News

Take On "Full Power Battle VS Super Saiyan Goku"!

09/14/2022 01:00 AM (CDT) ~ 09/28/2022 01:00 AM (CDT)
In Full Power Battle, you and three Buddies fight against a super difficult Boss in a 4-on-1 battle!
Get Z Power, Powerful Opponent Medals, and Slot Removers as first-time clear rewards for each stage!

Stages

NORMAL
First Time Reward
Drop Rewards
×5
×10
×1,000
×1
HARD
First Time Reward
Drop Rewards
×10
×20
×1,000
×2
SCREAM
First Time Reward
Drop Rewards
×15
×30
×1,000
×5
*Unlock HARD difficulty by clearing NORMAL, and SCREAM difficulty by clearing HARD.
Deploy Conditions
There are different deploy conditions for each party!
Train characters that match these conditions and use them to form your parties!
Here are the deploy conditions for this Full Power Battle!
Party Name
Condition
Party 1
Powerful Opponent
Party 2
Sagas From the Movies
Party 3
EXTREME & Sagas From the Movies
Party 4
Event Exclusive
*Main members, support members, and Comrades can only be in a party if they meet the relevant conditions.

Strategy Tips

Use Battle Bonus characters!
In Full Power Battle, certain characters will receive bonus effects!
Train these characters, put them in your parties, and take them into battle!

*The above are only some of the Battle Bonus characters.
*The effects of "Anti-Ultra Burst: Inflicted Damage UP" will activate when the enemy is preparing to launch an Ultra Burst attack.
Back up your Buddies with Assists!
Tap a Buddy's icon when you see a "!" mark on it to activate!
Your Link will increase, and while the enemy is preparing to launch an Ultra Burst attack, a powerful Link Bonus that gives allies Inflicted Damage UP will activate!
Use Assists whenever you can in Full Power Battle to cover for your Buddies!
Evade the Dual Break!
Dual Break is a wide-range attack targeting all characters!
You can't damage the boss while Dual Break is in effect!
Focus on evading by moving forwards and backwards according to the instructions!
*Buddies will always be hit by this attack.
If you succeed in avoiding the Dual Break, you can recover some of your Buddies' health! Dodge skillfully and help your Buddies!
*Health will be recovered after Dual Break damage is taken.
Aim for a four-character All-Out Rush attack!
This is your chance to fire off a four-character combo attack to do some serious damage!
You can activate it by using a special glowing Strike or Blast Arts Card!
Do massive damage and take down the Boss as fast as you can!
Unleash a Rising Rush Z!
Collect seven Dragon Balls to activate the super-powerful combo move, Rising Rush Z!
Flick the screen at the right moments before time is up!
If all your flicks are successful, you can inflict massive damage to the enemy!

Character Introduction

Metal Cooler
Metal Cooler
Battle Style
Ranged Type
Episode
Sagas From the Movies
Character Tag
Regeneration
Merging
Lineage of Evil
Powerful Opponent
Event Exclusive
Special Move
Lock-On Buster
Deals major Explode damage.
Inflicts all enemies with Attribute Downgrade "+3 to Substitution Count" for 15 timer counts on hit.
*Blast Armor when charging forward.
Main Ability
Charismatic Evil
Draw a Special Move Arts Card next.
Restores own health by 20% and Ki by 50.
+50% to the next Special Move damage inflicted.
Increases own Arts Card Draw Speed by 1 level for 30 timer counts.
Requirements: 20 timer counts must elapse.
Special Skill
Unlock Ki: Form of Attack
Restores own Ki by 30.
Randomly draws at most 2 new cards when you have 3 or fewer cards.
+50% to the next Special Move damage inflicted (cannot be stacked).
Inflicts enemy with Attribute Downgrade "+30% to damage received" for 10 timer counts.
Z Ability
Z Ability I
+19% to "Tag: Lineage of Evil" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Lineage of Evil" or "Tag: Event Exclusive" base Strike & Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+29% to "Tag: Lineage of Evil", "Tag: Event Exclusive", or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Lineage of Evil", "Tag: Event Exclusive", or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
Unique Ability
Cold-Blooded Scheme
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 40% (cannot be cancelled).
+50% to Special Move damage inflicted (cannot be cancelled).
-5 to Blast Arts cost (cannot be cancelled).
The following effects occur upon landing a Strike or Blast Arts hit:
+10% to damage inflicted for 30 timer counts.
Randomly destroys 1 enemy card.
Inflicts enemy with Attribute Downgrade "-20% to Health Restoration" for 20 timer counts.
Countdown to Annihilation
The following effects occur when this character enters the battlefield:
Reduces damage received by 20% for 10 timer counts.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Shortens allied "Tag: Lineage of Evil", "Tag: Event Exclusive", or "Tag: Powerful Opponent" substitution counts by 2 (activates three times).
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
The following effects occur according to the number of timer counts elapsed with current character:
2 timer counts: Restores own Ki by 20 and reduces enemy Ki by 10.
5 timer counts: Restores own Ki by 30 and reduces enemy Ki by 10.
8 timer counts: Restores own Ki by 40 and reduces enemy Ki by 10.
Special Move
Lock-On Buster
Deals major damage.
[Tournament of Power] Abilities
Cold-Blooded Scheme
[On hit / Target is "Tag: Saiyan" or "Tag: Super Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of battle / Self]
+60% to damage inflicted (cannot be cancelled).
-30% to damage received (cannot be cancelled).
+10% to damage inflicted for 1 turn.
+20% to Special Move Gauge charge rate.
Countdown to Annihilation
[Start of turn / Multi-target]
・+10 to Ki Recovery of allies in range.
・Inflicts all enemies with Attribute Downgrade "-10 to Ki Recovery".
・Inflicts all enemies with Attribute Downgrade "-10% to Health Restoration".
[On Strike or Blast Arts hit / Multi-target]
+5% to damage inflicted by allies in range.
+15% to own damage inflicted (activates twice).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Lineage of Evil" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Lineage of Evil" or "Tag: Event Exclusive" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+29% to "Tag: Lineage of Evil", "Tag: Event Exclusive", or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Lineage of Evil", "Tag: Event Exclusive", or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
DBL-EVT-57S
DBL-EVT-57S

Related Events Underway!

Get Metal Cooler's Z Power from the concurrent Events "Fierce Fight!! Metal Cooler" and Hyperdimensional Co-Op VS Super Saiyan Goku!
Get the Event-exclusive character's Z Power!
09/07/2022 01:00 AM (CDT) ~ 09/28/2022 01:00 AM (CDT)
09/07/2022 01:00 AM (CDT) ~ 09/28/2022 01:00 AM (CDT)

Important Notes
  • You can play Full Power Battle via Events.
  • To participate in the Event you must clear Main Story 7-7-8.
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may change depending on the timing of the maintenance on that day.
  • You can hold up to 9,999 of a character's Z Power.
  • Event-exclusive character Z Power will not be exchanged for Z Medals even if its amount exceeds the hold limit.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team