self when there are 20 timer counts remaining until transformation ends:
Restores health by 20%.
+30% to damage inflicted for 30 timer counts.
Special Move
Super Goten Attack
Deals massive damage.
[Tournament of Power] Abilities
Blooming Talent
[Start of 1st turn / Transform (lasts 3 turns) / Multi-target]
+50% to own damage inflicted for 3 turns (cannot be cancelled).
・+50 to own Ki Recovery for 3 turns (cannot be cancelled).
+20% to damage inflicted by allies in range.
Lessons from Gohan
[Start of 2nd turn / Activate Special Action / Self]
+20% to next Special Move damage inflicted.
+100% to Special Move Gauge.
[End of 2nd turn / Self]
・Restores health by 10%.
+20% to damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle.
DBL27-02S
DBL27-02S
Trunks (Kid)
Trunks (Kid)
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Vegeta Family
Hybrid Saiyan
Kids
Special Move
Double Buster
Deals major Impact damage.
+15% to damage inflicted for 20 timer counts upon activation.
Main Ability
Super Saiyan...here goes!
Transform into "Super Saiyan".
Restores own Ki by 30.
Applies the following effects to self per "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" battle member other than this character in the party:
+30% to damage inflicted for 30 timer counts.
Reduces damage received by 20% for 30 timer counts.
Requirements: 10 timer counts must elapse.
Special Skill
I'm totally psyched!!
+20% to Strike damage inflicted for 30 timer counts.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Unique Ability
You can't judge a book by its cover...
Applies the following effects to self when this character enters the battlefield:
+30% to damage inflicted for 15 timer counts.
+35% to Ki Recovery for 20 timer counts.
A fight's a fight!
Increases own Arts Card Draw Speed by 1 level for 3 timer counts every time this character uses a Strike Arts.
-5 to own Strike & Blast Arts costs for 5 timer counts upon landing a Blast Arts hit.
Special Move
Double Buster
Deals major damage.
[Tournament of Power] Abilities
You can't judge a book by its cover...
[Start of battle / Self]
-10% to damage received.
[Start of 2nd turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
+20% to Strike damage inflicted (cannot be cancelled).
・+50 to Ki Recovery (cannot be cancelled).
A fight's a fight!
[On Strike Arts attack / Self]
+20% to Strike damage inflicted for 1 turn.
・+5 to Ki Recovery.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
DBL27-03S
DBL27-03S
Super Saiyan Trunks (Kid)
Super Saiyan Trunks (Kid)
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Vegeta Family
Hybrid Saiyan
Super Saiyan
Kids
Special Move
Rush Break Shoot
Deals massive Impact damage.
+25% to damage inflicted for 20 timer counts upon activation.
Main Ability
We rule! What'd I tell ya?!
Restores own health by 25%.
+40% to damage inflicted.
Cancels own Attribute Downgrades.
Requirements: 15 timer counts must elapse.
Special Skill
Feelings Running High
Restores own Ki by 20.
+20% to Strike damage inflicted for 20 timer counts.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Unique Ability
You can't judge a book by its cover...
The following effects occur when this character enters the battlefield:
+50% to damage inflicted for 15 timer counts.
+50% to Ki Recovery for 20 timer counts.
Inflicts all enemies with 2 substitution counts.
A fight's a fight!
Applies the following effects to self every time this character uses a Strike Arts:
+15% to damage inflicted for 5 timer counts.
Increases Arts Card Draw Speed by 1 level for 5 timer counts.
-5 to own Strike & Blast Arts costs for 5 timer counts upon landing a Blast Arts hit.
Special Move
Rush Break Shoot
Deals massive damage.
[Tournament of Power] Abilities
You can't judge a book by its cover...
[Start of battle / Self]
-10% to damage received.
[Start of 2nd turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
+20% to Strike damage inflicted (cannot be cancelled).
・+50 to Ki Recovery (cannot be cancelled).
A fight's a fight!
[On Strike Arts attack / Self]
+20% to Strike damage inflicted for 1 turn.
・+5 to Ki Recovery.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
DBL27-03S
DBL27-03S
Gotenks Absorbed Buu: Super
Gotenks Absorbed Buu: Super
Battle Style
Ranged Type
Episode
Majin Buu Saga (Z)
Character Tag
Regeneration
Absorption
Powerful Opponent
Special Move
Super Donut Kamehameha
Deals massive Impact damage.
Cancels enemy Attribute Upgrades on hit (activates twice).
Main Ability
Still wanting to fight? Take your best shot!
+50% to damage inflicted for 40 timer counts.
Reduces damage received by 20% for 40 timer counts.
Nullifies own Attribute Downgrades and Abnormal Conditions for 25 timer counts.
Requirements: 5 timer counts must elapse.
Special Skill
Majin's Sneer
Applies the following effects to self according to the number of timer counts elapsed from battle start:
Less than 25 counts elapsed: Restores Ki by 50 and +30% to damage inflicted for 20 timer counts.
Between 25 and 75 counts elapsed: Restores Ki by 30 and +30% to damage inflicted for 15 timer counts.
75 counts elapsed: +20% to damage inflicted for 15 timer counts.
Z Ability
Z Ability I
+19% to "Tag: Regeneration" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Regeneration" base Blast Attack and +18% to "Tag: Powerful Opponent" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+26% to "Tag: Regeneration" base Blast Attack and +22% to "Tag: Powerful Opponent" base Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+32% to "Tag: Regeneration" base Blast Attack and +26% to "Tag: Powerful Opponent" base Blast Defense during battle.
Unique Ability
I'm ready to drive the nails into your coffin!
Applies the following effects to self from battle start for 75 timer counts:
+50% to damage inflicted (cannot be cancelled).
-5 to Strike Arts cost (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
Gradually restores health each timer count (cannot be cancelled).
Hurry and drain your tears so we can fight!
+40% to damage inflicted when this character enters the battlefield.
This effect is cancelled when enemy lands an attack.
Restores 20% of damage received after enemy attack is over (up to 20% of own Health).
Special Move
Super Donut Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
I'm ready to drive the nails into your coffin!
[Start of battle / Self]
+60% to damage inflicted for 2 turns (cannot be cancelled).
・+60 to Ki Recovery for 2 turns (cannot be cancelled).
Hurry and drain your tears so we can fight!
[Start of 1st turn / Activate Special Action / Self]
+30% to damage inflicted.
+100% to Special Move Gauge.
[On Special Move Arts activation / Enemy]
・Cancels enemy Attribute Upgrades.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Regeneration" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Regeneration" base Blast Attack and +18% to "Tag: Powerful Opponent" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+26% to "Tag: Regeneration" base Blast Attack and +22% to "Tag: Powerful Opponent" base Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+32% to "Tag: Regeneration" base Blast Attack and +26% to "Tag: Powerful Opponent" base Blast Defense during battle.
DBL26-03S
DBL26-03S
Super Saiyan Gotenks
Super Saiyan Gotenks
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Hybrid Saiyan
Super Saiyan
Kids
Fusion
Fusion Warrior
Special Move
Galactic Donut
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 20 timer counts on hit.
Main Ability
Show-Stopping Transformation
Transform into "Super Saiyan 3".
Transformation lasts for 40 timer counts.
Restores own Ki by 50.
Requirements: 5 timer counts must elapse.
Special Skill
Arrogant Conviction
+20% to damage inflicted for 20 timer counts.
Restores own health by 10%.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
Unique Ability
Astonishing Fusion Power
Applies the following effects to self when this character enters the battlefield:
+30% to damage inflicted for 15 timer counts.
-5 to Strike Arts cost for 15 timer counts.
Overflowing Confidence
The following effects occur upon landing a Strike or Blast Arts hit:
Reduces enemy Ki by 15.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 5 timer counts.
Special Move
Galactic Donut
Deals major damage.
[Tournament of Power] Abilities
Strength Beyond Years
[Start of 1st turn / Transform (lasts 3 turns) / Self]
+50% damage inflicted for 3 turns (cannot be cancelled).
・+50 to Ki Recovery for 3 turns (cannot be cancelled).
Indomitable Tenacity
[On Strike or Blast Arts attack / Multi-target]
+25% to own Strike damage inflicted for 1 turn.
・Inflicts enemy with Attribute Downgrade "+20% to damage received" for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
DBL23-04S
DBL23-04S
Super Saiyan 3 Gotenks
Super Saiyan 3 Gotenks
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Hybrid Saiyan
Kids
Fusion
Fusion Warrior
Super Saiyan 3
Special Move
Victory Cannon
Deals massive Impact damage.
+25% to Special Move damage inflicted for 3 timer counts upon activation.
Main Ability
I've gotten way stronger!
Draw a Strike Arts Card next.
Increases own Arts Card Draw Speed by 1 level for 40 timer counts.
Reduces damage received by 20% (cannot be cancelled).
Gradually restores own health each timer count (cannot be cancelled).
Requirements: 5 timer counts must elapse.
Special Skill
Now you've made me mad!
+25% to damage inflicted for 20 timer counts.
Restores own Ki by 40.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
Unique Ability
Strength Beyond Years
Applies the following effects to self until transformation ends:
+50% to damage inflicted (cannot be cancelled).
-5 to Strike Arts cost (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
Indomitable Tenacity
Reduces damage received by 30% until combo ends when changing cover.
+25% to Strike damage inflicted for 20 timer counts when activated.
The following effects occur upon landing a Strike or Blast Arts hit:
Reduces enemy Ki by 20.
Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 5 timer counts.
Special Move
Victory Cannon
Deals massive damage.
[Tournament of Power] Abilities
Strength Beyond Years
[Start of 1st turn / Transform (lasts 3 turns) / Self]
+50% damage inflicted for 3 turns (cannot be cancelled).
・+50 to Ki Recovery for 3 turns (cannot be cancelled).
Indomitable Tenacity
[On Strike or Blast Arts attack / Multi-target]
+25% to own Strike damage inflicted for 1 turn.
・Inflicts enemy with Attribute Downgrade "+20% to damage received" for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Hybrid Saiyan" or "Tag: Fusion Warrior" base Strike Attack during battle.
DBL23-04S
DBL23-04S
Buu: Kid
Buu: Kid
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Regeneration
Absorption
Powerful Opponent
Special Move
Planet Burst
Deals major Explode damage.
A portion of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated).
Cannot be nullified by most other Special Moves.
Main Ability
Yayayayagh!
Draw the Ultimate Arts Card "Super Planet Burst" next.
Restores own Ki by 50.
Cancels own Attribute Downgrades.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Super Planet Burst
Deals massive Explode damage.
+50% to Ultimate damage inflicted for 3 timer counts upon activation.
Special Skill
Drumming
Reduces enemy Ki by 30.
1-3 of the following effects will also occur randomly:
+15% to damage inflicted for 10 timer counts.
+15% to damage inflicted for 10 timer counts.
+15% to damage inflicted for 10 timer counts.
Z Ability
Z Ability I
+19% to "Tag: Regeneration" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Regeneration" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+26% to "Tag: Regeneration" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Regeneration" base Strike & Blast Attack during battle.
Unique Ability
Reawakened Despair
Applies the following effects to self when this character enters the battlefield:
+30% to damage inflicted for 20 timer counts.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Draw a Special Arts Card next (activates three times).
Majin Body
Reduces damage received by 20% when battle begins (cannot be cancelled).
Nullifies own Abnormal Conditions (cannot be cancelled).
Restores own health by 3% upon landing an Arts Card hit.
Special Move
Planet Burst
Deals major damage.
Ultimate Skill
Super Planet Burst
Deals massive damage.
[Tournament of Power] Abilities
Yayayayagh!
[Start of turn / Self]
+40% to Strike damage inflicted for 1 turn.
・+40 to Ki Recovery for 1 turn.
[Start of 2nd turn / Activate Special Action / Self]
+30% to damage inflicted.
+50% to Critical Rate.
Majin Body
[Start of battle / Self]
-20% to damage received (cannot be cancelled).
・Applies Buff Effect "Nullifies Abnormal Conditions twice".
[On Strike Arts hit / Self]
・Restores health by 2%.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Regeneration" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Regeneration" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+26% to "Tag: Regeneration" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Regeneration" base Strike & Blast Attack during battle.
DBL17-06S
DBL17-06S
Android #18
Android #18
Battle Style
Defense Type
Episode
Majin Buu Saga (Z)
Character Tag
Girls
Android
Twins
Special Move
Violent Shot
Deals major Impact damage.
+30% to Special Move damage for 5 timer counts upon activation.
Main Ability
Gotta finish this fight quickly.
-10 to own Strike, Blast, & Special Move Arts cost for 30 timer counts.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Applies Buff Effect "Nullify Abnormal Conditions up to 2 times" to allies.
Requirements: 5 timer counts must elapse.
Special Skill
Refreshing Smile
Restores own Vanishing Gauge by 50%.
+5 to own and enemy's Special Arts costs (activates three times)(cannot be cancelled).
Z Ability
Z Ability I
+17% to "Tag: Girls" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+20% to "Tag: Girls" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Girls" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Girls" or "Tag: Android" base Strike & Blast Defense during battle.
Unique Ability
Clever Negotiations
Inflicts enemy with Attribute Downgrade "+30% to damage received" for 20 timer counts when this character enters the battlefield.
The following effects occur when changing cover:
Seals 1 enemy card slot at random. The sealed card slot cannot be used for 5 timer counts.
Inflicts all enemies with Attribute Downgrade "+20 to all Arts costs" for 5 timer counts.
While this character is on the battlefield, reduces enemy's Dragon Balls by 1 when they switch characters (activates three times).
Precise Assist
Applies the following effects to allies depending on their Battle Style when this character is switched to standby:
Melee Type: +30% to Strike damage inflicted for 15 timer counts and restores health by 10%.
Ranged Type: +30% to Blast damage inflicted for 15 timer counts and restores health by 10%.
Support Type: +20% to damage inflicted for 15 timer counts and restores health by 10%.
Defense Type: +30% to damage inflicted for 15 timer counts and restores health by 5%.
Special Move
Violent Shot
Deals major damage.
[Tournament of Power] Abilities
Clever Negotiations
[Start of turn / Multi-target]
+25% to own Strike damage inflicted for 1 turn.
・Inflicts enemies in range with Attribute Downgrade "-15% to damage inflicted".
・Inflicts enemies in range with Attribute Downgrade "+15% to damage received".
Precise Assist
[End of turn / Allies in range]
・Restores health by 3%.
+15% to damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+17% to "Tag: Girls" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+20% to "Tag: Girls" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Girls" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Girls" or "Tag: Android" base Strike & Blast Defense during battle.
DBL16-07S
DBL16-07S
Super Saiyan 3 Goku
Super Saiyan 3 Goku
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Son Family
Saiyan
Otherworld Warrior
Super Saiyan 3
Special Move
Super Kamehameha
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
Super Kamehameha
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 20 timer counts on hit.
Main Ability
Let's Get This Going
Draw the Ultimate Arts Card "Neo Super Dragon Fist" next.
Requirements: 25 timer counts must elapse.
Let's Get This Going
Draw the Ultimate Arts Card "Neo Super Dragon Fist" next.
Restores own Ki by 30.
+30% to damage inflicted for 30 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Neo Super Dragon Fist
Deals massive Impact damage.
25% chance to inflict Faint on hit.
Neo Super Dragon Fist
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 60 timer counts on hit.
25% chance to inflict Faint on hit.
Special Skill
Unlock Ki: Form of Attack
+25% to Strike damage inflicted and -5 to own Strike Arts cost for 15 timer counts.
Unlock Ki: Form of Attack
+30% to Strike damage inflicted and -5 to own Strike Arts cost for 15 timer counts.
Z Ability
Z Ability I
+19% to "Tag: Saiyan" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+23% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
Not Used to the Change Yet
+20% to damage inflicted for 10 timer counts every time this character enters the battlefield.
The following effects also occur according to the number of timer counts elapsed since the start of the battle:
15 counts elapsed: +20% to damage inflicted.
30 counts elapsed: +30% to own Ki Recovery.
40 counts elapsed: +30% to Strike damage inflicted.
Anti-Regeneration: Strike Atk UP
+40% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Not Used to the Change Yet
+30% to damage inflicted when this character enters the battlefield (cannot be stacked).
Applies the following effects to self according to the number of timer counts elapsed from battle start:
15 counts elapsed: +30% to damage inflicted (cannot be cancelled).
30 counts elapsed: +30% to Ki Recovery (cannot be cancelled).
40 counts elapsed: +30% to Strike damage inflicted (cannot be cancelled).
Tremendous Power
+40% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Reduces damage received from "Tag: Regeneration" by 15% (cannot be cancelled).
Gain Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).
Distraction Tactics Get with Adept Class Awakening Panel
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 50.
+50% to Ki Recovery for 15 timer counts.
Earth-Shattering Super Transformation Get with Powerful Class Awakening Panel
+40% to damage inflicted when battle starts (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Saiyan" battle member other than this character in the party:
Draw a Strike Arts Card next.
Reduces damage received by 25% for 20 timer counts.
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals massive damage.
Ultimate Skill
Neo Super Dragon Fist
Deals massive damage.
Neo Super Dragon Fist
Deals massive damage.
[Tournament of Power] Abilities
Not Used to the Change Yet
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[According to battle turn / Self]
1st turn: +30% to damage inflicted (cannot be cancelled).
2nd turn: +40 to Ki Recovery (cannot be cancelled).
3rd turn: +20% to Strike damage inflicted (cannot be cancelled).
Tremendous Power
[On Strike Arts attack / Enemy]
・Inflicts Attribute Downgrade "-20% to Health Restoration" for 1 turn.
Not Used to the Change Yet
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[According to battle turn / Self]
1st turn: +40% to damage inflicted (cannot be cancelled).
2nd turn: +40 to Ki Recovery (cannot be cancelled).
3rd turn: +20% to Strike damage inflicted (cannot be cancelled).
Tremendous Power
[On Strike Arts attack / Enemy]
・Inflicts Attribute Downgrade "+20% to Strike damage received" for 1 turn.
・Inflicts Attribute Downgrade "-20% to Health Restoration" for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Saiyan" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+23% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
DBL06-11S
DBL06-11S
Majin Buu: Good
Majin Buu: Good
Battle Style
Defense Type
Episode
Majin Buu Saga (Z)
Character Tag
Regeneration
Absorption
Powerful Opponent
Special Move
Flame Shower Breath
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
Flame Shower Breath
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
20% chance to inflict Faint on hit.
Main Ability
Healing Magic
Restores ally health by 20% and cancels allies' Attribute Downgrades.
Requirements: 15 timer counts must elapse.
Healing Magic
Restores ally health by 25% and cancels allies' Attribute Downgrades.
+30% to damage inflicted by allies for 20 timer counts.
Requirements: 15 timer counts must elapse.
Special Skill
Well, I'm Angry!
Reduces next damage sustained by 15%.
This applies until enemy combo is finished.
Well, I'm Angry!
Reduces next damage sustained by 25%.
This applies until enemy combo is finished.
+25% to the next Strike Arts damage inflicted (cannot be cancelled).
Z Ability
Z Ability I
+19% to "Tag: Regeneration" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Regeneration" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+26% to "Tag: Regeneration" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Regeneration" base Strike & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
Intimidate: No Switching
Inflicts all enemies with "No Switching" for 5 timer counts when this character enters the battlefield (activates twice).
Soft Body
Recovers 10% of damage received after enemy attack is over.
(Heals up to 10% of own health.)
Innocent Terror
Applies the following effects to all enemies when this character enters the battlefield:
Inflicted with "No Switching" for 5 timer counts (activates three times).
Inflicted with Attribute Downgrade "+25% to Damage Received" for 15 timer counts.
Inflicted with Attribute Downgrade "+3 to Strike Arts cost" for 20 timer counts.
Soft Body
Applies the following effects to self after enemy attack is over:
Restores 30% of damage received (Restores up to 30% of own health).
+100% to the next Strike Arts damage inflicted (cannot be cancelled, cannot be stacked).
Restores own health by 15% when changing cover.
Intimidate: Strike Arts Seal Get with Adept Class Awakening Panel
Seals enemy Strike Arts when this character enters the battlefield.
The sealed Arts cannot be used for 3 timer counts.
Innocent Massacre Get with Powerful Class Awakening Panel
+25% to damage inflicted for 15 timer counts when this character enters the battlefield.
Applies the following effects to self upon landing a Strike or Blast Arts hit:
Restores Ki by 5.
+5% to damage inflicted against "Tag: Saiyan" (up to 40%).
Special Move
Flame Shower Breath
Deals major damage.
Flame Shower Breath
Deals major damage.
[Tournament of Power] Abilities
Innocent Terror
[Start of turn / Multi-target]
+20% to own Strike damage inflicted for 1 turn.
-25% to own damage received for 1 turn.
・Inflicts enemies in range with Attribute Downgrade "+20% to damage received" for 1 turn.
Soft Body
[Start of battle / Self]
・Applies Buff Effect "Restores 15% of damage received" (up to 15% of own health).
[End of 2nd turn / Allies in range]
・Restores health by 3%.
Innocent Terror
[Start of turn / Multi-target]
+20% to own Strike damage inflicted for 1 turn.
-30% to own damage received for 1 turn.
・Inflicts enemies in range with Attribute Downgrade "+25% to damage received" for 1 turn.
Soft Body
[Start of battle / Self]
・Applies Buff Effect "Restores 15% of damage received" (up to 15% of own health).
[End of 2nd turn / Allies in range]
・Restores health by 3%.
[On Strike or Blast Arts hit / Self]
+20% to damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Regeneration" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Regeneration" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+26% to "Tag: Regeneration" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+28% to "Tag: Regeneration" base Strike & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Regeneration" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
DBL06-06S
DBL06-06S
Important Notes
  • You can switch between Regular Stats and "Tournament of Power" Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
    Tournament of Power stats are exclusive to the Tournament of Power.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • After playing Step 4, you will return to Step 1.
  • This Summon can be used by consuming Chrono Crystals.
  • For Summon rate details on each step, please go to the in-game Summon screen > Z Power List.
  • Characters in this Summon may return in the future.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • Character Z Power can be acquired through this Summon. Please note that characters will not appear directly.
  • It's possible to receive duplicate Z Powers, or Z Powers of characters other than Featured Characters from this Summon.
    For details, please check the in-game Summon screen > Z Power List.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team