News

Take On "Full Power Battle VS Super Saiyan 3 Gotenks"!

05/10/2023 01:00 AM (CDT) ~ 05/27/2023 01:00 AM (CDT)
In Full Power Battle, you and three Buddies fight against a super difficult Boss in a 4-on-1 battle!
Get Z Power and Slot Removers as first-time clear rewards for each stage!

Stages

Stage
First Time Reward
NORMAL
×1,000
×10
HARD
×1,000
×20
SCREAM
×1,000
×30
*Unlock HARD difficulty by clearing NORMAL, and SCREAM difficulty by clearing HARD.
Deploy Conditions
There are different deploy conditions for each party!
Train characters that match these conditions and use them to form your parties!
Here are the deploy conditions for this Full Power Battle!
Party Name
Condition
Party 1
Powerful Opponent
Party 2
Regeneration
Party 3
EXTREME & Regeneration
Party 4
Event Exclusive
*Main members, support members, and Comrades can only be in a party if they meet the relevant conditions.

Strategy Tips

Use Battle Bonus characters!
In Full Power Battle, certain characters will receive bonus effects!
Train these characters, put them in your parties, and take them into battle!

*The above are only some of the Battle Bonus characters.
Back up your Buddies with Assists!
Tap a Buddy's icon when you see a "!" mark on it to activate!
Your Link will increase, and while the enemy is preparing to launch an Ultra Burst attack, a powerful Link Bonus that gives allies Inflicted Damage UP will activate!
Use Assists whenever you can in Full Power Battle to cover for your Buddies!
Evade the Dual Break!
Dual Break is a wide-range attack targeting all characters!
You can't damage the boss while Dual Break is in effect!
Focus on evading by moving forwards and backwards according to the instructions on screen!
*Buddies will always be hit by this attack.
If you succeed in avoiding the Dual Break, you can recover some of your Buddies' health! Dodge skillfully and help your Buddies!
*Health will be recovered after Dual Break damage is taken.
Aim for a four-character All-Out Rush attack!
This is your chance to fire off a four-character combo attack to do some serious damage!
You can activate it by using a special glowing Strike or Blast Arts Card!
Do massive damage and take down the Boss as fast as you can!
Unleash a Rising Rush Z!
Collect seven Dragon Balls to activate the super-powerful combo move, Rising Rush Z!
Flick in the directions shown on screen before time is up!
If all your flicks are successful, you can inflict massive damage to the enemy!

Character Introduction

Buu: Super
Buu: Super
Traits
HealerBaton PassSlow StarterAssault
Traits
HealerBaton PassSlow StarterAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Support Type
Episode
Majin Buu Saga (Z)
Character Tag
RegenerationAbsorptionPowerful OpponentEvent Exclusive
Special Move
Assault Rain
Deals major Pierce damage.
Inflicts all enemies with Attribute Downgrade "-50% to Ki Recovery" for 10 timer counts on hit.
Main Ability
You're a fun toy for me to play with!
Draw a Special Arts Card next.
Restores own health by 10% and Ki by 100.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 30 timer counts.
Restores ally health by 10%.
Requirements: 20 timer counts must elapse.
Special Skill
Vice Shout
The following effects occur on hit:
Destroys all of your own cards and randomly draws 3 new ones.
Restores own Ki by 50.
Immobilizes the enemy.
Inflicts enemy with Attribute Downgrade "-50% to Ki Recovery" for 15 timer counts.
Inflicts enemy with Attribute Downgrade "-50% to Health Restoration" for 15 timer counts.
Z Ability
Z Ability I
+19% to "Episode: Majin Buu Saga (Z)" base Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Episode: Majin Buu Saga (Z)" or "Tag: Event Exclusive" base Strike Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+29% to "Episode: Majin Buu Saga (Z)", "Tag: Event Exclusive", or "Tag: Regeneration" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Episode: Majin Buu Saga (Z)", "Tag: Event Exclusive", or "Tag: Regeneration" base Strike & Blast Defense during battle.
Unique Ability
Pre-Fight Warm-Up
Applies the following effects to self when battle starts:
+70% to damage inflicted (cannot be cancelled).
Reduces damage received by 65% (cannot be cancelled).
+60% to Ki Recovery (cannot be cancelled).
Applies the following effects to self according to the number of times this character has been on the battlefield:
1 or more times: Restores Ki by 50.
2 or more times: Restores health by 10%.
3 or more times: +50% to damage inflicted (cannot be cancelled) (activates once).
The following effects occur if own Ki is 40 or higher after this character uses an Arts Card:
+25% to damage inflicted for 15 timer counts.
-2 to own Strike & Blast Arts costs for 10 timer counts.
Reduces enemy Ki by 20.
Inflicts all enemies with Attribute Downgrade "-15% to Ki Recovery" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-15% to Health Restoration" for 10 timer counts.
Unlimited Vitality
Shortens own substitution count by 2 as default.
The following effects occur when this character is switched to standby:
Restores ally Ki by 30.
+15% to damage inflicted by allies for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
The following effects occur according to the number of timer counts elapsed from battle start:
15 counts elapsed: +20% to damage inflicted by allies (cannot be cancelled) and +30% to allies' Ki Recovery (cannot be cancelled).
*Effect activates even if this character is defeated.
30 counts elapsed: Inflicts all enemies with Attribute Downgrade "+15% to Damage Received" and inflicts all enemies with Attribute Downgrade "-10% to Special Move, Ultimate & Awakened Arts Power".
*Effect activates even if this character is defeated.
45 counts elapsed: Restores ally health by 20%.
*Effect activates even if this character is defeated.
Special Move
Assault Rain
Deals major damage.
[Tournament of Power] Abilities
Pre-Fight Warm-Up
[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
-20% to damage received (cannot be cancelled).
・+60 to Ki Recovery (cannot be cancelled).
[End of 2nd turn / Multi-target]
+30% to own damage inflicted.
+10% to own Ki Recovery for 1 turn.
・Inflicts all enemies with Attribute Downgrade "-30 to Ki Recovery".
Unlimited Vitality
[Start of 3rd turn / Activate Special Action / Enemy]
・Inflicts "Can't Attack" for 1 turn.
・Inflicts Attribute Downgrade "+20% to damage received" for 1 turn.
[According to battle turn / Allied "Episode: Majin Buu Saga (Z)" or "Tag: Event Exclusive" in range]
1st turn: +5 to Ki Recovery.
2nd turn: +5 to Ki Recovery and +5% to damage inflicted for 3 turns.
3rd turn: +5 to Ki Recovery and +15% to damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Episode: Majin Buu Saga (Z)" base Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Episode: Majin Buu Saga (Z)" or "Tag: Event Exclusive" base Strike Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+29% to "Episode: Majin Buu Saga (Z)", "Tag: Event Exclusive", or "Tag: Regeneration" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Episode: Majin Buu Saga (Z)", "Tag: Event Exclusive", or "Tag: Regeneration" base Strike & Blast Defense during battle.
DBL-EVT-65S
DBL-EVT-65S

"Fierce Fight!! Buu: Super" Is Also On!

05/03/2023 01:00 AM (CDT) ~ 05/27/2023 01:00 AM (CDT)
Get Buu: Super (DBL-EVT-65S)'s Z Power from "Fierce Fight!! Buu: Super", which is on at the same time!
Get the Event-exclusive character's Z Power!

Important Notes
  • You can play Full Power Battle via Recommended.
  • To participate in the Event you must clear Main Story 7-7-8.
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may change depending on the timing of the maintenance on that day.
  • You can hold up to 9,999 of a character's Z Power.
  • Event-exclusive character Z Power will not be exchanged for Z Medals even if its amount exceeds the hold limit.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team