News

It's Time for "ZENKAI Ultra Space-Time Rush"!

12/17/2024 11:30 PM (CST) ~ 12/31/2029 09:00 AM (CST)
Take on the ZENKAI Ultra Space-Time Rush and get awesome rewards!
Updates
  • Added Super Saiyan Trunks (Teen) (DBL50-01S)'s Awakening Z Power to the exchange lineup.
  • Added the "I'll Help Too" Memory to the exchange lineup.
  • The exchange limits for each Arts Core and for RUSH LIMITED! #2 Summon Tickets have been reset.
  • All Rush clear statuses have been reset.
  • *Rewards can be earned again by collecting points.
    *Rush progress has not been reset.
12/25/2024 12:00 AM (CST) Update
  • Planned addition of Super Saiyan God SS Vegeta (DBL25-05S)'s Awakening Z Power to the exchange lineup.
About ZENKAI Ultra Space-Time Rush
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!

How to Play

1. Form your party for battle
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!
You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!

Strategy Tips

Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!
Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush battles!
For more information, check the ZENKAI Ultra Space-Time Rush Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.

Some Featured Characters

Super Saiyan Trunks (Teen)
Super Saiyan Trunks (Teen)
Traits
Ultimate ArtsSpecial Cover Change (Blast)Unfavorable Element Factor NullificationArmored Strike ArtsAttack UP (Frieza Force)Attack UP (Powerful Opponent)Assault
Traits
Ultimate ArtsSpecial Cover Change (Blast)Special Cover Change NullificationUnfavorable Element Factor NullificationArmored Strike ArtsAttack UP (Frieza Force)Attack UP (Powerful Opponent)Baton PassAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Melee Type
Episode
Androids Saga (Z)
Character Tag
Vegeta ClanHybrid SaiyanSuper SaiyanFutureWeapon Wielder
Ultimate Skill
Burning Attack
Deals massive Impact damage.
Applies the following effects to self upon activation:
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Restores Vanishing Gauge by 70%.
Reduces enemy Ki by 70 on hit.
*Blast Armor when charging forward.
Burning Attack
Deals massive Impact damage.
Applies the following effects to self upon activation:
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Restores Vanishing Gauge by 100%.
The following effects occur on hit:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Reduces enemy Ki by 70.
100% chance to inflict enemy with Extreme Bleed.
*Blast Armor when charging forward.
Special Move
Shining Break
Deals massive Slice damage.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 3 timer counts upon activation.
100% chance to inflict Extreme Bleed on hit.
*Blast Armor when charging forward.
Shining Break
Deals massive Slice damage.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 3 timer counts upon activation.
Applies the following effects to enemy on hit:
Inflicts Attribute Downgrade "+20% to Damage Received" for 15 timer counts.
100% chance to inflict Extreme Bleed.
*Blast Armor when charging forward.
Main Ability
Once we start this, there's no going back...
Draw the Ultimate Arts Card "Burning Attack" next.
Restores own health by 25% and Ki by 50.
Nullifies own unfavorable Element factors for 10 timer counts.
+50% to Ultimate damage inflicted for 10 timer counts.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Requirements: 25 timer counts must elapse.
Once we start this, there's no going back...
Draw the Ultimate Arts Card "Burning Attack" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 10 timer counts.
+50% to Ultimate damage inflicted for 10 timer counts.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Requirements: 25 timer counts must elapse.
Special Skill
Golden Glimmer
Draw the Ultimate Arts Card "Burning Attack" next (activates once).
Restores own health by 15% and Ki by 30.
Cancels own Attribute Downgrades.
+20% to damage inflicted for 15 timer counts.
Golden Glimmer
Draw the Ultimate Arts Card "Burning Attack" next (activates twice).
Restores own health by 15% and Ki by 40.
+20% to damage inflicted for 15 timer counts.
+30% to Ultimate damage inflicted for 10 timer counts (cannot be stacked).
Cancels own Attribute Downgrades.
Cancels enemy Buff Effects.
LIMITED Z Abilities
LIMITED Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack & Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Hybrid Saiyan" or "Tag: Future" base Strike Attack & Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+2% to Special Move damage inflicted by "Tag: Hybrid Saiyan" and +30% to "Tag: Hybrid Saiyan", "Tag: Future", or "Tag: Vegeta Clan" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+3% to Special Move damage inflicted by "Tag: Hybrid Saiyan" and +38% to "Tag: Hybrid Saiyan", "Tag: Future", or "Tag: Vegeta Clan" base Strike Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Magnificent Swordsmanship
+20% to damage inflicted against "Tag: Frieza Force" (cannot be cancelled).
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
The following effects occur every time when faced with an enemy:
Restores own Ki by 30.
+20% to damage inflicted for 10 timer counts.
-3 to Arts costs for 5 timer counts.
Inflicts all enemies with Attribute Downgrade "-30% to Critical Rate" for 10 timer counts.
Applies the following effects to self every time this character uses a Strike or Blast Arts Card:
Randomly draws one card (activates twice).
Activation count resets when characters switch.
+10% to damage inflicted (activates six times) (cannot be cancelled).
The Super Saiyan from the Future
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when enemy switches characters while this character is on the battlefield:
Reduces next damage sustained by 10% (cannot be stacked) (applies until enemy combo is finished).
Nullifies unfavorable Element factors for damage sustained for 5 timer counts.
Inflicts enemy with Attribute Downgrade "-30% to Health Restoration" for 15 timer counts.
The following effects occur when enemy Tag Switches while this character is on the battlefield:
+25% to damage inflicted against "Tag: Powerful Opponent" (activates once) (cannot be cancelled).
Reduces enemy Ki by 40.
Randomly destroys 1 enemy card.
Also seals enemy's Special Move & Special Arts when an enemy character that is both "Tag: Powerful Opponent" and "Tag: Android" Tag Switches.
The sealed Arts cannot be used for 15 timer counts.
Magnificent Swordsmanship
+20% to damage inflicted against "Tag: Frieza Force" (cannot be cancelled).
Applies the following effects to self when battle starts:
+110% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
The following effects occur every time when faced with an enemy:
Restores own Ki by 30.
+20% to damage inflicted for 15 timer counts.
-3 to own Arts costs for 5 timer counts.
Inflicts all enemies with Attribute Downgrade "-30% to Critical Rate" for 10 timer counts.
Applies the following effects to self every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+20% to damage inflicted (cannot be cancelled) (activates three times).
The Super Saiyan from the Future
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when enemy switches characters while this character is on the battlefield:
Nullifies own unfavorable Element factors for damage sustained for 5 timer counts.
Shortens allies' substitution counts by 2.
Inflicts enemy with Attribute Downgrade "-20% to Special Move, Ultimate & Awakened Arts Power" for 5 timer counts.
Inflicts enemy with Attribute Downgrade "-30% to Health Restoration" for 15 timer counts.
The following effects occur when enemy Tag Switches while this character is on the battlefield:
+25% to damage inflicted against "Tag: Powerful Opponent" (cannot be cancelled) (activates once).
Reduces enemy Ki by 40.
Randomly destroys 1 enemy card.
Also seals enemy's Special Move & Special Arts when an enemy character that is both "Tag: Powerful Opponent" and "Tag: Android" Tag Switches.
The sealed Arts cannot be used for 15 timer counts.
Fate-Changing Messenger Get with Adept Class Awakening Panel
The following effects occur when this character is switched to standby:
Restores own health by 10%.
Shortens own substitution count by 2 (activates three times).
+10% to damage inflicted by allies (up to 20%).
Applies the following effects to enemy when they perform a Vanishing Step while this character is on the battlefield:
Randomly destroys 1 card.
Inflicts Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts.
Unwavering Gaze Get with Powerful Class Awakening Panel
The following effects occur when this character enters the battlefield:
+25% to own Ki Recovery for 10 timer counts.
Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
Randomly destroys 1 enemy card.
Inflicts enemy with Attribute Downgrade "-15% to Strike & Blast Arts Power" for 10 timer counts.
Applies the following effects to self when this character uses an Arts Card (activates once):
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" for 5 timer counts.
Activation count resets after character switch.
Ultimate Skill
Burning Attack
Deals massive damage.
Burning Attack
Deals massive damage.
Special Move
Shining Break
Deals massive damage.
Shining Break
Deals massive damage.
[Tournament of Power] Abilities
Magnificent Swordsmanship
[On hit / Target is "Tag: Frieza Force" or "Tag: Powerful Opponent" / Self]
+20% to damage inflicted (instant).
[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
-30% to damage received (cannot be cancelled).
・+120 to Ki Recovery (cannot be cancelled).
[On attack / Enemy]
・Cancels Buff Effects (activates once).
[On hit / Multi-target]
・Inflicts enemy with Extreme Bleed for 1 turn.
・Inflicts all enemies with Attribute Downgrade "+15% to damage received" for 1 turn.
The Super Saiyan from the Future
[Before receiving a Blast Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Start of battle / If there is a "Tag: Frieza Force" enemy remaining / Self]
+30% to Special Move Gauge.
・Upgrades Special Move Arts.
[Start of turn / Self]
+10% to damage inflicted (cannot be cancelled).
+3% to Special Move Gauge.
[Start of 1st turn / Activate Special Action / Self]
・+100 to Ki Recovery for 1 turn.
・Applies Buff Effect "Nullifies Attribute Downgrades twice".
[End of 1st turn / Self]
・Restores health by 3%.
Magnificent Swordsmanship
[On hit / Target is "Tag: Frieza Force" or "Tag: Powerful Opponent" / Self]
+30% to damage inflicted (instant).
[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
-30% to damage received (cannot be cancelled).
・+150 to Ki Recovery (cannot be cancelled).
[On attack / Enemy]
・Cancels Buff Effects (activates twice).
[On hit / Multi-target]
・Inflicts enemy with Extreme Bleed for 1 turn.
・Inflicts all enemies with Attribute Downgrade "+15% to damage received" for 1 turn.
The Super Saiyan from the Future
[Before receiving a Blast Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Start of battle / If there is a "Tag: Frieza Force" or "Tag: Powerful Opponent" enemy remaining / Self]
+50% to Special Move Gauge.
・Upgrades Special Move Arts.
[Start of turn / Self]
+10% to damage inflicted (cannot be cancelled).
+3% to Special Move Gauge.
[Start of 1st turn / Activate Special Action / Self]
・+100 to Ki Recovery.
・Applies Buff Effect "Nullifies Attribute Downgrades twice".
[End of 1st turn / Self]
・Restores health by 3%.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Hybrid Saiyan" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Hybrid Saiyan" or "Tag: Future" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Hybrid Saiyan", "Tag: Future", or "Tag: Vegeta Clan" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Hybrid Saiyan", "Tag: Future", or "Tag: Vegeta Clan" base Strike Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL50-01S
DBL50-01S
ZENKAI Ultra Space-Time Rush doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!
Clear all the battles and Trials to receive more than three times the usual number of medals! Ultra Space-Time Rush SUPER on now!

Ultra Space-Time Rush Exchange Shop Lineup

Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!
ZENKAI Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.
Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

Introducing Awakened Equipment

Check out the abilities of the Awakened Equipment you can create with the new Memory!
NEW!
[Awakened] I'll Help Too
Slot 1
Base Strike Defense +8.00~+18.00%
Base Blast Defense +8.00~+18.00%
Slot 2
Base Strike Attack +8.00~+18.00%
Slot 3
Base Blast Attack +5.00~+15.00%
+5.00~+12.00% to Blast Attack if a battle member other than this character is "Tag: Girls"
Equip Conditions
Girls

"RUSH LIMITED! #2" Summon On Now!

An amazing Summon that includes some LEGENDS LIMITED characters and guarantees one SPARKING character!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!

Available LEGENDS LIMITED Characters

Piccolo
Piccolo
DBL22-03S
Piccolo
Piccolo
DBL22-03S
Goku
Goku
DBL15-05S
Super Saiyan Goku
Super Saiyan Goku
DBL15-05S
Super Saiyan 2 Gohan (Youth)
Super Saiyan 2 Gohan (Youth)
DBL10-06S
God of Destruction Beerus
God of Destruction Beerus
DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.

Required Summon Tickets

RUSH LIMITED! #2 Summon Tickets
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
  • You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
  • You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.
Exchange Shop
  • Items listed above are only a portion of what is available for exchange.
  • Check the in-game Exchange Shop for more details.
  • Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
  • Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits.
  • Check the in-game Exchange Shop for more details on the exchange limits.
  • The exchange limits for Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.
Important Notes
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The Event period may be subject to change depending on maintenance duration.
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
  • ZENKAI Ultra Space-Time Rush is available after you clear Main Story 2-8-6 on NORMAL difficulty.
  • Points are valid only in the season in which they are obtained.
  • Points and clear statuses of each Rush will reset at the start of the next season.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team