News

"ZENKAI AWAKENING - Super Saiyan 2 Trunks (Adult) (DBL08-02S) -" Returns!

08/17/2022 01:00 AM (CDT) ~ 09/01/2022 01:00 AM (CDT)
Zenkai Awaken Super Saiyan 2 Trunks (Adult) to make him stronger than ever!
Play a discounted Single Summon once a day!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!

Character Info

Check how much stronger he'll become with Zenkai Awakening!
Super Saiyan 2 Trunks (Adult)
Super Saiyan 2 Trunks (Adult)
Battle Style
Ranged Type
Episode
"Future" Trunks Saga (S)
Character Tag
Vegeta Clan
Hybrid Saiyan
Future
Super Saiyan 2
Special Move
Galick Gun
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 20 timer counts on hit.
Galick Gun
Deals massive Impact damage.
+20% to damage inflicted for 15 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "-30% to Ki Recovery" for 20 timer counts on hit.
Main Ability
The Last Guardian
+20% to damage inflicted by allies for 20 timer counts.
Nullifies allies' Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Requirements: 25 timer counts must elapse.
The Last Guardian
Draw a Special Move Arts Card next.
Restores own Ki by 70.
+30% to damage inflicted by allies for 30 timer counts.
Nullifies allies' Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Requirements: 25 timer counts must elapse.
Special Skill
Unlock Ki: Form of Attack
+20% to Blast damage inflicted for 20 timer counts.
Unlock Ki: Form of Attack
Restores own health by 10%.
+25% to damage inflicted for 20 timer counts.
Z Ability
Z Ability I
+24% to "Tag: Future" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Future" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Guardian's Resolve
+40% to Blast damage inflicted for 10 timer counts every time this character enters the battlefield.
Restores own health by 10% when this character is switched to standby.
Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step.
Flame of Hope
+15% to own Ki Recovery per defeated battle member.
+15% to Blast Damage inflicted per defeated "Tag: Future" ally.
Guardian's Resolve
+50% to Blast damage inflicted when this character enters the battlefield (cannot be stacked).
Restores own health by 10% when this character is switched to standby.
The following effects occur when this character evades an enemy attack with a Vanishing Step:
Restores own Ki by 30.
Shortens allies' substitution counts by 2 (activates three times).
Flame of Hope
+30% to own Ki Recovery per defeated battle member when this character enters the battlefield.
Effect resets after character switch.
Additional +25% to damage inflicted per defeated "Tag: Future", "Tag: Hybrid Saiyan", or "Tag: Vegeta Clan" battle member (cannot be cancelled).
Effect resets after character switch.
Chance for Retaliation Get with Adept Class Awakening Panel
Applies the following effects to self after enemy attack is over:
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
-5 to Arts costs for 15 timer counts (cannot be stacked).
Cancels Attribute Downgrades and Abnormal Conditions (activates three times).
Determined Battle Get with Powerful Class Awakening Panel
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Future" or "Tag: Hybrid Saiyan" battle member other than this character in the party:
+50% to damage inflicted (cannot be stacked).
Reduces damage received by 20% (cannot be stacked).
Shortens own substitution count by 1 every time another battle member is hit with an enemy's Strike or Blast Arts attack (activates 10 times).
Special Move
Galick Gun
Deals major damage.
Galick Gun
Deals massive damage.
[Tournament of Power] Abilities
Guardian's Resolve
[Start of battle / Multi-target]
+30% to own Blast damage inflicted.
・Applies Buff Effect "Nullifies Attribute Downgrades twice" to allied "Tag: Future" in range.
Flame of Hope
[Every time an allied "Tag: Future" is defeated / Self]
+15% to damage inflicted.
・+15 to Ki Recovery.
Guardian's Resolve
[Start of battle / Multi-target]
+50% to own Blast damage inflicted (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades twice" to allied "Tag: Future" or "Tag: Hybrid Saiyan" in range.
・Applies Buff Effect "Nullifies Abnormal Conditions twice" to allied "Tag: Future" or "Tag: Hybrid Saiyan" in range.
Flame of Hope
[Every time an allied "Tag: Future" or "Tag: Hybrid Saiyan" is defeated / Self]
+15% to damage inflicted (cannot be cancelled).
・+20 to Ki Recovery (cannot be cancelled).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+24% to "Tag: Future" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Future" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL08-02S
DBL08-02S
Important Notes
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • The max amount of a character's Awakening Z Power you can hold is 7,000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team