News

Zenkai Awaken "Super Full Power Saiyan 4 Goku (DBL24-03S)"!

11/24/2022 11:30 PM (CST) ~ 12/09/2022 12:00 AM (CST)
Super Full Power Saiyan 4 Goku can now be Zenkai Awakened!
Clear Events and Missions to get Awakening Z Power!
Play and Awaken to the maximum rank!
News
The Summon period for "ZENKAI AWAKENING - Super Full Power Saiyan 4 Goku (DBL24-03S) -" has been extended.

Character Info

Check how much stronger this character will become with Zenkai Awakening!
Super Full Power Saiyan 4 Goku
Super Full Power Saiyan 4 Goku
Battle Style
Ranged Type
Episode
Shadow Dragon Saga (GT)
Character Tag
Son Family
Saiyan
GT
Super Saiyan 4
Ultimate Skill
Unleashed Super Dragon Fist
Deals massive Impact damage.
Restores own health by 40% on hit.
Unleashed Super Dragon Fist
Deals massive Impact damage.
The following effects occur on hit:
Restores own health by 40%.
Cancels own Attribute Downgrades and Abnormal Conditions.
Reduces enemy Ki by 50.
*Blast Armor when charging forward.
Special Move
10x Kamehameha
Deals massive Impact damage.
+20% to damage inflicted for 10 timer counts upon activation.
Destroys all of your own Blast Arts Cards upon activation.
Increases Special Move damage inflicted based on the number of Blast Arts Cards destroyed.
1 Card: +20% to Special Move inflicted for 3 timer counts.
2 Cards: +50% to Special Move damage inflicted for 3 timer counts.
3 Cards: +100% to Special Move damage inflicted for 3 timer counts.
10x Kamehameha
Deals massive Impact damage.
+20% to damage inflicted for 10 timer counts upon activation.
Destroys all of your own Blast Arts Cards upon activation.
Increases Special Move damage inflicted based on the number of Blast Arts Cards destroyed.
1 Card: +25% to Special Move damage inflicted for 3 timer counts.
2 Cards: +50% to Special Move damage inflicted for 3 timer counts.
3 Cards: +100% to Special Move damage inflicted for 3 timer counts.
Main Ability
These times were dark enough without you.
Draw the Ultimate Arts Card "Unleashed Super Dragon Fist" next.
+20% to damage inflicted for 20 timer counts.
+30% to Blast damage inflicted for 30 timer counts.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 25 timer counts must elapse.
These times were dark enough without you.
Draw the Ultimate Arts Card "Unleashed Super Dragon Fist" next.
Restores own Ki by 30.
+20% to damage inflicted (cannot be cancelled).
+30% to Blast damage inflicted for 30 timer counts.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 25 timer counts must elapse.
Special Skill
I told you it was useless...
Restores own Ki by 30 upon activation.
Inflicts enemy with Attribute Downgrade "+20% to Impact Damage Received" for 30 timer counts on hit.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
*Blast Armor when charging forward.
I told you it was useless...
Restores own Ki by 40 upon activation.
Applies the following effects to enemy on hit:
Inflicts Attribute Downgrade "+20% to Impact Damage Received" for 30 timer counts.
Cancels Attribute Upgrades (activates twice).
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
*Blast Armor when charging forward.
Z Ability
Z Ability I
+22% to "Tag: GT" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: GT" base Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+35% to "Tag: GT" or "Tag: Saiyan" base Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: GT" or "Tag: Saiyan" base Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
This is the kind of power I'd be running away from...
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Saiyan" battle member other than this character in the party:
Restores Ki by 50.
Reduces damage received by 45% for 10 timer counts.
Applies the following effects to self when this character uses a Blast Arts:
+25% to damage inflicted for 15 timer counts.
-4 to Blast Arts cost for 10 timer counts.
Maximum Overcharge
The following effects occur when this character enters the battlefield:
Draw a Blast Arts Card next.
+15% to damage inflicted for 15 timer counts.
+20% to Blast damage inflicted for 15 timer counts.
This is the kind of power I'd be running away from...
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Saiyan" or "Tag: GT" battle member other than this character in the party:
Restores Ki by 50.
Reduces damage received by 30% for 10 timer counts.
Reduces damage received by 15% (cannot be cancelled) (activates once).
Applies the following effects to self every time this character uses a Strike or Blast Arts Card:
+25% to damage inflicted for 15 timer counts.
-4 to Blast Arts cost for 10 timer counts.
Restores Vanishing Gauge by 5%.
Maximum Overcharge
Applies the following effects to self when this character enters the battlefield:
Draw a Blast Arts Card next.
+20% to damage inflicted for 20 timer counts.
+20% to Blast damage inflicted for 20 timer counts.
Full-Power Awakening Get with Adept Class Awakening Panel
Applies the following effects to self according to the number of timer counts elapsed from battle start:
10 counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
20 counts elapsed: +20% to damage inflicted (cannot be cancelled).
30 counts elapsed: -10 to Special Move Arts cost (cannot be cancelled).
Saiyan Power Combined Get with Powerful Class Awakening Panel
Applies the following effects to self per "Tag: GT" battle member other than this character in the party when battle starts:
+10% to damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
-2 to Special Move Arts cost (cannot be cancelled).
Ultimate Skill
Unleashed Super Dragon Fist
Deals massive damage.
Unleashed Super Dragon Fist
Deals massive damage.
Special Move
10x Kamehameha
Deals massive damage.
10x Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
This is the kind of power I'd be running away from...
[Start of battle / If there are 3 or more other "Tag: Saiyan" or "Tag: GT" characters in your team / Self]
+30% to damage inflicted (cannot be cancelled).
-15% to damage received.
・+60 to Ki Recovery (cannot be cancelled).
[On Blast Arts attack / Self]
+15% to damage inflicted for 1 turn.
+15% to Blast damage inflicted for 1 turn.
Maximum Overcharge
[Start of battle / If there is a "Tag: Powerful Opponent" enemy remaining / Self]
+20% to Special Move damage inflicted (cannot be cancelled).
+20% to Ultimate damage inflicted (cannot be cancelled).
[Start of 2nd turn / Activate Special Action / Enemy]
・Inflicts Attribute Downgrade "+50% to Blast damage received".
This is the kind of power I'd be running away from...
[Start of battle / If there are 3 or more other "Tag: Saiyan" or "Tag: GT" characters in your team / Self]
+45% to damage inflicted (cannot be cancelled).
-20% to damage received (cannot be cancelled).
・+80 to Ki Recovery (cannot be cancelled).
[On Blast Arts attack / Self]
+15% to damage inflicted for 1 turn.
+20% to Blast damage inflicted for 1 turn.
Maximum Overcharge
[Start of battle / If there is a "Tag: Powerful Opponent" enemy remaining / Self]
+20% to Special Move damage inflicted (cannot be cancelled).
+20% to Ultimate damage inflicted (cannot be cancelled).
+15% to Special Move Gauge.
[Start of 2nd turn / Activate Special Action / Enemy]
・Inflicts Attribute Downgrade "+50% to Blast damage received".
・Cancels Attribute Upgrades.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: GT" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+28% to "Tag: GT" base Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+35% to "Tag: GT" or "Tag: Saiyan" base Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: GT" or "Tag: Saiyan" base Blast Attack during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
DBL24-03S
DBL24-03S

How to Obtain Z Power and Awakening Z Power

ZENKAI AWAKENING - Super Full Power Saiyan 4 Goku (DBL24-03S) -
10/26/2022 01:00 AM (CDT) ~ 12/09/2022 12:00 AM (CST)
This Summon exclusively drops Awakening Z Power for the specified character!
Play a discounted Single Summon once a day!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!
Get Awakening Z Power from the ZENKAI Ultra Space-Time Rush!
Exchange your ZENKAI Rush Medals for Super Full Power Saiyan 4 Goku (DBL24-03S)'s Awakening Z Power!

Important Info: "ZENKAI AWAKENING" Summons
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
Important Notes
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • The max amount of a character's Awakening Z Power you can hold is 7,000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z2 Medals.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team