Equipment

Future He Would Never Live to See

Future He Would Never Live to See
Unique equipment. Grants a slot effect to the equipped character if they have met certain conditions.
Slot 1 Base Health 8~15%(11.5%)(13.6%)
Base Strike Defense 20~35%(27.5%)(32%)
Base Blast Defense 20~35%(27.5%)(32%)
Health Restoration 8~15%(11.5%)(13.6%)
Slot 2 Inflicted Damage 10~30%(20%)(26%)
Base Strike Attack 20~35%(27.5%)(32%)
Base Blast Attack 20~35%(27.5%)(32%)
Slot 3
+10% to damage inflicted when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once).(4.5%)(4.5%) - OR -+5% to damage inflicted when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once).(0%)(0%) - OR -Charges own Switch Gauge by 40% when battle starts. Shortens own substitution count by 5 when enemy activates a Special Move Arts, Ultimate Arts, or Awakened Arts while this character is on standby. Applies the following effects to self when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once): Charges Switch Gauge by 40%. +20% to damage inflicted.(5%)(5%)

Rank Calculator

Slot 1
Base Health %
Base Strike Defense %
Base Blast Defense %
Health Restoration %
Slot 2
Inflicted Damage %
Base Strike Attack %
Base Blast Attack %
Slot 3
+10% to damage inflicted when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once).
+5% to damage inflicted when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once).
Charges own Switch Gauge by 40% when battle starts. Shortens own substitution count by 5 when enemy activates a Special Move Arts, Ultimate Arts, or Awakened Arts while this character is on standby. Applies the following effects to self when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once): Charges Switch Gauge by 40%. +20% to damage inflicted.
Drop Locations

Applicable Characters