Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 20 timer counts on hit.
I'll grind you into dust!
Draw a Special Move Arts Card next.
Restores own health by 20%.
+80% to the next Special Move damage inflicted (cannot be cancelled)
Requirements: 20 timer counts must elapse.
Blast damage inflicted by allies increases based on the number of defeated battle members.
0: +15% to Blast damage for 30 timer counts.
1: +25% to Blast damage for 25 timer counts.
2: +40% to Blast damage for 20 timer counts.
Z Ability II
+26% to "Element: PUR" base Strike Attack during battle.
You'll pay for this!
The following effects occur when 2 allies are defeated.
Draw a Special Arts Card next.
Restores own health by 50% and Ki by 60.
+70% to Strike damage inflicted.
Reduces damage received by 50% for 10 timer counts.
When this character enters the battlefield, +20% to own Ki Recovery per defeated "Character: Bulma" or "Tag: Vegeta Family".
Assist (Saiyan & Hybrid Saiyan): Inflicted Dmg UP
+20% to damage inflicted by allied "Tag: Saiyan" or "Tag: Hybrid Saiyan" for 20 timer counts when this character is switched to standby.