When this character performs a cover change, knocks enemy back to long range if it's against their Strike or Blast Arts attack (activates twice) (activates during assists).
*Cover changes performed against attacks other than Strike or Blast Arts attacks are also counted as activations.
*Nullified activations are not counted.
[Comboable Arts]
Special Move Arts
Charges own Unique Gauge every time when hit with an enemy's Arts attack while this character is on the battlefield.
While this character is in one of the following states, if own Unique Gauge is full, consumes entire Unique Gauge to autocounter enemy's Blast Arts and most ranged Special Move & Special Arts (activates three times).
Slide moving or standing still.
Sidestepping to the left or right.
Receiving an attack.
*Excludes Abnormal Conditions and special states caused by certain Arts.
*Excludes changing cover.
*Own Unique Gauge will disappear after autocounter activates three times.
[Comboable Arts]
Special Move Arts
Ultimate Arts
Applies the following effects to self when autocounter activates:
Randomly destroys one of your own Cards and draws a Special Move Arts Card next (activates once).
Restores Ki by 50.
The following effects occur once Unique Gauge is full:
Restores own health by
20%.
Restores own health by
10% (activates once).
Nullifies own unfavorable Element factors for 5 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Shortens allies' substitution counts by 3.
Reduces enemy's Dragon Balls by 1.
Destroys all of your enemy's Strike Arts Cards.
The following effects occur every time the enemy uses a Special Move, Awakened, or Ultimate Arts while this character is on the battlefield:
Nullifies unfavorable Element factors for damage sustained for 5 timer counts (activates three times).
Inflicts enemy with Attribute Downgrade "
-100% to Ki Recovery" for 5 timer counts.