Status
Various stats upgraded.
Special Move
▼Special Beam Cannon Before Adjustments: Deals major Pierce damage.
Causes enemy to receive 15% more Blast damage for 15 timer counts.
After Adjustments: Deals major Pierce damage.
Gains Attribute Upgrade "-50% to enemy's 'Cover: Sustained Damage CUT'" for 5 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "+15% to Blast Damage Received" for 15 timer counts on hit.
100% chance to inflict Heavy Bleed on hit.
Special Skill
▼Unlock Ki: Form of Attack Before Adjustments: Cost 25
+15% to Strike & Blast damage inflicted for 30 timer counts.
After Adjustments: Cost 20
+15% to Strike & Blast damage inflicted for 30 timer counts.
If 40 battle timer counts has elapsed, additionally enhances the next Special Move Arts Card used:
+50% to Special Move damage.
Main Ability
▼Demon Willpower Before Adjustments: Restores ally health by 25%.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Requirements: 15 timer counts must elapse.
After Adjustments: Restores ally health by 25%.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Requirements: 15 timer counts must elapse.
Unique Ability
▼Cover: Reduce Damage Before Adjustments: Reduce damage received by 50% until combo ends when changing cover. +2 to own substitution count when activated.
After Adjustments: Reduces damage received by 50% until combo ends when changing cover.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts when activated.
+2 to own substitution count when activated.
▼Anti-Saiyan: Blast Atk UP Before Adjustments: +20% to Blast Damage inflicted against "Tag: Saiyan".
After Adjustments: +50% to Blast Damage inflicted against "Tag: Saiyan".
Z Ability
▼Z Ability III (★5) Before Adjustments: +24% to "Element: GRN" base Strike Defense during battle.
After Adjustments: +30% to "Element: GRN" or "Tag: Regeneration" base Strike Defense during battle.
▼Z Ability IV (★7) Before Adjustments: +25% to "Element: GRN" base Strike Defense during battle.
After Adjustments: +33% to "Element: GRN" or "Tag: Regeneration" base Strike Defense during battle.