▼Every 10 Timer Counts Elapsed from Battle Start
・Health
+5%・Damage
+30% (up to
180%)
・Special Move damage
+10% (up to
60%)
・Damage Guard
+5% (up to
30%)
・Ki Recovery
+20% (up to
120%)
・All Arts costs -1 (up to -6)
▼On Battlefield Entry
・Destroy 1 card, then draw Special Arts next (1 time)
・Draw 1 card if hand has 3 or fewer
・Ki +40
・Nullify Special Cover Changes (5 counts)
Also, if enemy health is
50% or more:
・Draw 1 card if hand has 3 or fewer
・Protect hand (3 counts)
・All enemy Health Restoration
-40% (10 counts)
▼When Hit by Enemy Strike/Blast Arts (1 Time)
*Activations reset on switch or Autocounter activation
・Enemy Ki -35
・All enemy Special Move/Ultimate/Awakened Arts costs +15 (5 counts)
・All enemy Special Move/Ultimate/Awakened Arts power
-40% (10 counts)
▼When Hit by Enemy Special Arts (3 Times)
・Enemy Ki -70
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)