News

"ZENKAI AWAKENING - Super Saiyan Bardock (DBL07-04S) -" Returns!

05/26/2021 01:00 AM (CDT) ~ 06/10/2021 01:00 AM (CDT)
Zenkai Awaken Super Saiyan Bardock to make him stronger than ever!

Event Period

05/26/2021 05:00 AM (CDT) ~ 06/10/2021 01:00 AM (CDT)
Play a discounted Single Summon once a day!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!

Character Info

Check how much stronger he'll become with Zenkai Awakening!
Super Saiyan Bardock
Super Saiyan Bardock
Battle Style
Melee Type
Episode
Anime Original Sagas
Character Tag
Saiyan
Super Saiyan
Team Bardock
Special Move
Revolt Pile
Deals major Pierce damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts on hit.
80% chance to inflict Heavy Bleed on hit.
Revolt Pile
Deals major Pierce damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts on hit.
100% chance to inflict Strong Bleed on hit.
Main Ability
No, You're Gonna Die!
Draw the Ultimate Arts Card "Revenge Assault" next.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 25 timer counts must elapse.
No, You're Gonna Die!
Draw the Ultimate Arts Card "Revenge Assault" next.
+40% to Ultimate damage inflicted for 20 timer counts.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Revenge Assault
Deals major Impact damage.
Restores own Ki by 30 upon activation.
Revenge Assault
Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores Ki by 60.
Restores Vanishing Gauge by 100%.
Special Skill
Enraged Saiyan
Restores own health by 10% and cancels own Attribute Downgrades.
Enraged Saiyan
Restores own health by 10% and Ki by 30.
Cancels own Attribute Downgrades.
Z Ability
Z Ability I
+19% to "Tag: Super Saiyan" base Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Super Saiyan" base Strike Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
The Beginning of a Legend
The following effects occur when this character enters the battlefield if a "Tag: Super Saiyan" other than this character is a battle member:
+30% to damage inflicted.
-5 to own Strike and Blast Arts cost.
+40% to own Ki Recovery.
Effects reset after character switch.
The Golden Saiyan
Applies the following effects to allied "Tag: Super Saiyan" when this character is switched to standby.
+20% to damage inflicted for 15 timer counts.
+30% to Critical Rate for 15 timer counts.
+70% to Critical damage for 15 timer counts.
The Beginning of a Legend
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Super Saiyan" battle member other than this character in the party:
+40% to damage inflicted.
-5 to Strike Arts cost.
-10 to Blast Arts cost.
+70% to Ki Recovery.
Effects reset after character switch.
The Golden Saiyan
Applies the following effects to allied "Tag: Super Saiyan" when this character is switched to standby:
+25% to damage inflicted for 20 timer counts.
+30% to Critical Rate for 15 timer counts.
+70% to Critical damage inflicted for 15 timer counts.
Cross-Dimensional Awakening Get with Adept Class Awakening Panel
+10% to damage inflicted every time another battle member is hit with an enemy's Strike, Blast, or Special Move Arts attack (up to 50%).
I hope you're ready... Get with Powerful Class Awakening Panel
Reduces damage received by 20% when this character enters the battlefield (cannot be stacked).
Applies the following effects to self once 50 timer counts have elapsed from battle start:
+30% to damage inflicted (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
+30% to Health Restoration (cannot be cancelled).
Special Move
Revolt Pile
Deals major damage.
Revolt Pile
Deals major damage.
Ultimate Skill
Revenge Assault
Deals major damage.
Revenge Assault
Deals massive damage.
[Tournament of Power] Abilities
The Beginning of a Legend
[Start of turn / If there is another allied "Tag: Super Saiyan" remaining / Self]
+40% to Strike damage inflicted for 1 turn.
・+50 to Ki Recovery for 1 turn.
The Golden Saiyan
[End of turn / If there is another allied "Tag: Super Saiyan" remaining / Allied "Tag: Super Saiyan" in range]
+30% to Critical Rate for 1 turn.
+30% to Critical damage inflicted for 1 turn.
The Beginning of a Legend
[Start of turn / If there is another "Tag: Super Saiyan" character in your team / Self]
+50% to Strike damage inflicted for 1 turn.
・+50 to Ki Recovery for 1 turn.
The Golden Saiyan
[End of turn / If there is another "Tag: Super Saiyan" character in your team / Allied "Tag: Super Saiyan" in range]
+50% to Critical Rate for 1 turn.
+40% to Critical damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Super Saiyan" base Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Super Saiyan" base Strike Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
DBL07-04S
DBL07-04S
Important Notes
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
    Tournament of Power stats are exclusive to the Tournament of Power.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • The max amount of a character's Awakening Z Power you can hold is 7,000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team