▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health
+10%・Ki +40
・Nullify damage received Element disadvantage (5 counts)
Also, if there are 3 battle members remaining and Unique Gauge is
1% or more:
・Unique Gauge
+20%・Damage Guard
+30% (10 counts)
・All enemy Strike Arts costs +50 (3 counts)
▼Based on Strike/Blast/Special Arts Uses
*Uses reset on switch/Area Change
[1st]
・Damage
+50% (10 counts)
・Nullify Special Cover Changes (5 counts)
[3rd]
・Next activated Special Move damage
+50% (non-stacking)
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch
・Health
+10%・Destroy 1 enemy card
・Enemy Ki -35
▼While Not Defeated, Enemy Activates Ultimate/Awakened Arts or Rising Rush, and at Least 1 Other Ally Battle Member Is
DAIMA・Ally sub counts -5
・Cancel enemy Buff Effects (2 times)