News

Take On "Full Power Battle VS Goku Black"!

03/08/2023 12:00 AM (CST) ~ 03/22/2023 01:00 AM (CDT)
In Full Power Battle, you and three Buddies fight against a super difficult Boss in a 4-on-1 battle!
Get Z Power and Slot Removers as first-time clear rewards for each stage!

Stages

Stage
First Time Reward
NORMAL
×1,000
×10
HARD
×1,000
×20
SCREAM
×1,000
×30
*Unlock HARD difficulty by clearing NORMAL, and SCREAM difficulty by clearing HARD.
Deploy Conditions
There are different deploy conditions for each party!
Train characters that match these conditions and use them to form your parties!
Here are the deploy conditions for this Full Power Battle!
Party Name
Condition
Party 1
God Ki
Party 2
Vegeta Clan
Party 3
EXTREME & Future
Party 4
Event Exclusive
*Main members, support members, and Comrades can only be in a party if they meet the relevant conditions.

Strategy Tips

Use Battle Bonus characters!
In Full Power Battle, certain characters will receive bonus effects!
Train these characters, put them in your parties, and take them into battle!

*The above are only some of the Battle Bonus characters.
Back up your Buddies with Assists!
Tap a Buddy's icon when you see a "!" mark on it to activate!
Your Link will increase, and while the enemy is preparing to launch an Ultra Burst attack, a powerful Link Bonus that gives allies Inflicted Damage UP will activate!
Use Assists whenever you can in Full Power Battle to cover for your Buddies!
Evade the Dual Break!
Dual Break is a wide-range attack targeting all characters!
You can't damage the boss while Dual Break is in effect!
Focus on evading by moving forwards and backwards according to the instructions on screen!
*Buddies will always be hit by this attack.
If you succeed in avoiding the Dual Break, you can recover some of your Buddies' health! Dodge skillfully and help your Buddies!
*Health will be recovered after Dual Break damage is taken.
Aim for a four-character All-Out Rush attack!
This is your chance to fire off a four-character combo attack to do some serious damage!
You can activate it by using a special glowing Strike or Blast Arts Card!
Do massive damage and take down the Boss as fast as you can!
Unleash a Rising Rush Z!
Collect seven Dragon Balls to activate the super-powerful combo move, Rising Rush Z!
Flick in the directions shown on screen before time is up!
If all your flicks are successful, you can inflict massive damage to the enemy!

Character Introduction

Super Saiyan 2 Trunks (Adult)
Super Saiyan 2 Trunks (Adult)
Battle Style
Support Type
Episode
"Future" Trunks Saga (S)
Character Tag
Vegeta Clan
Hybrid Saiyan
Future
Super Saiyan 2
Event Exclusive
Special Move
Galick Gun
Deals major Impact damage.
+30% to Special Move damage inflicted for 5 timer counts upon activation.
Cancels enemy Attribute Upgrades & Buff Effects on hit (activates three times).
Main Ability
Confronting the Darkness
Draw a Special Arts Card next.
Restores own Ki by 50.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Shortens allies' substitution counts by 5.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts.
Requirements: 15 timer counts must elapse.
Special Skill
Unlock Ki: Form of Life
Restores own Ki by 40.
Restores ally health by 10%.
+100% to the next Arts damage inflicted (cannot be stacked).
Z Ability
Z Ability I
+19% to "Tag: Future" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Future" or "Tag: Event Exclusive" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+29% to "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan" base Strike & Blast Defense during battle.
Unique Ability
Fight to Take Back the Future
Applies the following effects to self when battle starts:
+80% to damage inflicted (cannot be cancelled).
Reduces damage received by 50% (cannot be cancelled).
+60% to Ki Recovery (cannot be cancelled).
The following effects occur when this character is switched to standby:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores ally Ki by 20.
+15% to damage inflicted by allies for 15 timer counts.
Inflicts enemy with Attribute Downgrade "-15% to Strike & Blast Arts Power" for 15 timer counts.
Also cancels allies' Attribute Downgrades if a "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan" other than this character is a battle member (activates three times).
Power to Shake Off Despair
Shortens own substitution count by 2 as default.
The following effects occur when this character enters the battlefield:
Restores own Ki by 20.
+20% to damage inflicted for 20 timer counts.
Reduces damage received by 20% for 10 timer counts.
Reduces enemy Ki by 20.
Also, the following effects occur according to the number of times this character has been on the battlefield:
2 or more times: inflicts enemy with Attribute Downgrade "-80% to Ki Recovery" for 3 timer counts.
3 or more times: +30% to damage inflicted by allied "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan" (cannot be cancelled) (cannot be stacked).
Applies the following effects to self every time this character uses an Arts Card:
Restores Ki by 5.
+15% to damage inflicted for 10 timer counts.
Increases Arts Card Draw Speed by 1 level for 3 timer counts.
Special Move
Galick Gun
Deals major damage.
[Tournament of Power] Abilities
Fight to Take Back the Future
[Start of battle / Multi-target]
+65% to own damage inflicted (cannot be cancelled).
-15% to damage received (cannot be cancelled).
・Inflicts all enemies with Attribute Downgrade "-10% to damage inflicted" for 1 turn.
・Inflicts all enemies with Attribute Downgrade "-80 to Ki Recovery" for 1 turn.
[End of turn / Allied "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan"]
・Cancels Attribute Downgrades (activates once).
Power to Shake Off Despair
[On attack / Self]
+10% to damage inflicted (cannot be cancelled).
+5% to Special Move Gauge.
[According to battle turn / Self]
3rd turn: +20% to next Strike and Blast Arts damage inflicted.
4th turn: +20% to next Strike and Blast Arts damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Future" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Future" or "Tag: Event Exclusive" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+29% to "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Future", "Tag: Event Exclusive", or "Tag: Vegeta Clan" base Strike & Blast Defense during battle.
DBL-EVT-63S
DBL-EVT-63S

"Fierce Fight!! Super Saiyan 2 Trunks" Is Also On!

03/01/2023 12:00 AM (CST) ~ 03/22/2023 01:00 AM (CDT)
Get Super Saiyan 2 Trunks (Adult) (DBL-EVT-63S)'s Z Power from "Fierce Fight!! Super Saiyan 2 Trunks", which is on at the same time!
Get the Event-exclusive character's Z Power!

Important Notes
  • You can play Full Power Battle via Recommended.
  • To participate in the Event you must clear Main Story 7-7-8.
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may change depending on the timing of the maintenance on that day.
  • You can hold up to 9,999 of a character's Z Power.
  • Event-exclusive character Z Power will not be exchanged for Z Medals even if its amount exceeds the hold limit.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team