News

"Ultra Space-Time Rush" Now On!

01/13/2021 12:00 AM (CST) ~ 01/27/2021 12:00 AM (CST)

Event Period

01/13/2021 12:00 AM (CST) ~ 01/27/2021 12:00 AM (CST)
*The Event period may be subject to change depending on maintenance duration.
Challenge the Ultra Space-Time Rush and Get Awesome Rewards!
Updates
  • Awakening Z Power for Piccolo (DBL22-03S) has been added to the Rush Medal Exchange!
  • Exchange limits for Awakening Z Powers have been reset.
  • All Rush clear statuses have been reset.
  • *Rewards can be earned again by collecting points.
    *Rush progress has not been reset.
Get Awakening Z Power at the Rush Medal Exchange Shop!
Trade the Rush Medals you got in the Event for Awakening Z Power and all kinds of Zenkai Souls at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!
Piccolo
Battle Style
Defense Type
Special Move
Explosive Demon Wave
Deals major Explode damage.
Cancels enemy Attribute Upgrades on hit (activates once).
Explosive Demon Wave
Deals major Explode damage.
Restores own Ki by 20 upon activation.
Cancels enemy Attribute Upgrades on hit (activates once).
Main Ability
My body feels so light!
Transform into "Agile Style".
Restores own Vanishing Gauge by 100%.
Requirements: 15 timer counts must elapse.
My body feels so light!
Transform into "Agile Style".
Restores own Vanishing Gauge by 100%.
Gain Attribute Upgrade "shortens substitution count by 1" (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Special Skill
Unlock Ki: Form of Life
Gradually restores own health each timer count for 60 timer counts.
+10% to Blast damage inflicted for 60 timer counts.
Unlock Ki: Form of Life
Gradually restores own health each timer count for 60 timer counts.
+15% to Blast damage inflicted for 60 timer counts.
Z Ability
Z Ability II
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Z Ability III
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
The only chance we have of winning, is if I go with you.
The following effects occur when battle starts:
+20% to damage inflicted by allies or your Buddy.
+60% to Blast damage inflicted (cannot be cancelled).
Demonic Power
Restores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.)
Reduces damage received by 30% until combo ends when changing cover.
The only chance we have of winning, is if I go with you.
The following effects occur when battle starts:
+20% to damage inflicted by allies or your Buddy.
+60% to Blast damage inflicted (cannot be cancelled).
+50% to own Ki Recovery (cannot be cancelled).
Demonic Power
Restores 20% of damage received after enemy attack is over (up to 20% of own health).
Reduces damage received by 50% until combo ends when changing cover.
+20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals Get with Adept Class Awakening Panel
The following effects occur when this character is switched to standby:
Gradually restores allies other than this character's health each timer count for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Obsession with Victory Get with Powerful Class Awakening Panel
The following effects occur when this character enters the battlefield:
+20% to Strike damage inflicted for 15 timer counts.
Reduces enemy Ki by 10.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
DBL22-03S
Piccolo
Battle Style
Defense Type
Special Move
Special Beam Cannon
Deals massive Pierce damage.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts upon activation.
100% chance to inflict Heavy Bleed on hit.
*Blast Armor while charging forward.
Special Beam Cannon
Deals massive Pierce damage.
Applies the following effects to self upon activation:
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
100% chance to inflict Heavy Bleed on hit.
*Blast Armor when charging forward.
Main Ability
It's all yours!
Draw a Special Arts Card next.
Restores own Ki by 50.
Destroys all of your enemy's cards.
Requirements: 10 timer counts must elapse.
It's all yours!
Draw a Special Arts Card next.
Restores own Ki by 60.
Destroys all of your enemy's cards.
Requirements: 10 timer counts must elapse.
Special Skill
Special Beam Charge
Draw a Special Move Arts Card next (activates twice).
+80% to the next Special Move damage inflicted (activates twice)
+20% to Blast damage inflicted for 15 timer counts.
Special Beam Charge
Draw a Special Move Arts Card next (activates two times).
Restores own Ki by 30.
+80% to the next Special Move damage inflicted (activates two times).
+20% to Blast damage inflicted for 15 timer counts.
Z Ability
Z Ability II
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Z Ability III
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Winning Strategy
Applies the following effects to self depending on the number of timer counts elapsed since transforming:
10 timer counts elapsed: -20 to Special Move Arts cost (cannot be cancelled).
20 timer counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
30 timer counts elapsed: -10 to Strike & Blast Arts costs (cannot be cancelled).
Latent Demonic Power
Restores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.)
Also applies the following effects to self if own health is 50% or less (activates once):
+20% to damage inflicted.
Reduces damage received by 20%.
Reduces damage received by 30% until combo ends when changing cover.
Winning Strategy
+20% to Strike damage inflicted after transforming (cannot be cancelled).
Applies the following effects to self depending on the number of timer counts elapsed after transforming:
10 timer counts elapsed: -20 to Special Move Arts cost (cannot be cancelled).
20 timer counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
30 timer counts elapsed: -10 to Strike & Blast Arts costs (cannot be cancelled).
Latent Demonic Power
Restores 20% of damage received after enemy attack is over (up to 20% of own Health).
Also applies the following effects to self if own remaining health is 50% or below (activates once):
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Reduces damage received by 30% until combo ends when changing cover.
+20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals Get with Adept Class Awakening Panel
The following effects occur when this character is switched to standby:
Gradually restores allies other than this character's health each timer count for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.
Obsession with Victory Get with Powerful Class Awakening Panel
The following effects occur when this character enters the battlefield:
+20% to Strike damage inflicted (cannot be stacked).
Reduces enemy Ki by 10.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
DBL22-03S
Get Special Summon Tickets as rank rewards!
LEGENDS LIMITED characters are included in the "RUSH LIMITED!" Summon!
Get one SPARKING character guaranteed in this deluxe Consecutive Ticket Summon!
Clear all five Rushes at Z Rank to get up to 18 RUSH LIMITED! Summon Tickets!
RUSH LIMITED! Summon Ticket
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as Single Summons.
  • You can hold up to 20 RUSH LIMITED! Summon Tickets.
  • Surplus will be sent to the Gift Box.
  • You won't be able to use the tickets after the lineup for the RUSH LIMITED! Summon updates.
About "Ultra Space-Time Rush"
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get an Event-limited Title and other rewards with points you collect from defeating enemies!

How to Play

1. Select characters to take into the Ultra Space-Time Rush.
Each character only gets one chance to participate in the Ultra Space-Time Rush!
Once you use a character in your party, you can't use them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
2. Get rewards by collecting points!
Earn points by clearing floors and completing Challenges!
Obtain awesome Point Rewards such as Chrono Crystals and Fragments for creating Awakened Equipment if the total amount of points acquired across all floors exceeds a certain amount!
Featured Rewards
Event-Limited Title
Ultra Space-Time Rush Commander

Strategy Tips

Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power level characters first so you can save your stronger ones and have the advantage in later battles!
Use Battle Bonus Characters!
Characters with certain Tags and Episodes will give you an advantage in some Ultra Space-Time Rush battles!
For more information, check the Ultra Space-Time Rush Enemy List or under Strategy Hints in the battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.
Ultra Space-Time Rush doesn't use up any Energy, so you're free to attempt it as many times as you want! Try and get as many points as you can!
Rush Medal Exchange Shop Lineup
  • Awakening Z Power [Piccolo](DBL22-03S)
  • Awakening Z Power [Goku] (DBL15-05S)
  • Awakening Z Power [Gohan (Youth)] (DBL10-06S)
  • Well done, Goku...!! Memory No. 1
  • Zenkai Souls (All Types)
NEW!
Awakened Well done, Goku...!! No. 1
Slot 1
Base Strike Attack +8.00~13.00% &
Base Blast Attack +8.00~13.00%
Slot 2
Base Strike Defense +12.00~20.00%
Slot 3
Base Strike Attack +10.00~20.00%
Base Blast Attack +10.00~20.00%
*One of the abilities will be randomly assigned.
Equip Conditions
Regeneration & YEL
Exchange Shop
  • Items listed above are only a portion of those that can be exchanged for.
  • Check the Exchange Shop in-game for more details.
  • Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
  • Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
  • The max amount of a character's Awakening Z Power you can hold is 7,000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • The Rush Medal Exchange Shop lineup will reset during the next switch-over.
  • The exchange limit for each Awakening Z Power is 20 times (up to 2,000) per season.
  • Each Awakening Z Power can be exchanged up to 20 times after the next reset.
  • There are currently no plans to end any of the Awakening Z Power exchanges. Should an end date be set, it will be announced in the notice for the season prior to that date.
Important Notes
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The character details are for ★3 Limit Break and Godly Class.
  • The Zenkai Awakened information is at ★7 Limit Break, Godly Class, and Awakening Rank VII.
  • Points are relevant only in the season they are obtained.
  • Points and clear statuses of each Rush will reset at the start of the next season.
  • Each Title can only be obtained once.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team