Deals major Self-Destruct damage.
This Self-Destruct damage does not depend on your own health, but deals a fixed amount of damage.
Applies the following effects to self upon activation:
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 10 timer counts.
Applies Special (excluding some), Strike, and Blast Arts armor and nullifies Abnormal Conditions.
A portion of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated).