News

It's Time for "ZENKAI Ultra Space-Time Rush"!

04/08/2026 12:30 AM (CDT) ~ 12/31/2029 09:00 AM (CST)
Take on the ZENKAI Ultra Space-Time Rush and get awesome rewards!
Updates
  • Added Super Saiyan 2 & Super Saiyan God SS Trunks (Adult) & Vegeta (DBL54-03S)'s Awakening Z Power to the exchange lineup.
  • Added the "Heh-heh-heh..." Memory to the exchange lineup.
  • The exchange limits for each Arts Core and for RUSH LIMITED! #2 Summon Tickets have been reset.
  • All Rush clear statuses have been reset.
  • *Rewards can be earned again by collecting points.
    *Rush progress has not been reset.
About ZENKAI Ultra Space-Time Rush
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!

How to Play

1. Form your party for battle
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!
You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!

Strategy Tips

Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!
Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush battles!
For more information, check the ZENKAI Ultra Space-Time Rush Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.

Some Featured Characters

Super Saiyan 2 & Super Saiyan God SS Trunks (Adult) & Vegeta
Trunks (Adult)
Vegeta
Traits
Special Cover Change (Blast)Reverse Element FactorsTag
Traits
Special Cover Change (Blast)Reverse Element FactorsTag
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Ranged Type
Episode
"Future" Trunks Saga (S)
Character Tag
Vegeta ClanSaiyanHybrid SaiyanFutureSuper Saiyan 2God KiSuper Saiyan God SSWeapon Wielder
Special Move
Shining Buster *Blast Armor when charging forward
Deals massive Impact damage.
Applies the following effects to self upon activation:
Draw a Blast Arts Card next.
+40% to Special Move damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-40% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Shining Buster*Blast Armor when charging forward
Massive Damage (Impact)
▼On Activation
・Draw Blast Arts next
・Special Move damage +40% (3 counts) (uncancellable)
・Damage Guard Penetration +40% (3 counts)
・Nullify Endurance (3 counts)
*Blast Armor when charging forward
Switch Ability
Come on, Trunks, give it all you've got!
Tag Switch to "Vegeta".
Reverses own Element factors.
Restores own health by 10% and Ki by 20.
+10% to damage inflicted for 30 timer counts.
Randomly destroys 2 enemy cards.
Requirements: Max Switch Gauge.
Come on, Trunks, give it all you've got!
・Tag Switch to "Vegeta"
・Health +10%
・Ki +30
・Damage +10% (30 counts)
・Destroy 2 enemy cards
*Requirement:
Max Switch Gauge
Special Skill
Hidden Power of Hope
Draw a Special Move Arts Card next (activates twice).
Restores own Ki by 50.
+30% to damage inflicted for 10 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
Applies the following effects to self based on own remaining health:
[Health is between 50% and 30%]
Restores health by 10%.
Restores Vanishing Gauge by 50%.
[Health is below 30%]
Restores health by 15%.
Restores Vanishing Gauge by 70%.
Hidden Power of Hope
・Draw Special Move Arts next
・Ki +50
・Damage +30% (10 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
Also, if health is 50% or lower:
・Health +15%
・Vanishing Gauge +70%
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Assault Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Assault Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Assault Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If Future
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability I
If Future
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability II Limit Break to ★3 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If Vegeta Clan
・Base Strike Defense +15%
Z Ability III Limit Break to ★6 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If Vegeta Clan
・Base Strike Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +38%
・Base Blast Defense +38%
If Vegeta Clan
・Base Strike Defense +18%
Z Ability IV Limit Break to ★7+ to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +38%
・Base Blast Defense +38%
If Vegeta Clan
・Base Strike Defense +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If & Hybrid Saiyan
・Base Strike Attack +15%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +20%
Zenkai Ability II Upgrade with Awakening Rank III
If & Hybrid Saiyan
・Base Strike Attack +20%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +25%
Zenkai Ability III Upgrade with Awakening Rank V
If & Hybrid Saiyan
・Base Strike Attack +30%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +35%
Zenkai Ability IV Upgrade with Awakening Rank VII
If & Hybrid Saiyan
・Base Strike Attack +35%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +40%
Unique Ability
Parental Bonds Across Time
The following effects occur when battle starts or when this character enters the battlefield via Tag Switch:
+90% to damage inflicted (cannot be cancelled).
+30% to damage inflicted for 20 timer counts.
Reduces damage received by 60% (cannot be cancelled).
-5 to own Blast Arts cost (cannot be cancelled).
+15% to Blast damage inflicted by allied "Tag: Future" (cannot be cancelled).
+15% to Strike damage inflicted by allied "Tag: Vegeta Clan" (cannot be cancelled).
Effects reset when Tag Switching to "Vegeta".
Applies the following effects to self once 20 timer counts have elapsed from either battle start or after this character enters the battlefield via Tag Switch:
Restores health by 10%.
+70% to damage inflicted (cannot be cancelled).
Reduces damage received by 10% (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).
Effects reset when Tag Switching to "Vegeta".
Pride and Determination to Protect the Future
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Applies the following effects to self when this character uses a Blast Arts:
Restores Ki by 10.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 2 timer counts (activates once).
Activation count resets when characters switch or a Tag Switch is performed.
The following effects occur upon landing a Blast Arts hit:
Draw a Blast Arts Card next (activates twice).
Activation count resets when characters switch or a Tag Switch is performed.
Inflicts all enemies with Attribute Downgrade "+30 to all Arts costs" for 3 timer counts.
Inflicts enemy with Attribute Downgrade "-80% to Health Restoration" for 3 timer counts.
The following effects occur if own remaining health is 50% or below after being hit by an enemy's Arts attack while this character is on the battlefield:
Randomly destroys one of your own Cards and draws a Special Arts Card next (activates once).
+10% to own Health Restoration for 15 timer counts.
Shortens allies' substitution counts by 5 (activates once).
Reduces enemy Ki by 80 (activates once).
Starter Ability
・Damage +220%
・Damage Guard +200%
・Ally Future Blast damage +20%
・Ally Vegeta Clan Strike damage +20%
*All uncancellable
Parental Bonds Across Time
▼On Battle Start or Tag Switch
・Damage +30% (20 counts)
▼After 10 Timer Counts Have Elapsed from Battle Start or Tag Switch
*Effects reset on Tag Switch
・Health +10%
・Damage +70% (uncancellable)
・Damage Guard +10% (uncancellable)
・All Arts costs -5 (uncancellable)
Special Cover Change
[Effective Against]
[Comboable Into]
Pride and Determination to Protect the Future
▼On Blast Arts Use
・Ki +10
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Tag Switch
▼On Blast Arts Hit
・Draw Blast Arts next (2 times)
*Activations reset on switch/Tag Switch
・Enemy Health Restoration -80% (3 counts)
・All enemy Arts costs +30 (3 counts)
▼When Hit by Enemy Arts, If Health Is 50% or Lower
・Destroy 1 card, then draw Special Arts next (1 time)
・Health Restoration +30% (15 counts)
・Ally sub counts -5 (1 time)
・Enemy Ki -80 (1 time)
Entrusted Hope
Get with Awakening Rank III
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Destroy 1 enemy card
・All enemy Strike/Blast/Special Move Arts power -15% (10 counts)
▼When Ally Is Defeated
・Damage +20% (uncancellable)
・Damage Guard +15% (uncancellable)
・Ally health +20%
Father and Son Resisting Despair
Get with Awakening Rank VI
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch/Tag Switch
・Destroy 1 enemy card
・Enemy Draw Speed -1 (10 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -3
DBL54-03S
Super Saiyan 2 & Super Saiyan God SS Trunks (Adult) & Vegeta
Trunks (Adult)
Vegeta
Traits
Special Cover Change (Strike)Reverse Element FactorsTag
Traits
Special Cover Change (Strike)Reverse Element FactorsTag
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Ranged Type
Episode
"Future" Trunks Saga (S)
Character Tag
Vegeta ClanSaiyanHybrid SaiyanFutureSuper Saiyan 2God KiSuper Saiyan God SSWeapon Wielder
Special Move
Cosmic Buster *Blast Armor when charging forward
Deals massive Impact damage.
Applies the following effects to self upon activation:
Draw a Blast Arts Card next.
+40% to Special Move damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-40% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Cosmic Buster*Blast Armor when charging forward
Massive Damage (Impact)
▼On Activation
・Draw Blast Arts next
・Special Move damage +40% (3 counts) (uncancellable)
・Damage Guard Penetration +40% (3 counts)
・Nullify Endurance (3 counts)
*Blast Armor when charging forward
Switch Ability
This is the power of mortals!
Tag Switch to "Trunks (Adult)".
Reverses own Element factors.
Draw a Blast Arts Card next.
Restores own health by 10% and Ki by 20.
Restores own Vanishing Gauge by 70%.
Requirements: Max Switch Gauge.
This is the power of mortals!
・Tag Switch to "Trunks (Adult)"
・Draw Blast Arts next
・Health +10%
・Ki +30
・Vanishing Gauge +70%
*Requirement:
Max Switch Gauge
Special Skill
Hidden Power of Pride
Draw a Blast Arts Card next.
Restores own Ki by 40.
+10% to damage inflicted for 30 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur based on own remaining health:
[Health is between 50% and 30%]
Restores own health by 10%.
Randomly destroys 1 enemy card.
[Health is below 30%]
Restores own health by 15%.
Randomly destroys 2 enemy cards.
Hidden Power of Pride
・Draw Blast Arts next
・Ki +40
・Damage +10% (30 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
Also, if health is 50% or lower:
・Health +15%
・Destroy 2 enemy cards
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Assault Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Assault Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Assault Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If Future
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability I
If Future
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability II Limit Break to ★3 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If Vegeta Clan
・Base Strike Defense +15%
Z Ability III Limit Break to ★6 to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If Vegeta Clan
・Base Strike Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +38%
・Base Blast Defense +38%
If Vegeta Clan
・Base Strike Defense +18%
Z Ability IV Limit Break to ★7+ to Enhance
If Future, Vegeta Clan, or Hybrid Saiyan
・Base Blast Attack +38%
・Base Blast Defense +38%
If Vegeta Clan
・Base Strike Defense +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If & Hybrid Saiyan
・Base Strike Attack +15%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +20%
Zenkai Ability II Upgrade with Awakening Rank III
If & Hybrid Saiyan
・Base Strike Attack +20%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +25%
Zenkai Ability III Upgrade with Awakening Rank V
If & Hybrid Saiyan
・Base Strike Attack +30%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +35%
Zenkai Ability IV Upgrade with Awakening Rank VII
If & Hybrid Saiyan
・Base Strike Attack +35%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +40%
Unique Ability
Parental Bonds Across Time
The following effects occur when this character enters the battlefield via Tag Switch:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
Increases own Arts Card Draw Speed by 1 level (cannot be cancelled).
-10 to own Blast Arts cost (cannot be cancelled).
+15% to Blast damage inflicted by allied "Tag: Future" (cannot be cancelled).
+15% to Strike damage inflicted by allied "Tag: Vegeta Clan" (cannot be cancelled).
Effects reset when Tag Switching to "Trunks (Adult)".
Applies the following effects to self every time this character uses an Arts Card:
Restores Ki by 5.
+10% to damage inflicted for 5 timer counts.
+10% to damage inflicted for 30 timer counts.
Applies the following effects to self after enemy attack is over:
Restores health by 10% (activates four times).
+10% to damage inflicted for 30 timer counts.
Pride and Determination to Protect the Future
Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Applies the following effects to self when this character uses a Blast Arts:
+10% to damage inflicted for 30 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 2 timer counts (activates once).
Activation count resets when characters switch or a Tag Switch is performed.
The following effects occur upon landing a Blast Arts hit:
Reduces enemy Ki by 30.
Inflicts all enemies with Attribute Downgrade "+30 to all Arts costs" for 3 timer counts.
Inflicts enemy with Attribute Downgrade "-80% to Health Restoration" for 3 timer counts.
The following effects occur if own remaining health is 50% or below after being hit by an enemy's Arts attack while this character is on the battlefield:
Randomly destroys one of your own Cards and draws a Special Arts Card next (activates once).
+10% to own Health Restoration for 15 timer counts.
Shortens allies' substitution counts by 5 (activates once).
Reduces enemy Ki by 80 (activates once).
Parental Bonds Across Time
▼On Tag Switch
*Effect resets on Tag Switch
・Draw Speed +1 (uncancellable)
▼On Arts Use
・Ki +10
・Damage +20% (5 counts)
・Damage +10% (30 counts)
▼When Enemy Attack Ends
・Health +15% (4 times)
・Damage +10% (30 counts)
Special Cover Change
[Effective Against]
[Comboable Into]
Pride and Determination to Protect the Future
▼On Blast Arts Use
・Damage +10% (30 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Tag Switch
▼On Blast Arts Hit
・Draw Blast Arts next (1 time)
*Activations reset on switch/Tag Switch
・Enemy Ki -30
・Enemy Health Restoration -80% (3 counts)
・All enemy Arts costs +30 (3 counts)
▼When Hit by Enemy Arts, If Health Is 50% or Lower
・Destroy 1 card, then draw Special Arts next (1 time)
・Health Restoration +30% (15 counts)
・Ally sub counts -5 (1 time)
・Enemy Ki -80 (1 time)
Entrusted Hope
Get with Awakening Rank III
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Destroy 1 enemy card
・All enemy Strike/Blast/Special Move Arts power -15% (10 counts)
▼When Ally Is Defeated
・Damage +20% (uncancellable)
・Damage Guard +15% (uncancellable)
・Ally health +20%
Father and Son Resisting Despair
Get with Awakening Rank VI
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch/Tag Switch
・Destroy 1 enemy card
・Enemy Draw Speed -1 (10 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -3
DBL54-03S
ZENKAI Ultra Space-Time Rush doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!

Ultra Space-Time Rush Exchange Shop Lineup

Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!
ZENKAI Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.
Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

Introducing Awakened Equipment

Check out the abilities of the Awakened Equipment you can create with the new Memory!
NEW!
[Awakened] Heh-heh-heh...
Slot 1
Base Critical +10.00~+25.00%
Slot 2
Base Health +6.00~+12.00%
Special Move Damage +6.00~+12.00%
Slot 3
Base Strike Attack +10.00~+20.00%
+10.00~+20.00% to own Strike Attack if a "Tag: Team Bardock" other than this character is a battle member.
Equip Conditions
Team Bardock

"RUSH LIMITED! #2" Summon On Now!

An amazing Summon that includes some LEGENDS LIMITED characters and guarantees one SPARKING character!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!

Available LEGENDS LIMITED Characters

Piccolo
DBL22-03S
Piccolo
DBL22-03S
Goku
DBL15-05S
Super Saiyan Goku
DBL15-05S
Super Saiyan 2 Gohan (Youth)
DBL10-06S
God of Destruction Beerus
DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.

Required Summon Tickets

RUSH LIMITED! #2 Summon Tickets
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
  • You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
  • You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.
Exchange Shop
  • Items listed above are only a portion of what is available for exchange.
  • Check the in-game Exchange Shop for more details.
  • Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
  • Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • *Some Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.
  • Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits.
  • Check the in-game Exchange Shop for more details on the exchange limits.
  • The exchange limits for Ultra Space-Time Rush Exchange Shop lineup Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.
Important Notes
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The Event period may be subject to change depending on maintenance duration.
  • The character details are for Limit Break ★7+.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Limited-time Tags are not shown in this notice.
  • Supporters cannot be added to your team in this Event.
  • ZENKAI Ultra Space-Time Rush is available after you clear Main Story 2-8-6 on NORMAL difficulty.
  • Points are valid only in the season in which they are obtained.
  • Points and clear statuses of each Rush will reset at the start of the next season.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team