Event Period
12/30/2020 12:00 AM (CST) ~
01/13/2021 12:00 AM (CST) *The Event period may be subject to change depending on maintenance duration.
Challenge the Ultra Space-Time Rush and Get Awesome Rewards!
Updates
- The exchange limit for [Goku] (DBL15-05S) Awakening Z Power has been reset.
- The exchange limit for [Gohan (Youth)] (DBL10-06S) Awakening Z Power has been reset.
- All Rush clear statuses have been reset.
*Rewards can be earned again by collecting points. *Rush progress has not been reset.
Get Awakening Z Power at the Rush Medal Exchange Shop!
Trade the Rush Medals you got in the Event for Awakening Z Power and all kinds of Zenkai Souls at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!
Goku
Battle Style
Ranged Type
Special Move
Kamehameha Deals major Impact damage.
+15% to Special Move damage inflicted for 15 timer counts upon activation.
Kamehameha Deals major Impact damage.
+20% to Special Move damage inflicted for 15 timer counts upon activation.
Main Ability
Y-You'll Pay... Transform into "Super Saiyan".
Restores own Ki by 40.
+30% to damage inflicted.
Requirements: 15 timer counts must elapse.
Y-You'll Pay... Transform into "Super Saiyan".
Restores own Ki by 50.
+30% to damage inflicted (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Special Skill
Giant Swing +15% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by
40% upon activation.
Inflicts Forced Switching on hit.
Giant Swing +15% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by
50% upon activation.
Inflicts Forced Switching on hit.
Z Ability
Z Ability II +21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Z Ability III +30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Pride: Inflicted Damage UP Damage inflicted increases according to the number of timer counts elapsed with current character (up to
50%).
5 counts:
+30% to damage inflicted.
10 counts:
+50% to damage inflicted.
Effect resets after character switch or transformation.
Not so Fast Reduces damage received by
40% for 5 timer counts when this character enters the battlefield.
Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step.
Restores own health by
50% when 2 allies are defeated.
Pride: Inflicted Damage UP Increases damage inflicted according to the number of timer counts elapsed with current character (up to
50%).
3 counts:
+30% to damage inflicted.
8 counts:
+50% to damage inflicted.
Effect resets after character switch or transformation.
Not so Fast Reduces damage received by
40% for 10 timer counts when this character enters the battlefield.
Restores own Ki by 30 when this character evades an enemy attack with a Vanishing Step.
Restores own health by
50% when 2 allies are defeated.
Enraged Saiyan Get with Adept Class Awakening Panel Applies the following effects to self when one allied character is defeated:
+20% to damage inflicted.
Applies Buff Effect "Nullify Attribute Downgrades up to two times".
Applies Buff Effect "Nullify Abnormal Conditions up to two times".
Awakened Legendary Warrior Get with Powerful Class Awakening Panel Applies the following effects to self when this character enters the battlefield:
Restores Ki by 20.
+20% to damage inflicted for 15 timer counts.
+15% to Blast damage inflicted for 15 timer counts.
DBL15-05S
Super Saiyan Goku
Battle Style
Ranged Type
Special Move
Angry Kamehameha Deals massive Impact damage.
+15% to Special Move damage inflicted for 15 timer counts upon activation.
Counter will activate upon enemy's Arts attacks while in fighting pose, excluding certain moves.
+50% to Special Move damage inflicted for 3 timer counts once the counter is activated.
Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts once the counter is activated.
Angry Kamehameha Deals massive Impact damage.
+20% to Special Move damage inflicted for 15 timer counts upon activation.
Counter will activate upon enemy's Arts attacks while in fighting pose, excluding certain moves.
+50% to Special Move damage inflicted for 3 timer counts once the counter is activated.
Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts once the counter is activated.
Main Ability
You've Really Made Me Mad! Draw a Special Move Arts Card next.
-10 to own Strike & Blast Arts cost for 60 timer counts.
+40% to own Ki Recovery for 60 timer counts.
Requirements: 10 timer counts must elapse.
You've Really Made Me Mad! Draw a Special Move Arts Card next.
Restores own Ki by 30.
-10 to own Strike & Blast Arts costs for 60 timer counts.
+60% to own Ki Recovery for 60 timer counts.
Requirements: 10 timer counts must elapse.
Special Skill
Giant Swing +15% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by
40% upon activation.
Inflicts Forced Switching on hit.
Inflicts enemy with Attribute Downgrade "
+15% to Impact Damage Received" for 30 timer counts on hit.
Giant Swing +20% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by
50% upon activation.
Inflicts Forced Switching on hit.
Inflicts enemy with Attribute Downgrade "
+15% to Impact Damage Received" for 30 timer counts on hit.
Z Ability
Z Ability II +21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Z Ability III +30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Let's Settle This Now! +50% to Blast damage inflicted when 2 allies are defeated.
Damage inflicted increases according to the number of timer counts elapsed with current character (up to
70%).
5 counts:
+40% to damage inflicted.
10 counts:
+70% to damage inflicted.
Effect resets after character switch.
You Can Never Destroy What I Am... Reduces damage received by
40% for 5 timer counts when this character enters the battlefield.
Restores own Ki by 25 when this character evades enemy attack with a Vanishing Step.
Restores own health by
50% and -15 to own Special Move Arts cost (cannot be cancelled) when 2 allies are defeated.
Let's Settle This Now! +50% to Blast damage inflicted when 2 allies are defeated (cannot be cancelled).
Increases damage inflicted according to the number of timer counts elapsed with current character (up to
70%).
3 counts:
+40% to damage inflicted.
8 counts:
+70% to damage inflicted.
Effect resets after character switch.
You Can Never Destroy What I Am... Reduces damage received by
40% for 10 timer counts when this character enters the battlefield.
Applies the following effects to self when this character evades an enemy attack with a Vanishing Step:
Restores Ki by 30.
Randomly draws 1 new card when you have 3 or fewer cards.
Restores own health by
50% and -15 to own Special Move Arts cost when 2 allies are defeated (cannot be cancelled).
Enraged Saiyan Get with Adept Class Awakening Panel Applies the following effects to self when one allied character is defeated:
+20% to damage inflicted.
Applies Buff Effect "Nullify Attribute Downgrades up to two times".
Applies Buff Effect "Nullify Abnormal Conditions up to two times".
Awakened Legendary Warrior Get with Powerful Class Awakening Panel Applies the following effects to self when this character enters the battlefield:
Restores Ki by 25.
+20% to damage inflicted (cannot be stacked).
+15% to Blast damage inflicted (cannot be stacked).
DBL15-05S
*The displayed information is at ★3 Limit Break and Godly Class.
*The Zenkai Awakened information is at ★7 Limit Break, Godly Class, and Awakening Rank VII.
Get Special Summon Tickets as rank rewards!
LEGENDS LIMITED characters are included in the "RUSH LIMITED!" Summon!
Get one SPARKING character guaranteed in this deluxe Consecutive Ticket Summon!
Clear all five Rushes at Z Rank to get up to 18 RUSH LIMITED! Summon Tickets!
RUSH LIMITED! Summon Ticket
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as Single Summons.
- You can hold up to 20 RUSH LIMITED! Summon Tickets.
Surplus will be sent to the Gift Box. - You won't be able to use the tickets after the lineup for the RUSH LIMITED! Summon updates.
About "Ultra Space-Time Rush"
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get an Event-limited Title and other rewards with points you collect from defeating enemies!
How to Play
1. Select characters to take into the Ultra Space-Time Rush.
Each character only gets one chance to participate in the Ultra Space-Time Rush!
Once you use a character in your party, you can't use them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
▼
2. Get rewards by collecting points!
Earn points by clearing floors and completing Challenges!
Obtain awesome Point Rewards such as Chrono Crystals and Fragments for creating Awakened Equipment if the total amount of points acquired across all floors exceeds a certain amount!
Featured Rewards
Event-Limited Title
Ultra Space-Time Rush Commander
Strategy Tips
Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power level characters first so you can save your stronger ones and have the advantage in later battles!
Use Battle Bonus Characters!
Characters with certain Tags and Episodes will give you an advantage in some Ultra Space-Time Rush battles!
For more information, check the Ultra Space-Time Rush Enemy List or under Strategy Hints in the battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.
Ultra Space-Time Rush doesn't use up any Energy, so you're free to attempt it as many times as you want! Try and get as many points as you can!
Rush Medal Exchange Shop Lineup
- Awakening Z Power [Goku] (DBL15-05S)
- Awakening Z Power [Gohan (Youth)] (DBL10-06S)
- Memory "Awakened He's a Saiyan! No. 1"
- Zenkai Souls (All Types)
NEW! Awakened He's a Saiyan! No. 1
Slot 1
Base Blast Defense +8.00~18.00%
Slot 2
Base Strike Defense +8.00~15.00% &
Base Blast Defense +8.00~15.00%
Slot 3
Special Move Damage +8.00~15.00% &
Base Critical +8.00~15.00%
Equip Conditions
Exchange Shop
- Items listed above are only a portion of those that can be exchanged for.
Check the Exchange Shop in-game for more details. - Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
- Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
- The max amount of a character's Awakening Z Power you can hold is 7,000.
- Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
- The Rush Medal Exchange Shop lineup will reset during the next switch-over.
- The exchange limit for each Awakening Z Power is 20 times (up to 2,000) per season.
- Each Awakening Z Power can be exchanged up to 20 times after the next reset.
- There are currently no plans to end any of the Awakening Z Power exchanges. Should an end date be set, it will be announced in the notice for the season prior to that date.
Important Notes
- Event content, as well as Event start and end dates, may change without prior notice.
- Points are relevant only in the season they are obtained.
- Points and clear statuses of each Rush will reset at the start of the next season.
- Each Title can only be obtained once.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team