When this character performs a cover change, knocks enemy back to long range if cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).
*Cover changes performed against attacks other than Strike or Blast Arts attacks are also counted as activations.
*Nullified activations are not counted.
Consumes
30% of this character's Unique Gauge to activate Evade against enemy's attack listed below while slide moving or standing still.
[Evadable Attacks]
Tap Attack
Tap Shot
Tackle
Strike Arts
Blast Arts
Evade will not activate in the following circumstances:
When this character has insufficient Unique Gauge.
Immediately following this character's sidestep, attack action etc. when they cannot act normally.
*This character's Unique Gauge gradually decreases while they're on the battlefield, and gradually recovers while they're on standby.