▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer (1 time)
*Activations reset on switch
・Health
+10%・Ki +30
・Nullify damage received Element disadvantage (5 counts)
▼On Arts Use
・Damage
+30% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
▼After Arts Use if Hand Has 1 Card or Fewer (1 Time)
*Activations reset on switch
・Draw 1 card
・Nullify Element disadvantages (5 counts)
▼When Hit by Enemy Arts
・Enemy Ki -5
・All enemy Arts costs +15 (5 counts) (2 times)
*Activations reset on switch
Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is
50% or lower (1 time):
*Activations shared between "Goku" and "Vegeta"
*Activations reset after "Super Spirit Bomb" activation
・Health
+30%・Unique Gauge
+50%・Destroy entire enemy hand
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Health
+15%・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)
*Activations shared between "Goku" and "Vegeta"
▼While in Preparation Mode and Health Is Reduced to 0 by Enemy Attack
・Revive and Tag Switch to "Goku"

(
70% health)
・Switch to Attack Type
・Unique Gauge charge rate
+100% (uncancellable)