Deals major Impact damage.
+15% to damage inflicted for 10 timer counts upon activation.
Restores own health by 35%.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Requirements: 15 timer counts must elapse.
Unlock Ki: Form of Attack
+25% to allies' inflicted damage for 30 timer counts.
Z Ability II
+16% to "Element: GRN" max base health during battle.
+20% to Blast damage inflicted for 20 timer counts when this character enters the battlefield.
Blast damage inflicted increases according to the number of timer counts elapsed with current character (up to 70%).
3 counts: +40% to Blast damage
6 counts: +70% to Blast damage
Effect resets after character switch.
Assist (Vegeta & Universe 6): Strike Atk UP
+40% to Strike damage of allied "Character: Vegeta" and "Tag: Universe 6" for 15 timer counts when this character is switched to standby.