News

"Master's Pack Z LIMITED PICKUP" Is On Now!

02/24/2021 12:00 AM (CST) ~ 04/06/2021 01:00 AM (CDT)
Increased rates for Zenkai Awakenable LEGENDS LIMITED characters!
This is the perfect chance to Zenkai Awaken your LEGENDS LIMITED characters!

Event Information

All SPARKING characters in this Summon can be Zenkai Awakened!
Plus! One SPARKING character is guaranteed in Consecutive Summons!
Limit Break to ★7 and tread the path to Zenkai Awakening!

Event Period

02/24/2021 12:00 AM (CST) ~ 04/06/2021 01:00 AM (CDT)
*The Event period may be subject to change depending on maintenance duration.

LEGENDS LIMITED Characters

Piccolo
Piccolo
Battle Style
Defense Type
Episode
Saiyan Saga (Z)
Character Tag
Regeneration
Namekian
Special Move
Explosive Demon Wave
Deals major Explode damage.
Cancels enemy Attribute Upgrades on hit (activates once).
Explosive Demon Wave
Deals major Explode damage.
Restores own Ki by 20 upon activation.
Cancels enemy Attribute Upgrades on hit (activates once).
Main Ability
My body feels so light!
Transform into "Agile Style".
Restores own Vanishing Gauge by 100%.
Requirements: 15 timer counts must elapse.
My body feels so light!
Transform into "Agile Style".
Restores own Vanishing Gauge by 100%.
Gain Attribute Upgrade "shortens substitution count by 1" (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Special Skill
Unlock Ki: Form of Life
Gradually restores own health each timer count for 60 timer counts.
+10% to Blast damage inflicted for 60 timer counts.
Unlock Ki: Form of Life
Gradually restores own health each timer count for 60 timer counts.
+15% to Blast damage inflicted for 60 timer counts.
Z Ability
Z Ability I
+24% to "Tag: Regeneration" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
The only chance we have of winning, is if I go with you.
The following effects occur when battle starts:
+20% to damage inflicted by allies or your Buddy.
+60% to Blast damage inflicted (cannot be cancelled).
Demonic Power
Restores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.)
Reduces damage received by 30% until combo ends when changing cover.
The only chance we have of winning, is if I go with you.
The following effects occur when battle starts:
+20% to damage inflicted by allies or your Buddy.
+60% to Blast damage inflicted (cannot be cancelled).
+50% to own Ki Recovery (cannot be cancelled).
Demonic Power
Restores 20% of damage received after enemy attack is over (up to 20% of own health).
Reduces damage received by 50% until combo ends when changing cover.
+20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals Get with Adept Class Awakening Panel
The following effects occur when this character is switched to standby:
Gradually restores allies other than this character's health each timer count for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Obsession with Victory Get with Powerful Class Awakening Panel
The following effects occur when this character enters the battlefield:
+20% to Strike damage inflicted for 15 timer counts.
Reduces enemy Ki by 10.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
Special Move
Explosive Demon Wave
Deals major damage.
Explosive Demon Wave
Deals major damage.
[Tournament of Power] Abilities
Winning Strategy
[Start of battle / Self]
+20% to damage inflicted (cannot be cancelled).
[End of 1st turn / Transform / Self]
+40% to damage inflicted (cannot be cancelled).
・+40 to Ki Recovery (cannot be cancelled).
Latent Demonic Power
[Start of battle / Self]
・Applies Buff Effect "Restores 20% of damage received" (up to 20% of own health).
[Start of 3rd turn / Activate Special Action / Self]
+40% to next Special Move damage inflicted.
+100% to Special Move Gauge.
[On Special Move Arts hit / Enemy]
・Inflicts Heavy Bleed for 1 turn.
Winning Strategy
[Start of battle / Self]
+20% to damage inflicted (cannot be cancelled).
[End of 1st turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
・+50 to Ki Recovery (cannot be cancelled).
Latent Demonic Power
[Start of battle / Self]
・Applies Buff Effect "Restores 20% of damage received" (up to 20% of own health).
[Start of 3rd turn / Activate Special Action / Self]
+50% to next Special Move damage inflicted.
+100% to Special Move Gauge.
[On Special Move Arts hit / Enemy]
・Inflicts Heavy Bleed for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+24% to "Tag: Regeneration" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
DBL22-03S
DBL22-03S
Piccolo
Piccolo
Battle Style
Defense Type
Episode
Saiyan Saga (Z)
Character Tag
Regeneration
Namekian
Special Move
Special Beam Cannon
Deals massive Pierce damage.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts upon activation.
100% chance to inflict Heavy Bleed on hit.
*Blast Armor while charging forward.
Special Beam Cannon
Deals massive Pierce damage.
Applies the following effects to self upon activation:
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
100% chance to inflict Heavy Bleed on hit.
*Blast Armor when charging forward.
Main Ability
It's all yours!
Draw a Special Arts Card next.
Restores own Ki by 50.
Destroys all of your enemy's cards.
Requirements: 10 timer counts must elapse.
It's all yours!
Draw a Special Arts Card next.
Restores own Ki by 60.
Destroys all of your enemy's cards.
Requirements: 10 timer counts must elapse.
Special Skill
Special Beam Charge
Draw a Special Move Arts Card next (activates twice).
+80% to the next Special Move damage inflicted (activates twice)
+20% to Blast damage inflicted for 15 timer counts.
Special Beam Charge
Draw a Special Move Arts Card next (activates two times).
Restores own Ki by 30.
+80% to the next Special Move damage inflicted (activates two times).
+20% to Blast damage inflicted for 15 timer counts.
Z Ability
Z Ability I
+24% to "Tag: Regeneration" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Winning Strategy
Applies the following effects to self depending on the number of timer counts elapsed since transforming:
10 timer counts elapsed: -20 to Special Move Arts cost (cannot be cancelled).
20 timer counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
30 timer counts elapsed: -10 to Strike & Blast Arts costs (cannot be cancelled).
Latent Demonic Power
Restores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.)
Also applies the following effects to self if own health is 50% or less (activates once):
+20% to damage inflicted.
Reduces damage received by 20%.
Reduces damage received by 30% until combo ends when changing cover.
Winning Strategy
+20% to Strike damage inflicted after transforming (cannot be cancelled).
Applies the following effects to self depending on the number of timer counts elapsed after transforming:
10 timer counts elapsed: -20 to Special Move Arts cost (cannot be cancelled).
20 timer counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
30 timer counts elapsed: -10 to Strike & Blast Arts costs (cannot be cancelled).
Latent Demonic Power
Restores 20% of damage received after enemy attack is over (up to 20% of own Health).
Also applies the following effects to self if own remaining health is 50% or below (activates once):
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Reduces damage received by 30% until combo ends when changing cover.
+20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals Get with Adept Class Awakening Panel
The following effects occur when this character is switched to standby:
Gradually restores allies other than this character's health each timer count for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.
Obsession with Victory Get with Powerful Class Awakening Panel
The following effects occur when this character enters the battlefield:
+20% to Strike damage inflicted (cannot be stacked).
Reduces enemy Ki by 10.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
Special Move
Special Beam Cannon
Deals massive damage.
Special Beam Cannon
Deals massive damage.
[Tournament of Power] Abilities
Winning Strategy
[Start of battle / Self]
+20% to damage inflicted (cannot be cancelled).
[End of 1st turn / Transform / Self]
+40% to damage inflicted (cannot be cancelled).
・+40 to Ki Recovery (cannot be cancelled).
Latent Demonic Power
[Start of battle / Self]
・Applies Buff Effect "Restores 20% of damage received" (up to 20% of own health).
[Start of 3rd turn / Activate Special Action / Self]
+40% to next Special Move damage inflicted.
+100% to Special Move Gauge.
[On Special Move Arts hit / Enemy]
・Inflicts Heavy Bleed for 1 turn.
Winning Strategy
[Start of battle / Self]
+20% to damage inflicted (cannot be cancelled).
[End of 1st turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
・+50 to Ki Recovery (cannot be cancelled).
Latent Demonic Power
[Start of battle / Self]
・Applies Buff Effect "Restores 20% of damage received" (up to 20% of own health).
[Start of 3rd turn / Activate Special Action / Self]
+50% to next Special Move damage inflicted.
+100% to Special Move Gauge.
[On Special Move Arts hit / Enemy]
・Inflicts Heavy Bleed for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+24% to "Tag: Regeneration" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
DBL22-03S
DBL22-03S
Goku
Goku
Battle Style
Ranged Type
Episode
Frieza Saga (Z)
Character Tag
Son Family
Saiyan
Special Move
Kamehameha
Deals major Impact damage.
+15% to Special Move damage inflicted for 15 timer counts upon activation.
Kamehameha
Deals major Impact damage.
+20% to Special Move damage inflicted for 15 timer counts upon activation.
Main Ability
Y-You'll Pay...
Transform into "Super Saiyan".
Restores own Ki by 40.
+30% to damage inflicted.
Requirements: 15 timer counts must elapse.
Y-You'll Pay...
Transform into "Super Saiyan".
Restores own Ki by 50.
+30% to damage inflicted (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Special Skill
Giant Swing
+15% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by 40% upon activation.
Inflicts Forced Switching on hit.
Giant Swing
+15% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by 50% upon activation.
Inflicts Forced Switching on hit.
Z Ability
Z Ability I
+19% to "Tag: Saiyan" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Pride: Inflicted Damage UP
Damage inflicted increases according to the number of timer counts elapsed with current character (up to 50%).
5 counts: +30% to damage inflicted.
10 counts: +50% to damage inflicted.
Effect resets after character switch or transformation.
Not so Fast
Reduces damage received by 40% for 5 timer counts when this character enters the battlefield.
Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step.
Restores own health by 50% when 2 allies are defeated.
Pride: Inflicted Damage UP
Increases damage inflicted according to the number of timer counts elapsed with current character (up to 50%).
3 counts: +30% to damage inflicted.
8 counts: +50% to damage inflicted.
Effect resets after character switch or transformation.
Not so Fast
Reduces damage received by 40% for 10 timer counts when this character enters the battlefield.
Restores own Ki by 30 when this character evades an enemy attack with a Vanishing Step.
Restores own health by 50% when 2 allies are defeated.
Enraged Saiyan Get with Adept Class Awakening Panel
Applies the following effects to self when one allied character is defeated:
+20% to damage inflicted.
Applies Buff Effect "Nullify Attribute Downgrades up to two times".
Applies Buff Effect "Nullify Abnormal Conditions up to two times".
Awakened Legendary Warrior Get with Powerful Class Awakening Panel
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 20.
+20% to damage inflicted for 15 timer counts.
+15% to Blast damage inflicted for 15 timer counts.
Special Move
Kamehameha
Deals major damage.
Kamehameha
Deals major damage.
[Tournament of Power] Abilities
You've Really Made Me Mad!
[On hit / Target is "Tag: Lineage of Evil" / Self]
+20% to damage inflicted (instant).
[Start of battle / Self]
+30% to damage inflicted for 1 turn.
[Start of 2nd turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
+15% to Special Move Gauge charge rate (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades once".
・Applies Buff Effect "Nullifies Abnormal Conditions once".
Enraged Saiyan
[If at least 1 ally is defeated / Self]
+20% to damage inflicted.
+20% to Special Move damage inflicted.
[On Special Move Arts activation / Self]
+60% to Special Move damage inflicted (cannot be cancelled).
You've Really Made Me Mad!
[On hit / Target is "Tag: Lineage of Evil" / Self]
+20% to damage inflicted (instant).
[Start of battle / Self]
+40% to damage inflicted for 1 turn.
[Start of 2nd turn / Transform / Self]
+60% to damage inflicted (cannot be cancelled).
+20% to Special Move Gauge charge rate (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades twice".
・Applies Buff Effect "Nullifies Abnormal Conditions twice".
Enraged Saiyan
[If at least 1 ally is defeated / Self]
+20% to damage inflicted (cannot be cancelled).
+20% to Special Move damage inflicted (cannot be cancelled).
[On Special Move Arts activation / Self]
+60% to Special Move damage inflicted (cannot be cancelled).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Saiyan" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL15-05S
DBL15-05S
Super Saiyan Goku
Super Saiyan Goku
Battle Style
Ranged Type
Episode
Frieza Saga (Z)
Character Tag
Son Family
Saiyan
Super Saiyan
Special Move
Angry Kamehameha
Deals massive Impact damage.
+15% to Special Move damage inflicted for 15 timer counts upon activation.
Counter will activate upon enemy's Arts attacks while in fighting pose, excluding certain moves.
+50% to Special Move damage inflicted for 3 timer counts once the counter is activated.
Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts once the counter is activated.
Angry Kamehameha
Deals massive Impact damage.
+20% to Special Move damage inflicted for 15 timer counts upon activation.
Counter will activate upon enemy's Arts attacks while in fighting pose, excluding certain moves.
+50% to Special Move damage inflicted for 3 timer counts once the counter is activated.
Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts once the counter is activated.
Main Ability
You've Really Made Me Mad!
Draw a Special Move Arts Card next.
-10 to own Strike & Blast Arts cost for 60 timer counts.
+40% to own Ki Recovery for 60 timer counts.
Requirements: 10 timer counts must elapse.
You've Really Made Me Mad!
Draw a Special Move Arts Card next.
Restores own Ki by 30.
-10 to own Strike & Blast Arts costs for 60 timer counts.
+60% to own Ki Recovery for 60 timer counts.
Requirements: 10 timer counts must elapse.
Special Skill
Giant Swing
+15% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by 40% upon activation.
Inflicts Forced Switching on hit.
Inflicts enemy with Attribute Downgrade "+15% to Impact Damage Received" for 30 timer counts on hit.
Giant Swing
+20% to damage inflicted for 15 timer counts upon activation.
Restores own Vanishing Gauge by 50% upon activation.
Inflicts Forced Switching on hit.
Inflicts enemy with Attribute Downgrade "+15% to Impact Damage Received" for 30 timer counts on hit.
Z Ability
Z Ability I
+19% to "Tag: Saiyan" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Let's Settle This Now!
+50% to Blast damage inflicted when 2 allies are defeated.
Damage inflicted increases according to the number of timer counts elapsed with current character (up to 70%).
5 counts: +40% to damage inflicted.
10 counts: +70% to damage inflicted.
Effect resets after character switch.
You Can Never Destroy What I Am...
Reduces damage received by 40% for 5 timer counts when this character enters the battlefield.
Restores own Ki by 25 when this character evades enemy attack with a Vanishing Step.
Restores own health by 50% and -15 to own Special Move Arts cost (cannot be cancelled) when 2 allies are defeated.
Let's Settle This Now!
+50% to Blast damage inflicted when 2 allies are defeated (cannot be cancelled).
Increases damage inflicted according to the number of timer counts elapsed with current character (up to 70%).
3 counts: +40% to damage inflicted.
8 counts: +70% to damage inflicted.
Effect resets after character switch.
You Can Never Destroy What I Am...
Reduces damage received by 40% for 10 timer counts when this character enters the battlefield.
Applies the following effects to self when this character evades an enemy attack with a Vanishing Step:
Restores Ki by 30.
Randomly draws 1 new card when you have 3 or fewer cards.
Restores own health by 50% and -15 to own Special Move Arts cost when 2 allies are defeated (cannot be cancelled).
Enraged Saiyan Get with Adept Class Awakening Panel
Applies the following effects to self when one allied character is defeated:
+20% to damage inflicted.
Applies Buff Effect "Nullify Attribute Downgrades up to two times".
Applies Buff Effect "Nullify Abnormal Conditions up to two times".
Awakened Legendary Warrior Get with Powerful Class Awakening Panel
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 25.
+20% to damage inflicted (cannot be stacked).
+15% to Blast damage inflicted (cannot be stacked).
Special Move
Angry Kamehameha
Deals massive damage.
Angry Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
You've Really Made Me Mad!
[On hit / Target is "Tag: Lineage of Evil" / Self]
+20% to damage inflicted (instant).
[Start of battle / Self]
+30% to damage inflicted for 1 turn.
[Start of 2nd turn / Transform / Self]
+50% to damage inflicted (cannot be cancelled).
+15% to Special Move Gauge charge rate (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades once".
・Applies Buff Effect "Nullifies Abnormal Conditions once".
Enraged Saiyan
[If at least 1 ally is defeated / Self]
+20% to damage inflicted.
+20% to Special Move damage inflicted.
[On Special Move Arts activation / Self]
+60% to Special Move damage inflicted (cannot be cancelled).
You've Really Made Me Mad!
[On hit / Target is "Tag: Lineage of Evil" / Self]
+20% to damage inflicted (instant).
[Start of battle / Self]
+40% to damage inflicted for 1 turn.
[Start of 2nd turn / Transform / Self]
+60% to damage inflicted (cannot be cancelled).
+20% to Special Move Gauge charge rate (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades twice".
・Applies Buff Effect "Nullifies Abnormal Conditions twice".
Enraged Saiyan
[If at least 1 ally is defeated / Self]
+20% to damage inflicted (cannot be cancelled).
+20% to Special Move damage inflicted (cannot be cancelled).
[On Special Move Arts activation / Self]
+60% to Special Move damage inflicted (cannot be cancelled).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Saiyan" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Saiyan" or "Tag: Super Saiyan" base Strike & Blast Attack during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL15-05S
DBL15-05S
Super Saiyan 2 Gohan (Youth)
Super Saiyan 2 Gohan (Youth)
Battle Style
Ranged Type
Episode
Cell Saga (Z)
Character Tag
Son Family
Hybrid Saiyan
Super Saiyan 2
Special Move
Super Kamehameha
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts on hit.
Super Kamehameha
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts on hit.
Main Ability
Believe in yourself, Gohan!
Draw the Ultimate Arts Card "Father-Son Kamehameha" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 20 timer counts if there is a defeated battle member.
Requirements: 25 timer counts must elapse.
Believe in yourself, Gohan!
Draw the Ultimate Arts Card "Father-Son Kamehameha" next.
Restores own health by 40% and Ki by 70.
Nullifies own unfavorable Element factors for 20 timer counts if there is a defeated battle member.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Father-Son Kamehameha
Deals massive Impact damage.
+25% to damage inflicted for 20 timer counts upon activation.
*Blast Armor when charging forward.
Father-Son Kamehameha
Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to damage inflicted for 20 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Special Skill
Unleashed Rage
Cancels own Attribute Downgrades.
The following effects occur based on own remaining health:
Health is 50% or more: +20% to Blast damage inflicted for 20 timer counts.
Health is below 50%: +35% to Blast damage inflicted for 20 timer counts.
Unleashed Rage
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur based on own remaining health:
Health is 50% or more: +30% to Blast damage inflicted for 20 timer counts.
Health is below 50%: +45% to Blast damage inflicted for 20 timer counts.
Z Ability
Z Ability I
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
I'll give it my best!
The following effects occur per defeated battle member:
+30% to damage inflicted.
+20% to own Ki Recovery.
+100% to Ultimate damage inflicted if allied "Character: Goku" is defeated.
Turn Regret into Power
-5 to own Blast Arts cost (cannot be cancelled).
Reduces damage received from "Tag: Regeneration" by 20% (cannot be cancelled).
+15% to damage inflicted for 15 timer counts every time this character uses a Blast Arts Card.
Reduces damage received by 40% until combo ends when changing cover.
+25% to Blast damage inflicted for 20 timer counts when activated.
I'll give it my best!
The following effects occur per defeated battle member:
+40% to damage inflicted.
+30% to own Ki Recovery.
+100% to Ultimate damage inflicted if an allied "Tag: Son Family" is defeated.
Turn Regret into Power
-5 to own Blast Arts cost (cannot be cancelled).
Reduces damage received from "Tag: Regeneration" by 20% (cannot be cancelled).
+20% to damage inflicted for 20 timer counts every time this character uses a Blast Arts.
Reduces damage received by 40% until combo ends when changing cover.
+30% to Blast damage inflicted for 20 timer counts when activated.
Inherited Power Get with Adept Class Awakening Panel
+30% to Blast damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Applies the following effects to allies per "Tag: Hybrid Saiyan" or "Tag: Son Family" battle member other than this character when this character enters the battlefield:
+30% to Ki Recovery for 20 timer counts.
+20% to Blast damage inflicted for 20 timer counts.
Let your power explode! Get with Powerful Class Awakening Panel
Applies the following effects to self when two allied characters are defeated:
Restores health by 20%.
+30% to damage inflicted (cannot be cancelled).
Cancels own Attribute Downgrades and Abnormal Conditions.
Applies the following effects to self every time when faced with an enemy:
Restores Ki by 40.
+25% to damage inflicted for 20 timer counts.
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals massive damage.
Ultimate Skill
Father-Son Kamehameha
Deals massive damage.
Father-Son Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
I'll give it my best!
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[Start of turn / Self]
+30% to Blast damage inflicted for 1 turn.
[Start of turn / Per defeated ally / Self]
+10% to damage inflicted for 1 turn.
・+15 to Ki Recovery for 1 turn.
Believe in yourself, Gohan!
[On receiving an attack / Enemy is "Tag: Regeneration" / Self]
-20% to damage received (instant).
[If an allied "Character: Goku" is defeated / Self]
+20% to Ultimate damage inflicted (cannot be cancelled).
・Upgrades Special Move Arts.
I'll give it my best!
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[Start of turn / Self]
+50% to Blast damage inflicted for 1 turn.
[Start of turn / Per defeated ally / Self]
+10% to damage inflicted for 1 turn (cannot be cancelled).
・+15 to Ki Recovery for 1 turn (cannot be cancelled).
Believe in yourself, Gohan!
[On receiving an attack / Enemy is "Tag: Regeneration" / Self]
-20% to damage received (instant).
[If an allied "Tag: Son Family" is defeated / Self]
+30% to Ultimate damage inflicted (cannot be cancelled).
・Upgrades Special Move Arts.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: RED" and "Tag: Son Family" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL10-06S
DBL10-06S
God of Destruction Beerus
God of Destruction Beerus
Battle Style
Support Type
Episode
God of Destruction Beerus Saga (S)
Character Tag
God of Destruction
Twins
God Ki
Powerful Opponent
Special Move
Sphere of Destruction
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "-15% to Ki Recovery" for 35 timer counts on hit.
Sphere of Destruction
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "-30% to Ki Recovery" for 35 timer counts on hit.
Main Ability
Don't Mess With a God of Destruction
Draw the Ultimate Arts Card "Multi Sphere of Destruction" next.
+20% to Blast damage inflicted for 20 timer counts upon activation.
Requirements: 25 timer counts must elapse.
Don't Mess With a God of Destruction
Draw the Ultimate Arts Card "Multi Sphere of Destruction" next.
+50% to Blast damage inflicted for 20 timer counts.
Restores own health by 20%.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Multi Sphere of Destruction
Deals massive Explode damage.
Destroys all enemy cards on hit.
Multi Sphere of Destruction
Deals massive Explode damage.
Destroys all enemy cards on hit.
Special Skill
Power Flick
Cancels enemy Attribute Upgrades on hit (activates once).
Inflicts enemy with Attribute Downgrade "+25% to Blast Damage Received" for 20 timer counts on hit.
[Arts with Pursuit]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
Power Flick
Cancels enemy Attribute Upgrades on hit (activates three times).
Inflicts enemy with Attribute Downgrade "+35% to Blast Damage Received" for 20 timer counts on hit.
[Arts with Pursuit]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
Z Ability
Z Ability I
+19% to "Tag: God Ki" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: God Ki" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: God Ki" base Blast Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: God Ki" base Blast Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Realm of Gods
The following effects occur when battle starts:
Applies Buff Effect: "Nullify Attribute Downgrades up to 2 times" to self.
Applies Buff Effect: "Nullify Abnormal Conditions up to 2 times" to self.
+50% to own Ki Recovery for 5 timer counts when Ki is 30 or lower after using an Arts Card.
Aura of Destruction
Inflicts enemy with Attribute Downgrade "+5 to Blast Arts Cost" for 10 timer counts every time this character enters the battlefield.
Seals all enemies' Main Abilities for 10 timer counts every time this character enters the battlefield (activates three times).
Realm of Gods
The following effects occur when battle starts:
Applies Buff Effect: "Nullify Attribute Downgrades up to 2 times" to self.
Applies Buff Effect: "Nullify Abnormal Conditions up to 2 times" to self.
+50% to own Ki Recovery for 5 timer counts when Ki is 30 or lower after using an Arts Card.
Aura of Destruction
The following effects occur when this character enters the battlefield:
+40% to damage inflicted for 15 timer counts.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
Seals all enemies' Main Abilities for 10 timer counts (activates three times).
Intimidate: Card Seal Get with Adept Class Awakening Panel
Seals 1 enemy card slot randomly when this character enters the battlefield.
The sealed card slot cannot be used for 10 timer counts.
Before creation comes ruin... Get with Powerful Class Awakening Panel
The following effects occur when this character is switched to standby:
+20% to damage inflicted by allies for 20 timer counts.
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 20 timer counts.
Inflicts all enemies with Attribute Downgrade "+15 to Special Arts cost" for 10 timer counts (activates three times).
Special Move
Sphere of Destruction
Deals major damage.
Sphere of Destruction
Deals major damage.
Ultimate Skill
Multi Sphere of Destruction
Deals massive damage.
Multi Sphere of Destruction
Deals massive damage.
[Tournament of Power] Abilities
Realm of Gods
[Start of 1st turn / Self]
+30% to damage inflicted.
・+70 to Ki Recovery (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades twice".
・Applies Buff Effect "Nullifies Abnormal Conditions twice".
Before creation comes ruin...
[Start of 2nd turn / Activate Special Action / Multi-target]
・Inflicts enemy with "Can't Attack" for 1 turn.
+20% to own damage inflicted.
・Inflicts enemy with Attribute Downgrade "+30% to damage received" for 1 turn.
Realm of Gods
[Start of 1st turn / Self]
+40% to damage inflicted (cannot be cancelled).
・+80 to Ki Recovery (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades twice".
・Applies Buff Effect "Nullifies Abnormal Conditions twice".
Before creation comes ruin...
[Start of 2nd turn / Activate Special Action / Multi-target]
・Inflicts enemy with "Can't Attack" for 1 turn.
+20% to own damage inflicted (cannot be cancelled).
・Inflicts enemy with Attribute Downgrade "+40% to damage received" for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: God Ki" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: God Ki" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: God Ki" base Blast Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: God Ki" base Blast Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
DBL07-11S
DBL07-11S

Other Featured Characters

Super Saiyan God SS Goku
Super Saiyan God SS Goku
Battle Style
Ranged Type
Episode
Frieza Resurrected Saga (S)
Character Tag
Son Family
Saiyan
God Ki
Super Saiyan God SS
Special Move
Super Kamehameha
Deals major Impact damage.
+20% to Blast damage inflicted for 20 timer counts.
Super Kamehameha
Deals major Impact damage.
+20% to damage inflicted for 20 timer counts upon activation.
Main Ability
I'll Hit You with All I've Got!
Draw the Ultimate Arts Card "God Kamehameha" next.
Restores own Vanishing Gauge by 100%.
Requirements: 25 timer counts must elapse.
I'll Hit You with All I've Got!
Draw the Ultimate Arts Card "God Kamehameha" next.
Restores own Ki by 30.
Restores own Vanishing Gauge by 100%.
Requirements: 25 timer counts must elapse.
Ultimate Skill
God Kamehameha
Deals massive Impact damage.
+50% to Ultimate damage inflicted for 3 timer counts upon activation.
God Kamehameha
Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Special Skill
The Real Fight Starts Now!
Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 15 timer counts.
The Real Fight Starts Now!
Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 20 timer counts.
Z Ability
Z Ability I
+19% to "Tag: God Ki" base Blast Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: God Ki" base Blast Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: God Ki" base Blast Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: God Ki" base Blast Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Now We're Really Fighting!
+15% to damage inflicted when battle begins.
The following effects occur depending on the number of timer counts elapsed since the start of the battle:
20 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery.
40 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery.
60 counts elapsed: +15% to damage inflicted and increases Arts Card Draw Speed by 1 level.
Sorry, but It's My Turn Now
The following effects occur from battle start for 45 timer counts:
Reduces damage received by 35%.
Nullifies own Attribute Downgrades and Abnormal Conditions.
Now We're Really Fighting!
+15% to damage inflicted when battle starts (cannot be cancelled).
The following effects occur depending on the number of timer counts elapsed since the start of the battle:
15 counts elapsed: +15% to damage inflicted and +25% to own Ki Recovery (cannot be cancelled).
30 counts elapsed: +15% to damage inflicted and +35% to own Ki Recovery (cannot be cancelled).
50 counts elapsed: +15% to damage inflicted and increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Sorry, but It's My Turn Now
The following effects occur from battle start for 45 timer counts:
Reduces damage received by 35% (cannot be cancelled).
Nullifies own Attribute Downgrades and Abnormal Conditions.
Pinnacle of Divinity Get with Adept Class Awakening Panel
The following effects occur upon landing a Strike or Blast Arts hit:
Restores own Ki by 5.
+10% to damage inflicted by allied "Tag: God Ki" for 15 timer counts.
The Ultimate Saiyan Get with Powerful Class Awakening Panel
+15% to damage inflicted when this character enters the battlefield (cannot be stacked).
Applies the following effects to self once 45 timer counts have elapsed from battle start:
+15% to damage inflicted (cannot be cancelled).
+15% to Blast damage inflicted (cannot be cancelled).
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals major damage.
Ultimate Skill
God Kamehameha
Deals massive damage.
God Kamehameha
Deals massive damage.
[Tournament of Power] Abilities
Now We're Really Fighting!
[Start of battle / Self]
+15% to damage inflicted.
[According to battle turn / Self]
1st turn: +15% to damage inflicted and +20 to Ki Recovery.
2nd turn: +15% to damage inflicted and +20 to Ki Recovery.
3rd turn: +20% to damage inflicted and +20 to Ki Recovery.
Sorry, but It's My Turn Now
[Start of battle / Self]
-20% to damage received for 2 turns.
・Applies Attribute Upgrade "Nullifies Abnormal Conditions once".
Now We're Really Fighting!
[Start of battle / Self]
+15% to damage inflicted (cannot be cancelled).
[According to battle turn / Self]
1st turn: +15% to damage inflicted and +20 to Ki Recovery (cannot be cancelled).
2nd turn: +20% to damage inflicted and +30 to Ki Recovery (cannot be cancelled).
3rd turn: +20% to damage inflicted and +30 to Ki Recovery (cannot be cancelled).
Sorry, but It's My Turn Now
[Start of battle / Self]
-20% to damage received for 2 turns (cannot be cancelled).
・Applies Buff Effect "Nullifies Abnormal Conditions twice".
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: God Ki" base Blast Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: God Ki" base Blast Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: God Ki" base Blast Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: God Ki" base Blast Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL13-01S
DBL13-01S
Legendary Super Saiyan Broly
Legendary Super Saiyan Broly
Battle Style
Defense Type
Episode
Sagas From the Movies
Character Tag
Saiyan
Super Saiyan
Powerful Opponent
Special Move
Eraser Cannon
Deals massive Explode damage.
+15% to damage inflicted for 15 timer counts upon activation.
Eraser Cannon
Deals massive Explode damage.
+20% to damage inflicted for 20 timer counts upon activation.
Main Ability
It's Pointless!
Draw a Special Move Arts Card next.
-15 to own Special Move Arts cost for 25 timer counts.
+40% to Strike damage inflicted for 25 timer counts.
Requirements: 20 timer counts must elapse.
It's Pointless!
Draw a Special Move Arts Card next.
-15 to own Special Move Arts cost for 25 timer counts.
+40% to damage inflicted for 25 timer counts.
Requirements: 20 timer counts must elapse.
Special Skill
Barrier
Nullifies enemy attacks, excluding certain moves like Rising Rush.
Shock wave released when Barrier ends knocks back enemy to long range on hit.
Applies the following Attribute Upgrades to self when this character uses a Special Arts.
Reduces next damage sustained by 20% (cannot be cancelled, cannot be stacked).
+50% to next Special Move Arts damage (cannot be cancelled, cannot be stacked).
[Arts with Pursuit]
Special Move Arts
Barrier
Nullifies enemy attacks, excluding certain moves like Rising Rush.
Releases a Shock wave when Barrier ends. Knocks back enemy to long range on hit.
The following effects occur when this character uses a Special Arts:
Reduces next damage sustained by 20% (cannot be cancelled, cannot be stacked). This applies until enemy combo is finished.
+50% to the next Special Move damage inflicted (cannot be cancelled, cannot be stacked).
[Comboable Arts]
Special Move Arts
Z Ability
Z Ability I
+19% to "Episode: Sagas From the Movies" base Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Episode: Sagas From the Movies" base Strike Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+23% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
It's Futile!
Draw a Special Arts Card next when this character enters the battlefield (activates twice).
Gigantic Throw
Reduces damage received by 50% until combo ends when changing cover.
Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (Available during assists).
Inflicts all enemies with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts when activated.
+5 to own substitution count when activated.
[Arts with Pursuit]
Special Move Arts
It's Futile!
Applies the following effects to self when this character enters the battlefield:
Draw a Special Arts Card next (activates twice).
+20% to damage inflicted (cannot be stacked).
Gigantic Throw
Reduces damage received by 50% until combo ends when changing cover.
Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (activates during assists).
Inflicts all enemies with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts when activated.
+2 to own substitution count when activated.
[Comboable Arts]
Special Move Arts
Monstrous Return Get with Adept Class Awakening Panel
The following effects occur every time when faced with an enemy:
Restores own Ki by 15.
+15% to Strike damage inflicted for 15 timer counts.
Invincible Evil Get with Powerful Class Awakening Panel
+20% to damage inflicted against "Tag: Saiyan" or "Tag: Hybrid Saiyan" (cannot be cancelled).
Applies the following effects to self if own remaining health is 75% or below after enemy attack is over (activates once):
Restores health by 20% and Ki by 50.
Cancels Attribute Downgrades and Abnormal Conditions.
+20% to damage inflicted (cannot be cancelled).
Special Move
Eraser Cannon
Deals massive damage.
Eraser Cannon
Deals massive damage.
[Tournament of Power] Abilities
Invincible Evil
[On hit / Target is "Tag: Saiyan" or "Tag: Hybrid Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of turn / According to own remaining health / Self]
[Own health is 50% or above]
+35% to Strike damage inflicted for 1 turn.
-15% to damage received for 1 turn.
[Own health is 50% or lower]
+35% to damage inflicted for 1 turn.
-20% to damage received for 1 turn.
It's Futile!
[Before receiving a Strike or Blast Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Self]
+40% to next Special Move damage inflicted.
Invincible Evil
[On hit / Target is "Tag: Saiyan" or "Tag: Hybrid Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of turn / According to own remaining health / Self]
[Own health is 50% or above]
+40% to Strike damage inflicted for 1 turn.
-15% to damage received for 1 turn.
[Own health is 50% or lower]
+40% to damage inflicted for 1 turn.
-20% to damage received for 1 turn.
It's Futile!
[Before receiving a Strike or Blast Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Self]
+50% to next Special Move damage inflicted.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Episode: Sagas From the Movies" base Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Episode: Sagas From the Movies" base Strike Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+23% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
DBL12-01S
DBL12-01S
Super Saiyan 2 Trunks (Adult)
Super Saiyan 2 Trunks (Adult)
Battle Style
Ranged Type
Episode
"Future" Trunks Saga (S)
Character Tag
Vegeta Family
Hybrid Saiyan
Future
Super Saiyan 2
Special Move
Galick Gun
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 20 timer counts on hit.
Galick Gun
Deals massive Impact damage.
+20% to damage inflicted for 15 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "-30% to Ki Recovery" for 20 timer counts on hit.
Main Ability
The Last Guardian
+20% to damage inflicted by allies for 20 timer counts.
Nullifies allies' Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Requirements: 25 timer counts must elapse.
The Last Guardian
Draw a Special Move Arts Card next.
Restores own Ki by 70.
+30% to damage inflicted by allies for 30 timer counts.
Nullifies allies' Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Requirements: 25 timer counts must elapse.
Special Skill
Unlock Ki: Form of Attack
+20% to Blast damage inflicted for 20 timer counts.
Unlock Ki: Form of Attack
Restores own health by 10%.
+25% to damage inflicted for 20 timer counts.
Z Ability
Z Ability I
+24% to "Tag: Future" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Future" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Unique Ability
Guardian's Resolve
+40% to Blast damage inflicted for 10 timer counts every time this character enters the battlefield.
Restores own health by 10% when this character is switched to standby.
Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step.
Flame of Hope
+15% to own Ki Recovery per defeated battle member.
+15% to Blast Damage inflicted per defeated "Tag: Future" ally.
Guardian's Resolve
+50% to Blast damage inflicted when this character enters the battlefield (cannot be stacked).
Restores own health by 10% when this character is switched to standby.
The following effects occur when this character evades an enemy attack with a Vanishing Step:
Restores own Ki by 30.
Shortens allies' substitution counts by 2 (activates three times).
Flame of Hope
+30% to own Ki Recovery per defeated battle member when this character enters the battlefield.
Additional +25% to damage inflicted per defeated "Tag: Future", "Tag: Hybrid Saiyan", or "Tag: Vegeta Family" battle member (cannot be cancelled).
Chance for Retaliation Get with Adept Class Awakening Panel
Applies the following effects to self after enemy attack is over:
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
-5 to Arts costs for 15 timer counts (cannot be stacked).
Cancels Attribute Downgrades and Abnormal Conditions (activates three times).
Determined Battle Get with Powerful Class Awakening Panel
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Future" or "Tag: Hybrid Saiyan" battle member other than this character in the party:
+50% to damage inflicted (cannot be stacked).
Reduces damage received by 20% (cannot be stacked).
Shortens own substitution count by 1 every time another battle member is hit with an enemy's Strike or Blast Arts attack (activates 10 times).
Special Move
Galick Gun
Deals major damage.
Galick Gun
Deals massive damage.
[Tournament of Power] Abilities
Guardian's Resolve
[Start of battle / Multi-target]
+30% to own Blast damage inflicted.
・Applies Buff Effect "Nullifies Attribute Downgrades twice" to allied "Tag: Future" in range.
Flame of Hope
[Every time an allied "Tag: Future" is defeated / Self]
+15% to damage inflicted.
・+15 to Ki Recovery.
Guardian's Resolve
[Start of battle / Multi-target]
+50% to own Blast damage inflicted (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades twice" to allied "Tag: Future" or "Tag: Hybrid Saiyan" in range.
・Applies Buff Effect "Nullifies Abnormal Conditions twice" to allied "Tag: Future" or "Tag: Hybrid Saiyan" in range.
Flame of Hope
[Every time an allied "Tag: Future" or "Tag: Hybrid Saiyan" is defeated / Self]
+15% to damage inflicted (cannot be cancelled).
・+20 to Ki Recovery (cannot be cancelled).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+24% to "Tag: Future" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Future" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
DBL08-02S
DBL08-02S
Super Saiyan Bardock
Super Saiyan Bardock
Battle Style
Melee Type
Episode
Anime Original Sagas
Character Tag
Saiyan
Super Saiyan
Team Bardock
Special Move
Revolt Pile
Deals major Pierce damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts on hit.
80% chance to inflict Heavy Bleed on hit.
Revolt Pile
Deals major Pierce damage.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts on hit.
100% chance to inflict Strong Bleed on hit.
Main Ability
No, You're Gonna Die!
Draw the Ultimate Arts Card "Revenge Assault" next.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 25 timer counts must elapse.
No, You're Gonna Die!
Draw the Ultimate Arts Card "Revenge Assault" next.
+40% to Ultimate damage inflicted for 20 timer counts.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Revenge Assault
Deals major Impact damage.
Restores own Ki by 30 upon activation.
Revenge Assault
Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores Ki by 60.
Restores Vanishing Gauge by 100%.
Special Skill
Enraged Saiyan
Restores own health by 10% and cancels own Attribute Downgrades.
Enraged Saiyan
Restores own health by 10% and Ki by 30.
Cancels own Attribute Downgrades.
Z Ability
Z Ability I
+19% to "Tag: Super Saiyan" base Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Super Saiyan" base Strike Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
The Beginning of a Legend
The following effects occur when this character enters the battlefield if a "Tag: Super Saiyan" other than this character is a battle member:
+30% to damage inflicted.
-5 to own Strike and Blast Arts cost.
+40% to own Ki Recovery.
The Golden Saiyan
Applies the following effects to allied "Tag: Super Saiyan" when this character is switched to standby.
+20% to damage inflicted for 15 timer counts.
+30% to Critical Rate for 15 timer counts.
+70% to Critical damage for 15 timer counts.
The Beginning of a Legend
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Super Saiyan" battle member other than this character in the party:
+40% to damage inflicted.
-5 to Strike Arts cost.
-10 to Blast Arts cost.
+70% to Ki Recovery.
The Golden Saiyan
Applies the following effects to allied "Tag: Super Saiyan" when this character is switched to standby:
+25% to damage inflicted for 20 timer counts.
+30% to Critical Rate for 15 timer counts.
+70% to Critical damage inflicted for 15 timer counts.
Cross-Dimensional Awakening Get with Adept Class Awakening Panel
+10% to damage inflicted every time another battle member is hit with an enemy's Strike, Blast, or Special Move Arts attack (up to 50%).
I hope you're ready... Get with Powerful Class Awakening Panel
Reduces damage received by 20% when this character enters the battlefield (cannot be stacked).
Applies the following effects to self once 50 timer counts have elapsed from battle start:
+30% to damage inflicted (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
+30% to Health Restoration (cannot be cancelled).
Special Move
Revolt Pile
Deals major damage.
Revolt Pile
Deals major damage.
Ultimate Skill
Revenge Assault
Deals major damage.
Revenge Assault
Deals massive damage.
[Tournament of Power] Abilities
The Beginning of a Legend
[Start of turn / If there is another allied "Tag: Super Saiyan" remaining / Self]
+40% to Strike damage inflicted for 1 turn.
・+50 to Ki Recovery for 1 turn.
The Golden Saiyan
[End of turn / If there is another allied "Tag: Super Saiyan" remaining / Allied "Tag: Super Saiyan" in range]
+30% to Critical Rate for 1 turn.
+30% to Critical damage inflicted for 1 turn.
The Beginning of a Legend
[Start of turn / If there is another "Tag: Super Saiyan" character in your team / Self]
+50% to Strike damage inflicted for 1 turn.
・+50 to Ki Recovery for 1 turn.
The Golden Saiyan
[End of turn / If there is another "Tag: Super Saiyan" character in your team / Allied "Tag: Super Saiyan" in range]
+50% to Critical Rate for 1 turn.
+40% to Critical damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Super Saiyan" base Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Super Saiyan" base Strike Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+23% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Super Saiyan" base Strike Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
DBL07-04S
DBL07-04S
Super Saiyan 3 Goku
Super Saiyan 3 Goku
Battle Style
Melee Type
Episode
Majin Buu Saga (Z)
Character Tag
Son Family
Saiyan
Otherworld Warrior
Super Saiyan 3
Special Move
Super Kamehameha
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
Super Kamehameha
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 20 timer counts on hit.
Main Ability
Let's Get This Going
Draw the Ultimate Arts Card "Neo Super Dragon Fist" next.
Requirements: 25 timer counts must elapse.
Let's Get This Going
Draw the Ultimate Arts Card "Neo Super Dragon Fist" next.
Restores own Ki by 30.
+30% to damage inflicted for 30 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Neo Super Dragon Fist
Deals massive Impact damage.
25% chance to inflict Faint on hit.
Neo Super Dragon Fist
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 60 timer counts on hit.
25% chance to inflict Faint on hit.
Special Skill
Unlock Ki: Form of Attack
+25% to Strike damage inflicted and -5 to own Strike Arts cost for 15 timer counts.
Unlock Ki: Form of Attack
+30% to Strike damage inflicted and -5 to own Strike Arts cost for 15 timer counts.
Z Ability
Z Ability I
+19% to "Tag: Saiyan" base Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" base Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+23% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
Not Used to the Change Yet
+20% to damage inflicted for 10 timer counts every time this character enters the battlefield.
The following effects also occur according to the number of timer counts elapsed since the start of the battle:
15 counts elapsed: +20% to damage inflicted.
30 counts elapsed: +30% to own Ki Recovery.
40 counts elapsed: +30% to Strike damage inflicted.
Anti-Regeneration: Strike Atk UP
+40% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Not Used to the Change Yet
+30% to damage inflicted when this character enters the battlefield (cannot be stacked).
Applies the following effects to self according to the number of timer counts elapsed from battle start:
15 counts elapsed: +30% to damage inflicted (cannot be cancelled).
30 counts elapsed: +30% to Ki Recovery (cannot be cancelled).
40 counts elapsed: +30% to Strike damage inflicted (cannot be cancelled).
Tremendous Power
+40% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Reduces damage received from "Tag: Regeneration" by 15% (cannot be cancelled).
Gain Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).
Distraction Tactics Get with Adept Class Awakening Panel
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 50.
+50% to Ki Recovery for 15 timer counts.
Earth-Shattering Super Transformation Get with Powerful Class Awakening Panel
+40% to damage inflicted when battle starts (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Saiyan" battle member other than this character in the party:
Draw a Strike Arts Card next.
Reduces damage received by 25% for 20 timer counts.
Special Move
Super Kamehameha
Deals major damage.
Super Kamehameha
Deals massive damage.
Ultimate Skill
Neo Super Dragon Fist
Deals massive damage.
Neo Super Dragon Fist
Deals massive damage.
[Tournament of Power] Abilities
Not Used to the Change Yet
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[According to battle turn / Self]
1st turn: +30% to damage inflicted (cannot be cancelled).
2nd turn: +40 to Ki Recovery (cannot be cancelled).
3rd turn: +20% to Strike damage inflicted (cannot be cancelled).
Tremendous Power
[On Strike Arts attack / Enemy]
・Inflicts Attribute Downgrade "-20% to Health Restoration" for 1 turn.
Not Used to the Change Yet
[On hit / Target is "Tag: Regeneration" / Self]
+20% to damage inflicted (instant).
[According to battle turn / Self]
1st turn: +40% to damage inflicted (cannot be cancelled).
2nd turn: +40 to Ki Recovery (cannot be cancelled).
3rd turn: +20% to Strike damage inflicted (cannot be cancelled).
Tremendous Power
[On Strike Arts attack / Enemy]
・Inflicts Attribute Downgrade "+20% to Strike damage received" for 1 turn.
・Inflicts Attribute Downgrade "-20% to Health Restoration" for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Saiyan" base Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+21% to "Tag: Saiyan" base Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+23% to "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
DBL06-11S
DBL06-11S
Super Gogeta
Super Gogeta
Battle Style
Melee Type
Episode
Sagas From the Movies
Character Tag
Saiyan
Super Saiyan
Otherworld Warrior
Fusion
Fusion Warrior
Special Move
Soul Punisher
Deals massive Explode damage.
20% chance to inflict Faint on hit.
Soul Punisher
Deals massive Explode damage.
+25% to Special Move damage inflicted for 3 timer counts upon activation.
20% chance to inflict Faint on hit.
Main Ability
I'm Gonna Take You Down!
Draw the Ultimate Arts Card "Judgment" next.
Restores own health by 20%.
Requirements: 25 timer counts must elapse.
I'm Gonna Take You Down!
Draw the Ultimate Arts Card "Judgment" next.
Restores own health by 20% and Ki by 20.
+30% to damage inflicted for 30 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Judgment
Deals massive Explode damage.
Restores own Ki by 50 upon activation.
Judgment
Deals massive Explode damage.
Applies the following effects to self upon activation:
Restores Ki by 50.
+50% to Ultimate damage inflicted for 3 timer counts.
*Blast Armor when charging forward.
Special Skill
Just Give Up
Counter will activate upon enemy's Tap Attack, Tackle, or Strike Arts attack while in fighting pose.
Once the counter is activated, cancels enemy's attribute upgrades & buff effects,
and +20% to own Strike damage inflicted for 10 timer counts.
Just Give Up
Seals enemy's Blast Arts upon activation. The sealed Arts cannot be used for 5 timer counts.
Counter will activate upon enemy's Tap Attack, Tackle, or Strike Arts attack while in fighting pose.
The following effects occur when counter activates:
+50% to damage inflicted for 20 timer counts.
Cancels enemy's Attribute Upgrades & Buff Effects.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts
Z Ability
Z Ability I
+17% to "Tag: Fusion Warrior" base Strike Attack during battle.
Z Ability II Limit Break to ★3 to Enhance
+20% to "Tag: Fusion Warrior" base Strike Attack during battle.
Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Fusion Warrior" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Fusion Warrior" base Strike Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
Ultimate Fusion
+10% to own Strike Arts damage for 10 timer counts upon landing a Strike Arts hit.
+10% to own Blast Arts damage for 10 timer counts upon landing a Blast Arts hit.
I'll Avenge You
+20% to damage inflicted per defeated battle member.
+50% to Ki Recovery when allied "Character: Pikkon" is defeated.
Ultimate Fusion
Applies the following effects to self upon landing a Strike or Blast Arts hit:
+20% to Strike Arts damage inflicted for 15 timer counts.
+20% to Blast Arts damage inflicted for 15 timer counts.
-2 to Arts cost for 5 timer counts.
I'll Avenge You
Applies the following effects to self per defeated battle member:
+20% to damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
+60% to Ki Recovery when allied "Character: Pikkon" is defeated.
Divine Energy Get with Adept Class Awakening Panel
Applies the following effects to self when battle starts:
Reduces damage received by 15% (cannot be cancelled).
Applies Buff Effect "Nullify Abnormal Conditions up to 3 times".
Power That Surpasses Time Get with Powerful Class Awakening Panel
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 20.
+50% to damage inflicted (cannot be stacked).
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Special Move
Soul Punisher
Deals massive damage.
Soul Punisher
Deals massive damage.
Ultimate Skill
Judgment
Deals massive damage.
Judgment
Deals massive damage.
[Tournament of Power] Abilities
I'm Gonna Take You Down!
[Start of battle / Self]
+30% to damage inflicted.
+20% to Strike damage inflicted.
+20% to Blast damage inflicted.
Ultimate Fusion
[Before receiving a Strike Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Multi-target]
+20% to own damage inflicted.
・Cancels enemy Attribute Upgrades and Buff Effects.
[Start of turn / Per defeated ally / Self]
+5% damage inflicted for 1 turn.
・+5 to Ki Recovery for 1 turn.
I'm Gonna Take You Down!
[Start of battle / Self]
+40% to damage inflicted (cannot be cancelled).
+25% to Strike damage inflicted (cannot be cancelled).
+25% to Blast damage inflicted (cannot be cancelled).
Ultimate Fusion
[Before receiving a Strike Arts attack / Self]
・Activates Special Action and nullifies attack (activates once).
[After activating Special Action / Multi-target]
+20% to own damage inflicted (cannot be cancelled).
・Cancels enemy Attribute Upgrades and Buff Effects.
[Start of turn / Per defeated ally / Self]
+10% damage inflicted for 1 turn (cannot be cancelled).
・+10 to Ki Recovery for 1 turn (cannot be cancelled).
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+17% to "Tag: Fusion Warrior" base Strike Attack during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+20% to "Tag: Fusion Warrior" base Strike Attack during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+22% to "Tag: Fusion Warrior" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Fusion Warrior" base Strike Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: RED" and "Tag: Fusion Warrior" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
DBL05-10S
DBL05-10S
Android #18
Android #18
Battle Style
Melee Type
Episode
Androids Saga (Z)
Character Tag
Girls
Android
Twins
Special Move
Power Blitz
Deals major Explode damage.
+20% to own Ki Recovery for 10 timer counts upon activation.
Power Blitz
Deals major Explode damage.
+50% to own Ki Recovery for 10 timer counts upon activation.
Main Ability
No Problem at All!
Draw the Ultimate Arts Card "Deadly Dance" next.
Requirements: 25 timer counts must elapse.
No Problem at All!
Draw the Ultimate Arts Card "Deadly Dance" next.
Restores own health by 20% and Ki by 30.
+40% to Ultimate Damage inflicted for 15 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Deadly Dance
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+5 to Substitution Count" for 15 timer counts on hit.
Deadly Dance
Deals massive Impact damage.
The following effects occur on hit:
Inflicts enemy with Attribute Downgrade "+5 to Substitution Count" for 20 timer counts.
Seals enemy's Strike Arts. The sealed Arts cannot be used for 7 timer counts.
Special Skill
Infinite Energy Reactor
+15% to Strike damage inflicted for 15 timer counts.
-5 to own Strike Arts cost for 10 timer counts.
Infinite Energy Reactor
+20% to Strike damage inflicted for 20 timer counts.
-5 to own Strike Arts cost for 10 timer counts.
Changes own Blast Arts Cards to Strike Arts Cards.
Z Ability
Z Ability I
+19% to "Tag: Girls" base Strike Attack & Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Girls" base Strike Attack & Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+24% to "Tag: Girls" base Strike Attack & Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Girls" base Strike Attack & Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
Team (Android): Ki Recovery UP
+20% to own Ki Recovery when "Tag: Android" is a battle member.
Anti-Saiyan: Strike Atk UP
+20% to Strike damage inflicted against "Tag: Saiyan" (cannot be cancelled).
Or maybe you'll die...
Applies the following effects to self when this character enters the battlefield if there is a "Tag: Android" or "Tag: Girls" battle member other than this character in the party:
+40% to damage inflicted (cannot be stacked).
+50% to Ki Recovery (cannot be stacked).
Unexpected Conclusion
+25% to damage inflicted against "Tag: Saiyan" (cannot be cancelled).
Draws a Special Arts Card next when this character enters the battlefield (activates three times).
Shall we continue? Get with Adept Class Awakening Panel
Applies the following effects to self every time when faced with an enemy:
Restores Ki by 20.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Elegant Combat Get with Powerful Class Awakening Panel
+20% to damage inflicted for 10 timer counts every time this character uses a Strike Arts.
Restores own Ki by 10 every time this character uses a Blast Arts.
Applies the following effects to self when battle starts:
+40% to Strike damage inflicted (cannot be cancelled).
Reduces damage received by 25% (cannot be cancelled).
Special Move
Power Blitz
Deals major damage.
Power Blitz
Deals major damage.
Ultimate Skill
Deadly Dance
Deals major damage.
Deadly Dance
Deals massive damage.
[Tournament of Power] Abilities
Or maybe you'll die...
[On hit / Target is "Tag: Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of turn / Self]
+40% to Strike damage inflicted for 1 turn.
Elegant Combat
[Start of battle / Self]
・+60 to Ki Recovery (cannot be cancelled).
[On Strike Arts attack / Self]
+10% to damage inflicted for 1 turn.
Or maybe you'll die...
[On hit / Target is "Tag: Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of turn / Self]
+50% to Strike damage inflicted for 1 turn.
-10% to damage received for 1 turn.
Elegant Combat
[Start of battle / Self]
・+70 to Ki Recovery (cannot be cancelled).
[On Strike Arts attack / Self]
+15% to damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Tag: Girls" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Tag: Girls" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+24% to "Tag: Girls" base Strike Attack & Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+25% to "Tag: Girls" base Strike Attack & Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+20% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+25% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+35% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Android" during battle:
+40% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+35% to base Blast Defense.
DBL03-06S
DBL03-06S
Final Form Frieza
Final Form Frieza
Battle Style
Melee Type
Episode
Frieza Saga (Z)
Character Tag
Frieza Force
Transforming Warrior
Lineage of Evil
Powerful Opponent
Special Move
Death Ball
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 15 timer counts on hit.
Death Ball
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 30 timer counts on hit.
Main Ability
You're Going to Die
Draw the Ultimate Arts Card "Death Catastrophe" next.
Requirements: 25 timer counts must elapse.
You're Going to Die
Draw the Ultimate Arts Card "Death Catastrophe" next.
Restores own Ki by 40.
+30% to Ultimate damage inflicted for 15 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Skill
Death Catastrophe
Deals massive Explode damage.
+20% to Strike damage inflicted by allied "Tag: Lineage of Evil" for 15 timer counts on hit.
Death Catastrophe
Deals massive Explode damage.
Applies the following effects to allied "Tag: Frieza Force" or "Tag: Lineage of Evil" or "Tag: Powerful Opponent" on hit:
+25% to damage inflicted for 40 timer counts.
+40% to Ki Recovery for 40 timer counts.
Special Skill
Telekinesis
Immobilizes enemy and inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 15 timer counts on hit.
Telekinesis
The following effects occur on hit:
Immobilizes the enemy.
Restores own Ki by 20.
Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 15 timer counts on hit.
Z Ability
Z Ability I
+19% to "Element: YEL" base Strike & Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+22% to "Element: YEL" base Strike & Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Element: YEL" base Strike & Blast Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Element: YEL" base Strike & Blast Defense during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Unique Ability
Anti-Saiyan: Strike Atk UP
+40% to Strike Damage inflicted against "Tag: Saiyan" (cannot be cancelled).
Anti-Frieza Force (Restriction): Inflicted Damage UP
+15% to damage inflicted against "Tag: Frieza Force" (cannot be cancelled).
Effect is not applied against "Character: Frieza".
Path Towards Extinction
+40% to Strike damage inflicted against "Tag: Saiyan" (cannot be cancelled).
+20% to damage inflicted when battle starts (cannot be cancelled).
Applies the following effects to self every time when faced with an enemy "Tag: Saiyan" character:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
Ambitions of Total Domination
+20% to damage inflicted against "Tag: Frieza Force" or "Tag: Lineage of Evil" except "Character: Frieza" (cannot be cancelled).
Restores own health by 10% when this character enters the battlefield if there is a defeated "Tag: Frieza Force" or "Tag: Powerful Opponent" ally (activates twice).
Restores own health by 10% when this character is switched to standby if there is a defeated "Tag: Frieza Force" or "Tag: Powerful Opponent" enemy (activates twice).
I'm no longer in the mood to be nice... Get with Adept Class Awakening Panel
Applies the following effects to self once 30 timer counts have elapsed from battle start:
+20% to damage inflicted (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).
Desperate Power Get with Powerful Class Awakening Panel
Applies the following effects to self when this character enters the battlefield:
+30% to damage inflicted (cannot be stacked).
Reduces damage received by 15% (cannot be stacked).
Special Move
Death Ball
Deals major damage.
Death Ball
Deals major damage.
Ultimate Skill
Death Catastrophe
Deals massive damage.
Death Catastrophe
Deals massive damage.
[Tournament of Power] Abilities
Path Towards Extinction
[On hit / Target is "Tag: Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of turn / Multi-target]
+30% to own Strike damage inflicted for 1 turn.
・Inflicts enemy with Attribute Downgrade "+10% to Strike damage received" for 1 turn.
Ambitions of Total Domination
[Every time this character defeats an enemy / Self]
+10% to damage inflicted.
・+10 to Ki Recovery.
[End of turn / If there is a "Tag: Saiyan" enemy remaining / Self]
+20% to damage inflicted for 1 turn.
Path Towards Extinction
[On hit / Target is "Tag: Saiyan" / Self]
+20% to damage inflicted (instant).
[Start of turn / Multi-target]
+40% to own Strike damage inflicted for 1 turn.
・Inflicts enemy with Attribute Downgrade "+20% to Strike damage received" for 1 turn.
Ambitions of Total Domination
[Every time this character defeats an enemy / Self]
+20% to damage inflicted.
・+10 to Ki Recovery.
[End of turn / If there is a "Tag: Saiyan" enemy remaining / Self]
+20% to damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+19% to "Element: YEL" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+22% to "Element: YEL" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Element: YEL" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Element: YEL" base Strike & Blast Defense during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats of characters that are both "Element: YEL" and "Tag: Powerful Opponent" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
DBL01-41S
DBL01-41S
Important Notes
  • You can switch between Regular Stats and "Tournament of Power" Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
    Tournament of Power stats are exclusive to the Tournament of Power.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • Character Z Power can be acquired through this Summon. Please note that characters will not appear directly.
  • It's possible to receive duplicate Z Powers, or Z Powers of characters other than Featured Characters from this Summon.
    For details, please check the in-game Summon screen > Z Power List.
  • Characters in this Summon may return in the future.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team