News

Zenkai Awaken "Goku (DBL67-01S)"!

09/03/2025 01:00 AM (CDT) ~ 09/24/2025 01:00 AM (CDT)
Goku can now be Zenkai Awakened!
Clear Events and Missions to get Awakening Z Power!
Play and Awaken to the maximum rank!

Check the abilities after Zenkai Awakening!

Goku
Traits
Ultimate ArtsSpecial Cover Change (Strike)Special Cover Change NullificationUnfavorable Element Factor NullificationUnique GaugeNo SwitchingEnduranceFast Draw (Multi)RageAssault
Traits
Ultimate ArtsSpecial Cover Change (Strike)Special Cover Change NullificationUnfavorable Element Factor NullificationUnique GaugeNo SwitchingEnduranceHealerFast Draw (Multi)RageAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Defense Type
Episode
Shadow Dragon Saga (GT)
Character Tag
Son FamilySaiyanKidsGT
Ultimate Skill
Super Ultra Spirit Bomb *Blast Armor when charging forward
Deals supreme Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Nullifies own unfavorable Element factors for 3 timer counts upon activation if this character's Unique Gauge is full.
*Blast Armor when charging forward.
Super Ultra Spirit Bomb*Blast Armor when charging forward
Supreme Damage (Impact)
▼On Activation
・Ultimate damage +50% (3 counts)
・Nullify Endurance (3 counts)
Also, when Ultimate Arts is enhanced:
・Ultimate damage +20% (3 counts) (uncancellable)
・Nullify Element disadvantages (3 counts)
Special Move
Kamehameha
Deals massive Impact damage.
+40% to Special Move damage inflicted for 3 timer counts upon activation.
Applies the following effects to enemy on hit if this character's Unique Gauge is full:
Reduces Ki by 100.
Cancels Attribute Upgrades & Buff Effects.
Kamehameha
Massive Damage (Impact)
▼On Activation
・Special Move damage +40% (3 counts) (uncancellable)
▼On Hit When Special Move Arts Is Enhanced
・Enemy Ki -100
・Cancel enemy Attribute Upgrades/Buff Effects
Main Ability
I'm not ready to die again just yet...
Draw the Ultimate Arts Card "Super Ultra Spirit Bomb" next.
Restores own health by 25% and Ki by 50.
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur according to the number of defeated enemy battle members if this character's Unique Gauge is full:
0 or more battle members: Apply Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" to self for 30 timer counts.
1 battle member: Inflicts all enemies with "No Switching" for 3 timer counts.
2 battle members: Reduces enemy Vanishing Gauge to 0%.
Requirements: 25 timer counts must elapse.
I'm not ready to die again just yet...
・Draw Ultimate Arts next
・Health +30%
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
▼When Main Ability Is Enhanced
Also, based on number of defeated enemy battle members:
[0+]
・Damage Guard Penetration +100% (30 counts)
[1]
・Prevent all enemy switching (3 counts)
[2]
・Enemy Vanishing Gauge -100%
*Requirement:
25 timer counts elapsed
Special Skill
Solar Flare
Restores own Ki by 50 upon activation.
The following effects occur on hit:
Draw a Special Move Arts Card next.
Inflicts enemy with Flash.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Reduces enemy's Dragon Balls by 1 (activates once).
Solar Flare
▼On Activation
・Ki +50
▼On Hit
・Draw Special Move Arts next
・Inflict enemy with Flash
・Enemy Dragon Balls -1 (1 time)
・Damage Guard Penetration +50% (10 counts)
LIMITED Z Abilities
LIMITED Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If GT
・Base Strike Defense +22%
・Base Blast Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If GT or Son Family
・Base Strike Defense +26%
・Base Blast Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If GT, Son Family, or Saiyan
・Base Strike Defense +30%
・Base Blast Defense +30%
If GT
・Base Blast Attack +15%
Z Ability IV Limit Break to ★7+ to Enhance
If GT, Son Family, or Saiyan
・Base Strike Defense +38%
・Base Blast Defense +38%
If GT
・Base Blast Attack +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If & GT
・Base Strike Attack +20%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +15%
Zenkai Ability II Upgrade with Awakening Rank III
If & GT
・Base Strike Attack +25%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +20%
Zenkai Ability III Upgrade with Awakening Rank V
If & GT
・Base Strike Attack +35%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +30%
Zenkai Ability IV Upgrade with Awakening Rank VII
If & GT
・Base Strike Attack +40%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +35%
Unique Ability
Unyielding Soul
Applies the following effects to self when battle starts:
+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
The following effects occur when this character enters the battlefield:
+40% to damage inflicted (cannot be cancelled) (activates twice).
Nullifies own unfavorable Element factors for damage sustained for 5 timer counts.
Gradually restores own health each timer count for 15 timer counts.
+20% to damage inflicted by allied "Tag: GT" for 20 timer counts.
Inflicts all enemies with Attribute Downgrade "+5 to Strike, Blast & Special Move Arts costs" for 5 timer counts.
The following effects occur when hit with an enemy's Arts attack while this character is on the battlefield:
Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 15 timer counts (activates once).
Activation count resets after character switch.
Restores own health by 3% (activates ten times).
Charges own Unique Gauge by 15%.
The following effects occur after enemy attack is over:
Increases own Arts Card Draw Speed by 1 level for 20 timer counts.
Restores 30% of damage received (up to 30% of own Health).
Reduces enemy Ki by 20.
Reduces enemy's Dragon Balls by 1 (activates once).
Applies the following effects to self when own health reaches 0 (activates once):
Restores health by 40%.
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).
Overcoming Crisis
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Applies the following effects to self every time this character uses a Strike or Blast Arts Card:
Restores Ki by 10.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts (activates once).
Activation count resets after character switch.
Also applies the following effects to self if there is a defeated battle member (activates once):
Charges own Unique Gauge by 100%.
+30% to Ultimate damage inflicted (cannot be cancelled).
Very slightly charges own Unique Gauge every time an ally uses a Strike or Blast Arts Card.
Applies the following effects to self once Unique Gauge is full (activates once):
Restores health by 30% and Ki by 30.
+30% to damage inflicted (cannot be cancelled).
Increases Dragon Balls by 1.
Enhances Special Move Arts.
Enhances Ultimate Arts.
Enhances Main Ability.
The following effects occur when an enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Cancels own Attribute Downgrades and Abnormal Conditions (activates twice).
Cancels enemy's Buff Effects.
Starter Ability
・Damage +150%
・Damage Guard +100%
・Draw Speed +1
Also, if 2 other ally battle members are GT:
・Damage Guard +20%
*All uncancellable
Unyielding Soul
▼On Battlefield Entry
・Ki +30
・Damage +40% (uncancellable) (2 times)
・Nullify damage received Element disadvantage (5 counts)
・Gradually restore health (15 counts)
・Ally GT damage +20% (20 counts)
・All enemy Strike/Blast/Special Move Arts costs +5 (5 counts)
▼When Hit by Enemy Arts
・Health +3% (10 times)
・Unique Gauge +15%
・Destroy 1 enemy card (1 time)
*Activations reset on switch
・Enemy Strike/Blast Arts power -15% (15 counts) (1 time)
*Activations reset on switch
▼When Enemy Attack Ends
・Draw Speed +1 (20 counts)
・Restore health by 30% of damage received (up to 30% of max)
・Enemy Ki -20
・Enemy Dragon Balls -1 (1 time)
▼When Health Reaches 0 (1 Time)
・Damage Guard +20% (20 counts)
・Nullify damage received Element disadvantage (uncancellable)
・Endurance (40% recovery)
Special Cover Change
[Effective Against]
[Comboable Into]
Unique Gauge
Attack Type
▼When Unique Gauge Becomes Full
・Health +30%
・Ki +30
・Dragon Balls +1
・Damage +40% (uncancellable)
・Enhance Special Move/Ultimate Arts
・Enhance Main Ability
*Charges:
Very slowly, each time an ally uses a Strike/Blast Arts
Overcoming Crisis
▼On Strike/Blast Arts Use
・Ki +10
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
Also, if there is a defeated battle member (1 time):
・Draw Special Arts next
・Unique Gauge +100%
・Ultimate damage +30% (uncancellable)
▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Cancel Attribute Downgrades/Abnormal Conditions (2 times)
・Enemy Ultimate/Awakened Arts power -30% (3 counts)
・Cancel enemy Buff Effects
Surpassing My Limit
Get with Awakening Rank III
▼On Defeating Enemy
・Destroy entire enemy hand
・All enemy Draw Speed -1 (10 counts)
▼On Return to Standby
・Remove Special Move Arts seal
・Ally health +5%
Protector of the Universe
Get with Awakening Rank VI
▼On Cover Change (3 Times)
・Ally sub counts -2
・Enemy Ki -30
・Cancel enemy Attribute Upgrades
DBL67-01S
Goku
Battle Style
Defense Type
Episode
Shadow Dragon Saga (GT)
Character Tag
Son FamilySaiyanKidsGT
Ultimate Skill
Super Ultra Spirit Bomb
Deals supreme damage.
Super Ultra Spirit Bomb
Deals supreme damage.
Special Move
Kamehameha
Deals massive damage.
Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
Unyielding Soul
[Start of battle / Self]
+100% to damage inflicted (cannot be cancelled).
-25% to damage received (cannot be cancelled).
-5% to damage received for 1 turn (cannot be cancelled).
+15% to Ki Recovery (cannot be cancelled).
[End of 1st turn / Self]
+10% to damage inflicted (cannot be cancelled).
+10% to Special Move Gauge.
・Cancels Attribute Downgrades and Abnormal Conditions.
[End of 2nd turn / Self]
+10% to damage inflicted (cannot be cancelled).
+10% to Special Move Gauge.
・Cancels Attribute Downgrades and Abnormal Conditions.
Overcoming Crisis
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Start of 2nd turn / Activate Special Action / Multi-target]
+10% to own Special Move Gauge charge rate.
・Inflicts enemy with "Can't Attack" for 1 turn.
・Inflicts enemy with Attribute Downgrade "-20% to damage inflicted" for 2 turns.
・Inflicts enemy with Attribute Downgrade "+10% to damage received".
[After receiving an attack / Self]
・Restores health by 2% (activates three times).
+5% to damage inflicted (cannot be cancelled).
[Start of turn / Own health is 60% or below / Self]
+10% to damage inflicted (cannot be cancelled).
-10% to damage received for 1 turn (cannot be cancelled).
+10% to Special Move Gauge.
・Upgrades Special Move Arts (activates once).
Unyielding Soul
[Start of battle / Self]
+100% to damage inflicted (cannot be cancelled).
-25% to damage received (cannot be cancelled).
-5% to damage received for 1 turn (cannot be cancelled).
+15% to Ki Recovery (cannot be cancelled).
[End of 1st turn / Self]
+10% to damage inflicted (cannot be cancelled).
+10% to Special Move Gauge.
・Cancels Attribute Downgrades and Abnormal Conditions.
[End of 2nd turn / Self]
+10% to damage inflicted (cannot be cancelled).
+10% to Special Move Gauge.
+10% to Ki Recovery (cannot be cancelled).
・Cancels Attribute Downgrades and Abnormal Conditions.
Overcoming Crisis
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Start of 2nd turn / Activate Special Action / Multi-target]
+20% to own Special Move Gauge charge rate.
・Inflicts enemy with "Can't Attack" for 1 turn.
・Inflicts enemy with Attribute Downgrade "-20% to damage inflicted" for 2 turns.
・Inflicts enemy with Attribute Downgrade "+10% to damage received".
[After receiving an attack / Self]
・Restores health by 2% (activates three times).
+5% to damage inflicted (cannot be cancelled).
+5% to Special Move Gauge.
[Start of turn / Own health is 60% or lower / Self]
+10% to damage inflicted (cannot be cancelled).
-10% to damage received for 1 turn (cannot be cancelled).
+20% to Special Move Gauge.
・Upgrades Special Move Arts (activates once).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
If "Tag: GT"
・Base Strike Defense +22%
・Base Blast Defense +22%
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
If "Tag: GT" or "Tag: Son Family"
・Base Strike Defense +26%
・Base Blast Defense +26%
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
If "Tag: GT", "Tag: Son Family", or "Tag: Saiyan"
・Base Strike Defense +30%
・Base Blast Defense +30%
If "Tag: GT"
・Base Blast Attack +15%
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
If "Tag: GT", "Tag: Son Family", or "Tag: Saiyan"
・Base Strike Defense +38%
・Base Blast Defense +38%
If "Tag: GT"
・Base Blast Attack +18%
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
If "Element: BLU" & "Tag: GT"
・Base Strike Attack +20%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +15%
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
If "Element: BLU" & "Tag: GT"
・Base Strike Attack +25%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +20%
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
If "Element: BLU" & "Tag: GT"
・Base Strike Attack +35%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +30%
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
If "Element: BLU" & "Tag: GT"
・Base Strike Attack +40%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +35%
DBL67-01S
Content and Obtainable Items
×4000
×3000
*Will be added to the ZENKAI Rush Medal Exchange on 09/24/2025 01:00 AM (CDT).

Content Info

[Goku (DBL67-01S)] Awakening Z Power Missions
09/03/2025 01:00 AM (CDT) ~ 09/24/2025 01:00 AM (CDT)
Complete all the Missions to get a total of 4000 Awakening Z Power for Goku!
Take on Daily Missions!
Complete the Daily Missions and collect the rewards to clear Awakening Z Power Missions!
Log in every day and take on the Missions!
Battle with the specified characters!
Seize victory with Goku and other "Episode: Shadow Dragon Saga (GT)" characters!
Missions will be cleared based on the number of wins!
You can also clear Missions based on the number of times you K.O. characters!
ZENKAI Rush Battle - Goku -
09/03/2025 01:00 AM (CDT) ~ 09/17/2025 01:00 AM (CDT)
Get Clear Rewards by clearing the Boss stages that appear every five floors!
Clear all 30 floors!
*Clear Rewards are automatically distributed.
Rewards (Total)
Awakening Z Power [Goku] ×3000
Chrono Crystal ×300
Slot Remover ×50
Rush Medal ×20000
Use Quick Battle to blast through floors!
Quick Battle is a feature that allows you to skip battles if you're stronger than the enemy and the difference in power is too great!
Check the box on the battle prep screen before entering battle!
*Quick Battle cannot be used after reaching floor 25.
*You can earn battle rewards even when using Quick Battle.
*Energy will be consumed as usual.
Make use of Battle Bonus characters!
Battle Bonus characters will have useful effects, like stat increases, during battle!
Strengthen these characters and put them into battle!
ZENKAI AWAKENING - Goku (DBL67-01S) -
This Summon exclusively drops Awakening Z Power for the specified character!
Play a discounted Single Summon once a day!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!
Get Awakening Z Power from the ZENKAI Ultra Space-Time Rush!
Starting 09/24/2025 01:00 AM (CDT), you'll be able to trade ZENKAI Rush Medals for Goku (DBL67-01S)'s Awakening Z Power!
Play the ZENKAI Ultra Space-Time Rush now and collect ZENKAI Rush Medals!

Important Info: "ZENKAI AWAKENING" Summons
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z2 Medals.
Important Notes
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Limited-time Tags are not shown in this notice.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • You can play ZENKAI Rush Battle after clearing Main Story 2-8-6 (NORMAL).
  • ZENKAI Rush Battle is based on the same system as Battle Gauntlet.
  • The max amount of a character's Z Power you can hold is 9999. The max amount of Awakening Z Power is 7000.
  • Z Power and Awakening Z Power from Events and Missions that go over the limit are automatically converted to Z Medals.
  • *Some Z Power and Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team